TheTriferianGeneral
Lv.10Soldier
Comments
seeing this card explains why riot wanted to nerf scouts.
Like... it is a single combat at slow speed that triggers attack abilities such like cythria, [runecard]miss fortune[/runecard], [runecard]quinn [/runecard] and while the wording is unclear I think this actually lets you attack with other units aswell...
His concept is neat but 6 mana? Well he can challenge an ascended Renekton at this point... and die
2/2 that creates a decent spell for 1? This kind of card is meta defining so elites will be a thing apprarently...
How bad is this card?
Well it's worse than [runecard]Radiant strike[/runecard]...
How many decks play that card right now?
Right...
none!
So what is the point of this card again other than nerfing Demacia's expedition performance?
Demacian General: When do we start our attack Prince Jarvan?
JarvanIV: Yes!
It's not better than [runecard]hush[/runecard] buddy it is only better than [runecard]hush [/runecard] right now because [runecard]hush [/runecard] shaped the meta into what it is. It will be a staple for shurima decks but overall I think this cards is fine and fair
Quote From CursedParrot …@TheTriferianGeneral
I actually had an idea for reworking Heimerdinger to cost 3 but at level 1 his Turrets are Ephemeral (and his level up condition is reduced to 9). It would allow him to start affecting the board a little earlier while not making him too powerful (and it makes the level-up relevant).
Quote From icyjules I think this expansion is going to be great! Can't wait to see how they (hopefully) incorporate Nasus' stacking into his card!
I think nasus is going to be a 5 mana 4/6 overwhelm with: if a spell would deal damage, it drains that much instead. Level up: you drained 8 life. …
rearguard unnerf inc!
Now this is Ramp... hate? But ramp decks don't even care... What is this even good for? Its so niche that it is worthless to maindeck... unless we now can sacrifize mana crystals
If focus means noncombat burst speed, then this card is an actually playable version of [runecard]caught in the cold[/runecard]... Speaking of [runecard]caught in the cold[/runecard] how about buffing this card to 1 mana?
Quote From minuano28 I think that focus is burst speed that cant be played in combat or in reaction, like gems or Riven's blade fragments.
Now we only need to update [runecard]hush[/runecard]'s description to focus aswell^^
Strong, quite vanilla and flexible in it's use... I call it decent.
THIS is how [runecard]hush [/runecard] should have been in the first place. Strong and disruptive but without open end on damage caused and not shutting down literallly ALL abilities
1 and 7 are admittedly unituitive but both aim at creating turrets with 1 additional health in their way (because barrier turrets usually get chumblocked) and 1/2 turrets are just slighly better than 1/1 turrets.
And you are right: Heimerdinger keeps his weaknesses but performs overall better which is the idea of a good buff imo: make an archetype …
I think someone who really could need a buff is [runecard]heimerdinger[/runecard]. Like this guy just disappeared after his nerf completely and while shifting keywords again will help the champion a lot, I think that his competition became that much stronger, that even an unnerfed heimerdinger would be fair.
But unnerfing would just create an old elusive archetype once again …
NOXUS WILL RI... ASCEND!
This is crazy strong and proably will boost many aggro decks by a lot (if shurima can support aggro well enough) . Leveling champions like [runecard]lulu [/runecard] [runecard]taric [/runecard] [runecard]draven[/runecard] [runecard]riven [/runecard] [runecard]kalista [/runecard]etc is really easy and now very deadly with this card...
A stall promoting landmark that most likely wins you the lategame but at the same time removes a large portion of you deckbuilding options... on a landmark that has it's deck fall apart on the spot if the opponen has landmark removal -> forcing landmark removal artificially into the meta if it should be a decent archetype? Now that is …
Nobody talked about killing targon. Targon can be viable even without silence. Its in the end just a number game, nerf silence into the ground but buff guiding touch to 3 heal? Revert the pale cascade nerf (although that was 100% justified ) giving the region a less toxic identity would be cool tho. In the end I just don't …