Alright, I brewed up a new card, I am not 100% sure on the name or powerlevel of the card. But I saw the art and thought this might be funny.
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I was looking for some good art and saw this murloc shouting and waving his sword at the butterfly and had the idea for this card. What do you think?
5 attack seems too high imo, same with 5 mana. Spider Bomb would be a good card to reference. Your deathrattle is much more conditional since it can only kill beasts. Furthermore, unless you put "random enemy beast", it could kill your own beasts if you had one. 3 mana 3/2 might be more in-line with the effect and typical Murloc stat lines. I'm also not the best at balancing cards, so you might want to see if anyone else has an opinion on that.
I like the art, effect is ok, but you might want to think about specifying "enemy beast".
Edit: Thinking about it, I'm unsure if Deathrattle is the right effect for the flavor of the card. How does this Beast Slaying murloc kill a beast when it dies? Maybe turn it into a Battlecry and don't specify "enemy" beast? Then it's a wild flailing murloc that comes onto the board possibly killing a beast on the way. Just some thoughts. Take it or leave it.
XarkkalServant of Illidan 9101321 PostsJoined 03/29/2019
Posted 4 years, 9 months ago
I couldn't even tell what happened in most of my matches, the entire board would pretty much just explode and you couldn't tell what was happening. I play mostly on mobile. BG's has always been bad on mobile, but it is borderline unplayable atm.
XarkkalServant of Illidan 9101321 PostsJoined 03/29/2019
Posted 4 years, 9 months ago
Imprisoned Antaen looks like a potential nerf candidate to me. The tempo swing and face damage potential are way too high. This card could end up being a problem.
Dormant as an effect is problematic due to the opponent not having any way of interacting with it. If you have no way to respond to this card once it awakens, it's going to be pretty much game over.
XarkkalServant of Illidan 9101321 PostsJoined 03/29/2019
Posted 4 years, 9 months ago
I guess we will have to hold on to hope that Xavius will get a card that is deserving of him in the Emerald Nightmare expansion that will one day be made.
XarkkalServant of Illidan 9101321 PostsJoined 03/29/2019
Posted 4 years, 9 months ago
Illidan was the first Legendary I crafted. I crafted him only because it is the character my son is named after. I know it's just an art change, and I don't want to be "that guy", but I feel a dust refund is warranted. I used 1600 dust to make an Illidan card so I would have it in my collection, that dust was not for an Xavius card.
I feel this is a mistake. The card should just be HoF'd and a new card put in it's place. This was the perfect opportunity to change a horribly designed card, and instead they're taking the easy way out.
XarkkalServant of Illidan 9101321 PostsJoined 03/29/2019
Posted 4 years, 9 months ago
I'd be a lot more excited about all of this amazing Hearthstone news if the state of the world wasn't so stuck on my mind. Looking forward to all reveal season has to offer and hopefully it will be a good distraction while we all hunker down for the foreseeable future.
Millhouse is still garbage. It doesn't matter how much starting gold he has, 2 gold refresh is literally impossible to get into lategame with unless you get perfect RNG every round.
^^This. Changing the starting gold was pointless. Yes your turn 2 you will be able to buy 2 minions, but this does nothing for Millhouse's late game, which is where he fails. The refresh at 2 is what ruins it. Like you said, unless you get perfect rolls and don't have to re-roll, Millhouse is garbage. I was really hoping they were going to change refresh to 1 with this update, and am really disappointed by the route they chose.
Maybe it will be better than I thought, but I'm predicting this does nothing to actually Buff Millhouse.
XarkkalServant of Illidan 9101321 PostsJoined 03/29/2019
Posted 4 years, 9 months ago
"Cheap op AoE"? How many games do you think that will be played on T4? Not to mention you're killing any of your own minions at have >5 attack. This is a solid AoE, but not one that will be in every single deck. This was a very good addition to Priest's basic set.
Soon to be featured in a Trollden video near you!
5 attack seems too high imo, same with 5 mana. Spider Bomb would be a good card to reference. Your deathrattle is much more conditional since it can only kill beasts. Furthermore, unless you put "random enemy beast", it could kill your own beasts if you had one. 3 mana 3/2 might be more in-line with the effect and typical Murloc stat lines. I'm also not the best at balancing cards, so you might want to see if anyone else has an opinion on that.
I like the art, effect is ok, but you might want to think about specifying "enemy beast".
Edit: Thinking about it, I'm unsure if Deathrattle is the right effect for the flavor of the card. How does this Beast Slaying murloc kill a beast when it dies? Maybe turn it into a Battlecry and don't specify "enemy" beast? Then it's a wild flailing murloc that comes onto the board possibly killing a beast on the way. Just some thoughts. Take it or leave it.
No, because it's Dormant
I couldn't even tell what happened in most of my matches, the entire board would pretty much just explode and you couldn't tell what was happening. I play mostly on mobile. BG's has always been bad on mobile, but it is borderline unplayable atm.
Thank you all for the feedback! I find myself now wanting to take this idea in 2 different directions. Any thoughts?
Quick turn around for a repeat brawl.
Looking forward to seeing what new game modes and new brawls will be introduced this year.
Imprisoned Antaen looks like a potential nerf candidate to me. The tempo swing and face damage potential are way too high. This card could end up being a problem.
Dormant as an effect is problematic due to the opponent not having any way of interacting with it. If you have no way to respond to this card once it awakens, it's going to be pretty much game over.
Since they're implementing the "everyone gets a free competitive deck" feature, moving him to Classic doesn't really have a point anymore.
You took the words out of my mouth
Rogue secrets are all 2 mana (just like Paladin are all 1 mana, hunter 2 mana and Mage at 3 mana)
And I hate to break it to you... but 0 mana secrets already exist for Rogue...
Preparation
I guess we will have to hold on to hope that Xavius will get a card that is deserving of him in the Emerald Nightmare expansion that will one day be made.
Illidan was the first Legendary I crafted. I crafted him only because it is the character my son is named after. I know it's just an art change, and I don't want to be "that guy", but I feel a dust refund is warranted. I used 1600 dust to make an Illidan card so I would have it in my collection, that dust was not for an Xavius card.
I feel this is a mistake. The card should just be HoF'd and a new card put in it's place. This was the perfect opportunity to change a horribly designed card, and instead they're taking the easy way out.
#disappointed
That is a fantastic design and a really fun card.
I'd be a lot more excited about all of this amazing Hearthstone news if the state of the world wasn't so stuck on my mind. Looking forward to all reveal season has to offer and hopefully it will be a good distraction while we all hunker down for the foreseeable future.
Ooooooooo Deathrattle Hunter wants this!!! Theorycrafting here we go!
"Oh! This is exactly what I wanted them to announce!"
-said nobody ever
^^This. Changing the starting gold was pointless. Yes your turn 2 you will be able to buy 2 minions, but this does nothing for Millhouse's late game, which is where he fails. The refresh at 2 is what ruins it. Like you said, unless you get perfect rolls and don't have to re-roll, Millhouse is garbage. I was really hoping they were going to change refresh to 1 with this update, and am really disappointed by the route they chose.
Maybe it will be better than I thought, but I'm predicting this does nothing to actually Buff Millhouse.
Good for a basic card. But not "OP" like I've been seeing some people complaining. This is a good addition for a basic card. Good job Blizz!
"Cheap op AoE"? How many games do you think that will be played on T4? Not to mention you're killing any of your own minions at have >5 attack. This is a solid AoE, but not one that will be in every single deck. This was a very good addition to Priest's basic set.
Boom!! I correctly predicted all the Wild changes! Only predictions I got wrong were Sludge Slurper and Giggling Inventor.