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Wailor

Lv.9

Design Champion

150 / 720 XP
Joined May 2019 722 posts 3,750 XP 660 achievement pts

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Congrats, linkblade!

She generates more generators :D

I just wanted to say it's a shame Chromie's Timepiece didn't make the cut. I really loved the card :C

Anyways, good luck to all other finalists.

Feedback:

[spoiler text="linkblade91"]Oh, you posted a new version while I was writing this XD

I think your later iteration is the best one so far. Alternatively, you could use a variation of the first version which makes minions cost 1 instead of 0 (and maybe it could cost 6 mana instead of 7)[/spoiler]

[spoiler text="AeroJulwin"]The last version …

Two new variations of Horn of Cenarius which I feel are more balanced and interesting.

I think I prefer the second version, but I'm aware many people are not fond of infinite effects like [card]Aluneth[/card] or [card]Skull of the Man'ari[/card]. Of course, suggestions about the mana cost or the Durability of the first version are welcome.

I'll …

First idea. It basically turns your HP into deal 2 damage and draw a card for three uses. I don't know if it's flashy enough for a legendary, though.

@linkblade You mean instead of paying Mana, you pay 1 Durability? If so, I think it's quite OP. I'd probably limit it to just the first minion you play …

New idea that tries to support the Questline from the previous expansion. Not sure if a mine fits Demon Hunter identity, but the effect is so abstract it was hard to find something fitting for it.

Quote From BasilAnguis

...what!? I won!? :o

Well i certainly didn't expect that. The one week i post on a whim last minute with no feedback and i did it at last haha! Thanks everyone!

Congrats

Quote From AeroJulwin

[spoiler text=Wailor]I feel like this should probably be a Dormant minion.[/spoiler]

I get where you're coming from, but a Dormant minion wouldn't fit the flavor of holding the line until a hero comes to save the day, like Gandalf in The Return of the King. It's not like Blizzard hasn't printed very …

I did this as a Secret long before Sigils were a thing, but it definetly fits this mechanic way better.

I don't know if the numbers are well adjusted. Maybe 2 turns would be more balanced?

Late feedback:

[spoiler text="Demonxz95"]Restless Souls doesn't count, in my opinion. It's in the same category as AoE, which I don't belive they count.

Among the other two cards, it's a tough call because they're completely opposite in some ways. Magatha is very safe and the Templar is pretty bonkers. To be honest, I don't see any of …

New idea. Is this too hard to pull off? Don't know if it's better or worse than my previous card.

Feedback:

[spoiler text="linkblade91"]I prefer Yrel, her effect is really cool and original. I agree she should probably be tone down a little bit, so I'd reduce her statline to 4/3.[/spoiler]

[spoiler text="anchorm4n"]I like your Dwavern Vanguard, even if the effect is shared with [card]Cyclopian Horror[/card]. Unlike that one, your card can be a pretty effective anti-aggro …

Very cool card, congrats!

Kind of a basic effect, but maybe the flavor makes up for it.

Quote From Nirast

Would something like [card]Ancient Void Hound[/card] count for this competition? 

I'd say not.

I took feedback from both of you in consideration and reworked Anub'arak to be a sort of self-healing Taunt similar to [merc]Cariel Roame[/merc], with the twist that it it can deal some damage, both passive and AoE. To compensate this, he cannot protect the same turn he heals, unlike Cariel. His final stats are a bit similar to hers, with …

4 years, 2 months ago · on Custom Mercenary - Anub'arak
Quote From dapperdog

[...]

Thanks for your feedback.

I'll probably update stats of levels 15 and 30 tomorrow and rework Impale a little.

About Locust Swarm, I probably made it worse than it should've been because I feared AoE + healing was too much. Maybe 2-5-8-9-10 (like Samuro's AoE) would be more balanced?

4 years, 2 months ago · on Custom Mercenary - Anub'arak

I recently discovered there's a Mercenary tab in Hearthcards, and, since I've been playing Mercs recently, I wanted to create a custom character. It's mainly based on the Crypt Lord from Warcraft 3.

Skins

Stats at levels 1, 15 and 30.

The first skin is the default one.

Abilities

[spoiler text="Infest"]Improvements of every

4 years, 2 months ago · on Custom Mercenary - Anub'arak

 I also prefer the previous version.

Feedback, as promised.

[spoiler text="TheHoax91"]It's a card that might be interesting if it ever existed, but the way it works is pretty unintuitive, so I'd try something else.[/spoiler]

[spoiler text="linkblade91"]I don't dislike the fact that the two forms are very distinct from one another, but maybe the Corrupted HP could have more to do with a Control playstyle. …