So the Cabal and the Kabal are two different organizations... I'm sure that doesn't get confusing at all!
This is a less reliable form of Cabal Shadow Priest since you don't get to choose the minion stolen, but if your opponent only has one minion that can be stolen, not too bad. Especially if you steal a Bone Wraith.
So does this do 2 and then 1 damage pings? Or is it just one shot and increased by the number of beasts? If it's the former it's better because the first 2 can pop divine shields and then the following pings could take down the shielded minion.
This is one of the couple "I want in golden" cards this set, not to have them in golden, but for the eventual nerf where I can dust it, recraft it in regular, and then have the left over 1600 dust for something else.
I've played some Spell Damage Burn Mages on alt accounts and they've mostly been sub par to okay. I think some of the Spell Damage support this set could make for a really strong Spell Damage deck.
How good this is depends on how good a Spell Damage Shaman is. I previously said I think Spell Damage Shaman would work better in Wild with Crackle being an additional burn option, and I maintain that opinion. And in Wild, would you run this? Probably not. I'm sure there are much better options.
I liked Kripp's analysis of this card: While it doesn't see play, Scarlet Crusader is technically a playable card and this is that +1/+1 and with a potential second Divine Shield. I like it!
So the Cabal and the Kabal are two different organizations... I'm sure that doesn't get confusing at all!
This is a less reliable form of Cabal Shadow Priest since you don't get to choose the minion stolen, but if your opponent only has one minion that can be stolen, not too bad. Especially if you steal a Bone Wraith.
I'm not a fan of the movie Anaconda, or this card.
So does this do 2 and then 1 damage pings? Or is it just one shot and increased by the number of beasts? If it's the former it's better because the first 2 can pop divine shields and then the following pings could take down the shielded minion.
I wish Hakkar was still in Standard....
Holy crap! As in this Holy rager is still crap! :)
This will see play... it just will.
Tour Guide is a better Fencing Coach in a Corrupt the Waters Shudderwock Combo Shaman.
This is one of the couple "I want in golden" cards this set, not to have them in golden, but for the eventual nerf where I can dust it, recraft it in regular, and then have the left over 1600 dust for something else.
I've played some Spell Damage Burn Mages on alt accounts and they've mostly been sub par to okay. I think some of the Spell Damage support this set could make for a really strong Spell Damage deck.
Hello, Spell Damage Mage! Spell Damage Shaman... I'll talk to you later. I'm busy right now.
Really good, strong effect, but is it going to be good? Might end up being way too slow for Standard.
How good this is depends on how good a Spell Damage Shaman is. I previously said I think Spell Damage Shaman would work better in Wild with Crackle being an additional burn option, and I maintain that opinion. And in Wild, would you run this? Probably not. I'm sure there are much better options.
I feel like I missed a spell in this set that turns Professor Slate into a pickle...
I think this will be a decent addition to Even Lock in Wild as it gives them a fairly easy to activate single target removal.
Holy shit!!!
I would love to see a more control based Demon Hunter come around, and this could help with that.
Good minion, stats are okay, comes with a spellburst mini board clear.
I mean... good for a few pings in a single turn without burning through too many resources. But wouldn't be surprised if this is a rarely played card.
Overall a very good card. Enough said!
I liked Kripp's analysis of this card: While it doesn't see play, Scarlet Crusader is technically a playable card and this is that +1/+1 and with a potential second Divine Shield. I like it!