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Wailor

Lv.9

Design Champion

150 / 720 XP
Joined May 2019 722 posts 3,750 XP 660 achievement pts

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Already submitted Thunderbass. Thanks everyone for your feedback.

More feedback:

[spoiler text="Aerojulwin"]What I meant is that granting Rush to your Beasts didn't seem very related to hypnotizing them. The new version conveys that flavor much better, since randomly summoning really feels a little bit like luring. Maybe the summoned Beasts could also attack random enemy minions? I …

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[spoiler text="Demonxz95"]Pretty flavorful card. It's easy to draw comparisons to [card]Divine Favor[/card], since they're pretty similar. I don't know if drawing cards is stronger or weaker than getting Power Chords, and Paladin can be found to be low on cards more often than Warrior, but I ultimately think 3 mana is the right cost for this.[/spoiler]

[spoiler …

Being too specific with the art won't work for this comp, so I guess the best will be to browse art and try to come up with a fitting effect.

Still not super sold on any of this, since their effects aren't super flashy or anything.

New version of the card, which is more balanced than the first two (I think) and collides less with other cards in this thread. As always, feedback is welcome.


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In general, I'd like to point out that I'm not a fan of cards that cannot be played normally, since they don't seem very believable. More …

The Ancient of Wonders was the Night Elves shop in Warcraft 3, so I think it fits the Tradeable mechanic very well.

Not sure if the cost reduce in the first version is too much. 3 seems too weak, but at 4, I'm afraid about possible snowballs 🤔

EDIT: just saw the broken cost thingy (Hearthcards probably …

Just wanted to point out how many cool and flavorful cards are there this week.

Quote From linkblade91
Quote From Wailor

@linkblade91 I actually made a new version which gains the base stats, so that it doesn't have this problem :)

I know: I'm speaking about that one. If the Chewer kills an enemy 6/6, thus reaching 0 Health in the process, does it get flagged as being …

@linkblade91 I actually made a new version which gains the base stats, so that it doesn't have this problem :)

New version of my Gladiator Chewer, which solves its previous problem. I'm still not sure if I should go with this or Chameleosaurus.

Feedback time:

[spoiler]

[spoiler text="Nirast"]I think the card is a bit too convoluted, even if the flavor kinda makes sense. I'd go with a more simplistic aproach, honestly.[/spoiler]

[spoiler text="Swizard"]Just …

Very cool card. Unlike other people, I don't believe this card is weak, purely because it lets you choose.

In any case, you should definitely use it for this week comp.

4 years, 4 months ago · on Custom Hearthstone Hunter Card

First card is a bit similar to my entry in last comp, but I actually had it designed from a long ago. The flavor is that whenever it touches another color (ie another class), it camouflages.

The second one is a bit more straight forward in the dino flavor, but I'm afraid it collides with [card]Oondasta[/card]

Quote From BasilAnguis

Synergy with Stealth by having this minion basically become what [card]Akama Prime[/card] wished he was, an infinite sneaky minion, but also with the added effect of turning [card]Spymistress[/card], [card]Sweet tooth[/card], [card]Skyvateer[/card], [card]Patient Assassin[/card] and all the other Stealth minions into removal.

 

EDIT: Huh, just saw Wailor's card. Welp... yeah, i think …

New idea, since the first two weren't well received. Not sure if I should keep an aggressive statline or give it a more defensive one to encourage favorable trading.

I haven't discarded the other two cards, so I'd like to know which one you prefer.

More feedback:

@Nirast sorry, I forgot giving you feedback. I like …

Feedback time (I'm writing this from my phone, sorry for the shitty format)

@linkblade91 I like the card, even though it is true that it encourages to go face instead of trading. I'd probably change the name, since right now, it's too similar to [card]Noble Mount[/card]

@Demonxz95 I prefer the legendary, because its effect is very unique. Since …

I also made a card related to losing Divine Shields lol (as well as a bit of help for Windfury because the keyword has always been terrible)

Very well deserved 1st place. Congrats!

I already submitted because I won't have much time this week, but I wanted to give some quick feedback:

[spoiler text="Demonxz95"]Mage and Hunter are probably the classes with most interaction with their HP, so it makes sense for both.

What doesn't make much sense is the flavor for Mage. Maybe if you use it a magical fire arrow …

Probably too simple, right?

The first one represents a viking (or a Vrykul I guess) that goes to Valhalla after dying in combat, while the second one goes for a more Halloween-like flavor.

[spoiler text="Feedback"]

[spoiler text="anchorm4n"]I really like P1NG and P0NG, especially for their names. I think I agree with the person who said you should reduce the buff, though, …