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YourPrivateNightmare

Lv.19

Skeleton

1,936 / 4,458 XP
Joined March 2019 4,741 posts 24,225 XP 2,010 achievement pts

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Quote From dapperdog

Im surprised to see [card]devout dungeoneer[/card] in your list. Is that draw one random spell from your deck that comes with a token 2/3 really that useful? I would think [card]wandmaker[/card] would still be relevant even with the [card]renew[/card] nerf, and at very least on a good day it does curve into scorpid on 3.

4 years, 7 months ago · on Priest isn't dead, stop whining
Quote From PopeNeia
Quote From dapperdog

Im surprised to see [card]devout dungeoneer[/card] in your list. Is that draw one random spell from your deck that comes with a token 2/3 really that useful? I would think [card]wandmaker[/card] would still be relevant even with the [card]renew[/card] nerf, and at very least on a good day it does …

4 years, 7 months ago · on Priest isn't dead, stop whining
Quote From Alfi

What is the win condition? I cannot see any. 

 

The same as any other Priest deck. Don't die and win because you have more cards than your opponent.

4 years, 7 months ago · on Priest isn't dead, stop whining
Quote From Suchti0352
Quote From YourPrivateNightmare

Thank god, I'm so tired of seeing the same 10 clown faces every game.

No Willo, I don't give a shit what your inner conflict is and why you feel the need to tell everyone in this fucking school how it manifests.

Yeah, so about that

Thank god, I'm so tired of seeing the same 10 clown faces every game.

No Willo, I don't give a shit what your inner conflict is and why you feel the need to tell everyone in this fucking school how it manifests.

Since some of you are very easily discouraged, I have cooked up a functioning Control Priest list that can hold the line against aggro decks and still play the long game. Use it. Learn it. And don't complain when you lose to Hunter because you failed to manage your ressources accordingly.

[deck]27707[/deck]

It's not gonna be a tier …

4 years, 7 months ago · on Priest isn't dead, stop whining

I want to add that Wandmaker a potentially better budget sub than Marshspawn because Shaman has pretty much exclusively great 1-cost spells (ranging from utility to extra burst) and can be played at any point without conditions.

If you think playing Apotheosis on mid-sized minions is what made the card playable then I have nothing else to say here.

Samuro is literally a dead card without buffs and is one of the few things that handbuff (and board buff) centric decks have going for them in terms to actually swing the game around.

Hell, it's …

OH they are allowed to regenerate. They're also allowed to clear the board. They aren't allowed to do both for 7-mana while running a deck that is 50% made of cards that generate other card that generate other cards and then have lategame bombs like N'zoth, Ysera and whatever the fuck they magically manifest as well..

My man, I …

Sorry what? Control decks are supposed to control the board and avoid dying. The greed part is only applicable in a control meta where the point is to outressource their opponents. Meanwhile Priest just walks into a full on aggro meta and gets to just pack half their deck with late-game value because a single two card combo takes care …

yes, those goddamn greedy Priests who realized samu + apo was enough to instawin the aggro matchups so they eventually started to tech against the mirror because they realized that the only way they actually lose is if they build suboptimally into the mirror. They should be punished for optimizing a deck around its matchups, if only we all just …

If it's any consolation, I'm currently testing the old Fleshgiant build while taking out the nerfed cards (aka Samuro and Apo, still running Wandmaker and Renew as of now because I feel like the card generation is needed). It doesn't feel too bad and I could easily see it become the new build while the overly greedy N'zoth builds die …

Except Samuro is fine in literally any other scenario. Apotheosis was a problem even without Samuro just because of how much health they'lll regain with just a single large minion (and the cost of having to remove that minion without giving them even more heal).

It's not the boardclear, it's the subsequent Reno heal that's the problem...and that's all …

Some pro player leaks it since they get the info beforehand because they need to adjust decklists.

Also gives somme insight into the process since Apo's change wasn't fully set in stone yet a few days ago. This is probably why we sometimes get those surprise nerf patches that seemingly came out of nowhere. The devs did some testing …

I heard it's around 4000-5000 Legend, which, if you've ever been there, doesn't really feel that different from Diamond 5 anyways.

That means that those Reddit rumors were spot on. I guess I'll look out for those in the future.

 

Also you really did nail the predictions. Now do it again.

You fail to realize that top 1% doesn'T even mean top legend. At Top Legend, where you can't just autopilot your way to victory, Priest is king and shits on just about everything relevant.

Do you really think they would nerf Priest twice just to please the communnity when people have been whining about Tickatus for even longer and …

Based Tamsin is still best girl.

 

Dawngrasp is still a complete template of a character though, I hope their Book gives them some form of identifying characteristic other than generic non-confrontational wizard scholar.

Renew at 5 would be a straight up buff. At best it could be increased to 4 and even that won't be necessary. Nerfs are supposed to make a card worse, not just shift it around.

Apo is broken and needs to be gutted. Unconditional lifesteal + an attack buff pretty much means unchecked healing potential for priest. at …

literally just something I picked up from comments on reddit. Might be complete BS but I saw pretty much noone challenging it so I thought I'd share it anyways.

I guess we'll see in a few days anyways.