If you use Hearthstone Deck Tracker, there is an Auto-Squelch add on you can install
I was aware of that, but thanks. I'm not using that one as it always misclicked last time I tried, but it's worth it to give it another try. Maybe an update has fixed the issue by now.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Yes, you can get both in Year of the Phoenix packs. Alongside discovering cards you can also add Togwaggle's Scheme to shuffle in more of these discovering cards into your deck. If you don't plan to ever use those cards I personally wouldn't craft them.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Sure, they could have done that. I bet they have even considered doing so, but after all it's just an achievement, thus nothing special for the majority of players. I presume they have concluded they didn't want to bother the majority with a useless pop-up and thus chose to add the achievement without explicit announcements.
These mysteries are more common in WoW. I don't know if they are explicitly announced in that game, but I predict it's similar and the Hearthstone team wanted to do this in a similar way. All speculation on my end, though. Don't know much about WoW.
I don't read patch notes or follow anyone on twitter. My link to this site goes directly to the forums so I don't really ever go to the front page.
Regarding languages, why is that even a thing?
Like I said I am JUST NOW finding out about this - I most definitely could not have contributed to it. And for the thousands of other players like me who don't have twitter notifications from every single HS Blizzard staff member or constantly refresh the main OOC page or make sure to proofread patch notes or are scanning the in game rewards to see if there's anything new........I'm guessing they feel a little disappointed too. My point is I don't really feel included in this big "community" event, despite being an active member of the community.
Then what would have been your approach to hosting this event? Blizzard chose to add a new achievement to the game and for the most part just laid back, eating popcorn. They knew people would start working together to solve the riddle. Out of Cards had its share in this too as it made more people aware of what was going on. That's just how the story unfolded. Celestalon might as well have been silent. I don't think his tweets have made much of a difference, except for yet again, making more people aware of what was going on. I guess he just really wanted to sprinkle in some hints that weren't really hints and for the most part only created confusion.
Would you have liked a pop-up when starting up Hearthstone to notify you that they have added the achievement to the game including links to communities where people are working together to crack the code? Takes away the charm if you ask me. In my opinion the let the story write itself approach was a huge part of why this event was so much fun.
I'm in love and no, I haven't participated in any of it. Just watching it unfold piece by piece was amazing.
Absolutely, I wasn't really involved in working together with the community as much, but it was a blast to figure out parts of the puzzle myself. I'm really glad they did this and hope we get to see more like this in the future.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
In all fairness, the hunter puzzle isn't as hard as it looks. Once you've worked out what the value of all items is in terms of gold, the path you need to take to get more gold becomes pretty clear. Some sellers offer the same items for different prices, and as the gold gain of selling all items to buyers is exactly 0, you know for a fact that you have to buy every item for the cheapest price. Knowing all this, you're halfway there already.
That rogue puzzle looks like the hardest one to me, but that could also be because it's the most boring one of course.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
My attempt at solving the hunter puzzle. Got to 127 gold in 40 steps. Only need 5 more items to sell that gains gold, but I'm running out of options. I'm 8 gold short for a sell that gains 31 gold. Obviously, you need to be gold efficient and I thought I was, but apparently having 1 or 2 items leftover from sells is detrimental. My theory that I could use them later is proven false. I will see if I can spot any mistakes on my own before taking the easy way out.
i have no idea what you guys are talking about. new update/patch? new mode? where and what are these puzzles?
Since the last patch there are hidden puzzles in Hearthstone. Solve them all and earn a cardback as a reward. 3 out of 4 puzzles have been solved. People are still tinkering on the Hunter puzzle.
these puzzles are beyond making any sense. so rather than 'solve' them, we basically just wait until other people find the solution and then copy that? ill take the free xp but IMO i think this wasn't the community experience they were hoping for.
i cant do the rogue one since i dont have potion of illusion.
The druid puzzle is easily solvable on your own. Get yourself a sheet of paper and a pen to visualize the maze for yourself and then you should have any problems with it. Some patience will come in handy tho.
i have no idea what you guys are talking about. new update/patch? new mode? where and what are these puzzles?
Since the last patch there are hidden puzzles in Hearthstone. Solve them all and earn a cardback as a reward. 3 out of 4 puzzles have been solved. People are still tinkering on the Hunter puzzle.
Good call! Absolutely would not have thought about this on my own, But yes, I'm in!
I was aware of that, but thanks. I'm not using that one as it always misclicked last time I tried, but it's worth it to give it another try. Maybe an update has fixed the issue by now.
Thanks for this! Trump being clueless regarding the seven 4heads is hilarious.
Tavish Stormpike, Apothecary Helbrim, Apexis Blast, and a golden The Nameless One! Now that's what I call value!
If only we had an auto-squelch option.
Yes, you can get both in Year of the Phoenix packs. Alongside discovering cards you can also add Togwaggle's Scheme to shuffle in more of these discovering cards into your deck. If you don't plan to ever use those cards I personally wouldn't craft them.
Not necessarily. I think what this means is that if Mankrik gets nerfed you won't get a full refund on extra copies.
Sure, they could have done that. I bet they have even considered doing so, but after all it's just an achievement, thus nothing special for the majority of players. I presume they have concluded they didn't want to bother the majority with a useless pop-up and thus chose to add the achievement without explicit announcements.
These mysteries are more common in WoW. I don't know if they are explicitly announced in that game, but I predict it's similar and the Hearthstone team wanted to do this in a similar way. All speculation on my end, though. Don't know much about WoW.
Then what would have been your approach to hosting this event? Blizzard chose to add a new achievement to the game and for the most part just laid back, eating popcorn. They knew people would start working together to solve the riddle. Out of Cards had its share in this too as it made more people aware of what was going on. That's just how the story unfolded. Celestalon might as well have been silent. I don't think his tweets have made much of a difference, except for yet again, making more people aware of what was going on. I guess he just really wanted to sprinkle in some hints that weren't really hints and for the most part only created confusion.
Would you have liked a pop-up when starting up Hearthstone to notify you that they have added the achievement to the game including links to communities where people are working together to crack the code? Takes away the charm if you ask me. In my opinion the let the story write itself approach was a huge part of why this event was so much fun.
Absolutely, I wasn't really involved in working together with the community as much, but it was a blast to figure out parts of the puzzle myself. I'm really glad they did this and hope we get to see more like this in the future.
Nice suggestion! That would such an elegant way to nerf Flamewaker.
In all fairness, the hunter puzzle isn't as hard as it looks. Once you've worked out what the value of all items is in terms of gold, the path you need to take to get more gold becomes pretty clear. Some sellers offer the same items for different prices, and as the gold gain of selling all items to buyers is exactly 0, you know for a fact that you have to buy every item for the cheapest price. Knowing all this, you're halfway there already.
That rogue puzzle looks like the hardest one to me, but that could also be because it's the most boring one of course.
Thanks, I've replaced the Starving Buzzard with Starving Buzzard. You've got to be really careful these days.
My attempt at solving the hunter puzzle. Got to 127 gold in 40 steps. Only need 5 more items to sell that gains gold, but I'm running out of options. I'm 8 gold short for a sell that gains 31 gold. Obviously, you need to be gold efficient and I thought I was, but apparently having 1 or 2 items leftover from sells is detrimental. My theory that I could use them later is proven false. I will see if I can spot any mistakes on my own before taking the easy way out.
There ya go! Played against Warrior. An absolute breeze.
The druid puzzle is easily solvable on your own. Get yourself a sheet of paper and a pen to visualize the maze for yourself and then you should have any problems with it. Some patience will come in handy tho.
Try hard mode. That solved the problem for me.
I had the same, so I the hard mode worked just fine for me and the Innkeeper in hard mode is still easy enough.
Since the last patch there are hidden puzzles in Hearthstone. Solve them all and earn a cardback as a reward. 3 out of 4 puzzles have been solved. People are still tinkering on the Hunter puzzle.
Google Doc that keeps track of all solutions
The Hunter puzzle is insane. Easiest solution is probably to write an algorithm to crack the code.