YourPrivateNightmare
LV.19Skeleton
Comments
4,721 totalI mean.. prediciting your opponents cards is kind of essential to any meta. At the end of the day we have 9/10 classes wiith viable decks (maybe not Druid anymore....how did that happen anyways? Is +1 mana on Fungal Fortunes …
I wonder if this ultimately ends up just being a tool to distribute cards more efficiently. As in:
Warlock and Priest are obviously getting some sort of boardclear, meaning with just one card they can tick off this category …
shame on you for slandering the glorious motherlands. Now hand over your organs or it's back to the reeducation camps for you
you know what that means? FREE PACKS BABY
Look. I'm bored. You're bored. It's still about a week until the reveals start. So let'S have some fun speculating about things that probably will end up very differently anyways.
Now the new expansion brings us dual-class …
pretty sure TGT tanked because 90% of the cards were basically unplayable in the meta at the time.
Karazhan was just as goofy and didn't flop at all
I honestly believe that this will end up breaking the game somehow. A lot of cards have been released since INnervate was nerfed that would have been pretty crazy before...now we get it back...with a minor downside (as in, if …
call me overly optimistic, but this might just make [card]Bazaar Burglary[/card] playable. Mage has a metric shitton of rmeoval spells that rogues would love.
It's...really good....I think? Although I believe it might only really fit into tempo decks. You wanna use this to enable a better trade for instance (or occasionally take out a buffed minion). If you just throw this into a control …
problem being that you have to find and hold both cards until turn 10 (at which point your opponent might not even be in kill range).
I honestly believe that Brann is just too good to be …
I think this will be in a lot of different decks, both now and in the future.
IT's clear which option supports which class but that can always change. Druid, right now, doesn't really run a lot …
I feel like this might be genuinely become a common tech card for decks that lose to sudden wide boards (such as Rogue and maybe even Paladin).
Any class with a 0-cost spell that isn't extremely conditional can make …
Quote From Shwarzinator This card seems low key powerful. For just 2 mana and a not understatted minion you scramble your opponents ability to respond to your board, etc. Just one mana can make a huge difference. Doomed …
I find this incredibly difficult to evaluate.
On one hand, giving rush to your board can be incredibly powerful in a number of scenarios (such as summoning minions via spells or just having a minion that gets effect through …
Not really convinced for constructed unless you need value overload (and dragons)
I honestly feel people are underestimating this. Loatheb is still used because he throws off your opponents gameplan. this is the same except smaller. If you drop this on turn 2 and your opponent wants to play a spell you …
I honestly wonder if this is just straight up good enough most of thee time to be run in Highlander decks or just midrange decks in general.
wasn't convinced at first, but after Priestess of Fury having to be nerfed pretty damn hard (while not even being as strong as this card) I don't think this will go unnoticed.
Maybe this heralds the return of a …