This is one of the couple "I want in golden" cards this set, not to have them in golden, but for the eventual nerf where I can dust it, recraft it in regular, and then have the left over 1600 dust for something else.
I've played some Spell Damage Burn Mages on alt accounts and they've mostly been sub par to okay. I think some of the Spell Damage support this set could make for a really strong Spell Damage deck.
How good this is depends on how good a Spell Damage Shaman is. I previously said I think Spell Damage Shaman would work better in Wild with Crackle being an additional burn option, and I maintain that opinion. And in Wild, would you run this? Probably not. I'm sure there are much better options.
I liked Kripp's analysis of this card: While it doesn't see play, Scarlet Crusader is technically a playable card and this is that +1/+1 and with a potential second Divine Shield. I like it!
This type of generation is fairly specific and more reliable than other types of card generation. Demon Hunter might run this to try and get an extra Twin Slice or Consume Magic.
This will see play... it just will.
Tour Guide is a better Fencing Coach in a Corrupt the Waters Shudderwock Combo Shaman.
This is one of the couple "I want in golden" cards this set, not to have them in golden, but for the eventual nerf where I can dust it, recraft it in regular, and then have the left over 1600 dust for something else.
I've played some Spell Damage Burn Mages on alt accounts and they've mostly been sub par to okay. I think some of the Spell Damage support this set could make for a really strong Spell Damage deck.
Hello, Spell Damage Mage! Spell Damage Shaman... I'll talk to you later. I'm busy right now.
Really good, strong effect, but is it going to be good? Might end up being way too slow for Standard.
How good this is depends on how good a Spell Damage Shaman is. I previously said I think Spell Damage Shaman would work better in Wild with Crackle being an additional burn option, and I maintain that opinion. And in Wild, would you run this? Probably not. I'm sure there are much better options.
I feel like I missed a spell in this set that turns Professor Slate into a pickle...
I think this will be a decent addition to Even Lock in Wild as it gives them a fairly easy to activate single target removal.
Holy shit!!!
I would love to see a more control based Demon Hunter come around, and this could help with that.
Good minion, stats are okay, comes with a spellburst mini board clear.
I mean... good for a few pings in a single turn without burning through too many resources. But wouldn't be surprised if this is a rarely played card.
Overall a very good card. Enough said!
I liked Kripp's analysis of this card: While it doesn't see play, Scarlet Crusader is technically a playable card and this is that +1/+1 and with a potential second Divine Shield. I like it!
Fun but not consistent enough to be good. Still might try to have some fun in a random mage of some kind.
I had a custom card with a similar effect. But mine was on a minion and capped at 3 draws. Needless to say, I like this design.
Interesting effect, like a mage version of Giggling Inventor. But perhaps too slow, making it a "win more" card.
Better Jeeves.
This type of generation is fairly specific and more reliable than other types of card generation. Demon Hunter might run this to try and get an extra Twin Slice or Consume Magic.