Wailor
Lv.9Design Champion
Comments
Very simple prompt.
- One person proposes a combination of two classes and the next person must create a dual card for those classes.
- The person who makes a card has to propose two new classes.
- You can also enforce a a card type to the mix (minions, spells...) although it's not mandatory.
I'll start …
Quote From AeroJulwin Thanks, that wouldn't be a bad idea. I like the current art, but it's just not Hearthstone-y enough. How can I find it?
Yeah, that's what I meant. The art is fine but it's not very Hearthstoney. I just googled "time mage wow artwork" and it showed up in the first result.
…I already submitted a completely different card, since this week is being quite busy for me and I didn't feel like waiting for feedback (opinions on it are still welcome, though).

It's kinda like a safety net card: if you're forced to Hero Power on turn two, this guy can pull the 2-drop you missed. It's mainly meant …
Feedback:
[spoiler text="linkblade91"]I like this card, but balancing it is quite hard. I feel like it should be more expensive (with buffed stats), but then again, powerlevel has risen a lot since I used to play, so I'm not sure.
Beyond this, I'm not sure the teacher flavor makes sense. Maybe I'd call him something referencing his boomerang, …
Wow, I'm so sorry to hear that... Depression and similar stuff is really hard to deal with, but it can be done. I recommend seeking the help of a professional, it really helped me when I was dealing with anxiety and impostor syndrome back when I started working.
Speaking of impostor syndrome, I don't think your creativity is gone. …
Here are my initial ideas. Not overly creative compared to other cards already posted here, but the flavor is decent I believe.



I don't have much to say about Living Paradox besides the fact it can go infinite, although you're probably better just copying a stronger Elemental. Of course, if you played several Elementals, you get a random …
Quote From greenhatjynx78 does it count itself or other beasts only?
Other Beasts only. I changed the wording a little to make this clear.
@linkblade I finally decided to submit it as is, since it's currently a [card]Crackling Razormaw[/card] that can be played without Beasts on the field, and +1/+1 is already one of …
Quote From linkblade91 Some quick feedback:
Wailor - I think it would be safe to add a Banana to your hand *and* cast it on another friendly Beast, but you'd have to add "another" in there to avoid it just going to the Rascal. Amusing card :)
Do you mean add a Banana and, …
Didn't remember [card]Kotori Lightblade[/card], maybe I copied it subconsciously. Even then, it's too dangerous, sor here's another design.

If you don't have a Beast, you get a [card] Banana[/card]. If you do, you give it +1/+1.
It's supposed to belong into a Banana Hunter package, but its powerlevel is easy to grasp even outside this context.
Feedback:
[spoiler text="linkblade91"]This is a very hard call, as the cards are radically different.
Of course, Massive Macaw is the safest choice, but I think I'd go with Izzy. I'd probably remark she's meant to be a freebie legendary, as her effect really feels like one.[/spoiler]
[spoiler text="Demonxz95"]Very flavorful card, I really like it.
As …
Congrats FooBar! Glad you refined your idea and managed to win with it :)
Two variations of the same idea. I think they count, given the examples provided by the prompt.


I think the dude version will be preferred, but I don't know if the idea is inherently too aggro. Maybe they would be more balanced as Legendaries, dunno.
EDIT: linkblade's Massive Macaw reminded me of another Druid Parrot I made …
Quote From linkblade91 Quote From Wailor I'm very late, but I finally came up with a refined version of Razuvious.
I like this a lot more, and fitting within the rules always helps, too :D I have but one niggle: the Poisonous/Unholy Rune costs 2 when the others cost 1. This feels …
I'm very late, but I finally came up with a refined version of Razuvious.




I took Shaman's basic Totems as inspiration for these basic Runes: they are token spells with very basic effects that can be generated by several DK cards.
Since you'll be able to generate many of these during a single game, I made …
Quote From Arkasaur Wailor - The runes strike me as too verbose by trying to be both weapon and minion, I'd suggest making them affect just your weapon like rogue poisons. Maybe then try a "Battlecry: Equip a X/X Runeblade and discover a Rune to cast".
The point was precisely make it different from Rogue, …
Congrats Sothis! It was one of the only two 5 stars I gave on the first phase :)
I misread the prompt to any kind of card, so I had the idea of Rune spells. I liked it too much, so I decided to recycle it for a Legendary.


Runes are collectible buff spells that can be applied to both minions and weapons. There would be three in the Initiate set, but later expansions would add …
New version of Deathmetal Encorer to differentiate it from [card]Death Blossom Whomper[/card].

Late feedback
[spoiler text="linkblade91"]I like it, but the name could be better (unless it's an actual type of wrench, but I couldn't find anything in Google)[/spoiler]
[spoiler text="AeroJulwin"]I liked the previous statline more, as it allowed it to be useful even if you …
Feedback:
[spoiler text="linkblade91"]I really like Jaraxxus. Abandoned Laboratory is also nice, but Jaraxxus is the same but cooler.
That said, I'm not sure if any of these cards count for the comp. I mean, Jaraxxus and the tokens of both cards are Mechs, but devoid of other cards to synergize with, that just seems flavor. It's like …
This comp requires pretty good memory!


- Ferocious Wildcat supports Un'goro Quest Druid, like [card]Giant Anaconda[/card] or [card]Elder Longneck[/card]. Not sure if its powerlevel is appropriate, I tried to balance it around [card]Illidari Felblade[/card]. The wording is also a bit strange, but I couldn't find a better way to phrase it.
- Deathmetal Encorer supports Deathrattle DH, which …