Wailor
Lv.9Design Champion
Comments
Hehe thanks for this spotlight :)
@doingtheobvious I get this comps can get very frustrating and of course you're free to go if you feel the negatives outweigh the positives.
However, I wanted to let you know I don't think your designs are bad. I mean, your entry this week was quite neat, and the only thing holding it back was the minor detail of …
It's been a busy week, so I'm pretty late to the party heh
I just wanted to add that the current system was designed when the number of participants was much higher, hence the 8 finalists thing. I liked the solution of having around 25% of participants reach the finals, but I would cap it to min 3 and …
I agree with Demon's criticism about my card being a bit too weak, so I tried to improve it a little bit by reducing its Cost (and thus making it easier to combo)

Do you prefer this or the previous 3 Mana 3/4?
Not much activity this week. Some feedback:
[spoiler text="linkblade91"]Pretty cool idea, probably my fav so far. It fits both classes extremely well, both mechanically and in terms of flavor (mushrooms are perfect for both Shaman and Druid).
Sorry, I don't have nothing to add here.[/spoiler]
[spoiler text="Demonxz95"]Too memey for my taste. In terms of balance, I was …
I don't actually play constructed, so this will be hard for me.

This is meant to synergize with [card]Magister Dawngrasp[/card] (which I don't know how viable it is after being buffed), but it can also be used with upgraded Hero Powers, [card]Shadowform[/card], [card]Wildfire[/card] or basically all current Mage and Priest Hero cards.
I don't think the comparison to Alex is fair. This card is designed to clear boards of up to 20 Health while still leaving an 8/8 and possibly some 2/1s.
To be fair, I don't think this card will be good, basically because it costs 10 Mana, but I'd say it functions in a pretty unique way (especially the …
Gotta love that Disney villain attitude!
More feedback:
[spoiler text="Demonxz95"]It's probably a bit too OP for 1 Mana, but it would be too weak at 2, so I guess it's fine. I don't think it's stronger than [card]Holy Smite[/card], so...
Other than that, I really like the card. Its text amost reads like a haiku. Very cute :)[/spoiler]
[spoiler text="linkblade91"]Much better than the …
[spoiler text="SkeithDE"]I think Unchained Soultaker is your most interesting card here, but it's probably too weak. I don't know if making it a 2 Mana that steals the stats of a 3-Cost minion would be too broken, but I'd say it would be fine, because many 3-Costs have weak bodies with strong effects, so I guess this card would be …
Pretty hard to go for something over two mana this week (except for spells, of course)


Quote From linkblade91 My right arm is in a sling, so I can't do much card-creating at the moment. Kind of a pain to review cards with one hand typing :/ Gonna have to just submit Thunderfury and call it a day.
Sorry I haven't been around.
Ouch >.<
I hope you get …
More feedback:
[spoiler text="AeroJulwin"]Pretty cool card. Out of the possible statlines, I'd say a 5 Mana 3/6 is my favorite. Dealing 2 damage and Freezing the target (plus Elemental and Invoke additional synergies) is a pretty strong Battlecry.
Also, I'd say the artwork should be more zoomed in, even if you need to cut a bit of the …
Kinda surprised to see all cards are Shaman or Warrior.
Some early feedback:
[spoiler text="linkblade91"]The version that affects adjacent minions is way cooler and less problematic. To be honest, I could see it winning the comp. Maybe the effect would fit more in Warrior, but I get it could be a bit OP considering the effect of [card]Galakrond's …
First idea. He's supposed to make Armor out of dragon scales.


EDIT: Added Dragonblight Ritualist.
It's in fact a good thing IMO, considering how amazing the story between Cariel and Tamsin was.
Two new iterations of the card, according to Aerojulwin's feedback. I agree this effect is very fitting for Rogue (since they would always get cards from another class), but I had to adapt the flavor and I think the previous art was better heh



Let me know which version you prefer.
Feedback:
[spoiler text="Demonxz95"]I'm usually a fan of callback cards, so I like this quite a bunch. It's a big improvement over the original card, but that one sucked, so this is quite balanced imo.[/spoiler]
[spoiler text="linkblade91"]The first version was just a less flexible [card]Forbidden Shaping[/card], but the current version is probably fine, since it can be quite good …