Zwane's Avatar

Zwane

Wizard
Joined 06/04/2019 Achieve Points 320 Posts 423

Zwane's Comments

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I think the quests have a very polarizing affect on the game. For Priest, Paladin,  Shaman and Druid: 95% of the encounters atm use the quest. So that means that you have to face a quest deck about 50% of the time at least. Also for these classes, as soon as their quest is on-line, the win-rate increases drastically since they have enormous rewards, especially Shaman and Druid, their mana value is almost doubled (shaman deducts 2 for HP). So this is basically a later game permanent mana cheat. Druid is weaker initially since it has to float mana, but Shaman does not and in my view Shaman is therfore OP at the moment. This quest should be nerfed.

    I feel a bit sorry for mage and warlock. Warlock is forced into zoo since their other decks are unplayable. Plot Twist can be fun but is too dependent on RNG and good draws. Mage got the galaxy nerf and has the weakest quest. There are still viable decks though like reno, conjurer's mage and maybe secret mage? Although secret mage got a lot of interesting cards, it still lacks the power of the old tempo mage that had Mana Wyrm into [Hearthstone Card (Arcanalogist) Not Found] into [Hearthstone Card (Kirin Tor Mage[Hearthstone Card (and then a free Explosive Runes. Now you can do Secretkeeper into Ancient Mysteries but your are still behind one minion compared to the earlier tempo mage deck. Secret mage needs a stronger turn 2 play to make it really work.

    ) Not Found]) Not Found]
  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I did 4 bosses as well. But the final one with the 4-4 lackeys is tough. If that's the one you mean...

    In reply to Tavern Brawl
  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    Wasn't there a card for this? Something that starts with Mossy and ends with Horror? I remember when Giggling inventors were all over the place, then suddenly everyone was teching their Mossies and suddenly all inventors were gone...

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    Ok so I fired up a reno mage. Got an interesting opening hand featuring a 7 mana galaxy spell, a 10 mana pyroblast and a Naga Sand Witch. So i pop hero powers until 4, then coin out the naga and play galaxy on 5. Good old times! There were still some interesting developments but I won with a 5 mana pyro and some help from Zephrys the magnificent.

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I switched to a reno zoo lock deck in standard which can out-aggro all quest decks and only has warrior as a bad matchup. Have decent results so far. Got beaten by a secret mage.

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    Mmm. I am not sure I understand you. First you have to guess you are dealing with a highlander deck. Some cards might give you a hint about that like Zephrys. Then when you think its highlander, the only extra information this gives you is that after they play a card, that card will not be played again. But apart from that, there can still be a lot of other cards that can still be played. So how can this be more predictable? I would say it is the opposite: in highlander decks much more different cards are played so to guess the next card would become more difficult?

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I tried a Warlock plot twist quest deck but all the aggro makes it a painful experience. Especially the quest shaman seems to be very strong, but also quest druid. Sometimes you get lucky and get your combo pieces in time and the sun shines, but if that is not happening, well. And then if you make it till end of deck time and have a big board to finish them off they pull out their Zephrys to save the day. Really annoying.

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I only see a lot of murlocs. Even in my dreams!

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago
    Quote From DrDoom77

    Does anyone know if your opponent can see the spell you select with this card, even if it's a secret? I'm assuming yes, but haven't had anyone play it against me yet, so not certain.

    It is the same as if the card was cast out of hand. So you see a secret is being played, but you will not know which secret (otherwise it would not be a secret right)

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I say you got very good legendaries. Late game Ysera is a win condition, she can win games on her own when left unchecked.

    Early game, Brightwing is an amazing card which gives you a free legendary draw and a solid body. It is so good that the new legendary card Zephrys the Great will always suggest you this one if you drop him on 2. That good it is! Basically the best 3-drop if you run a deck that needs a big hand size (for instance to make Mountain Giants cheaper). And it is also a fun card, since you get to play with all these legendaries! And the legendary can be from any class, meaning you can surprise your opponent, he has no clue what card you could play.

    And, like everyone else said, never disenchant a legendary in the beginning! Both are neutral cards so can be put in any deck! 

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    Well since I am levelling my warlock I tried to do the warlock combo. In 20 games I succeeded maybe 2 times. So it is doable but you need patience :). The featured deck has almost no minions to rely on a Jepetto. This makes survival rather hard.

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    With arugal you can also save up Arugal + 2x Arcane Intellect+Cultist+Banker. So when your deck is empty you play Cultist+Elekk+Banker+Banker=8 mana and 4 Cultists in deck, and then next turn you play Arugual + Arcane Intellect + Arcane Intellect which will then yield 1 (normal draw) + 4 (Arcane intellect #1) + 2 (Arcane Intellect #2) = 7 cultists in hand + 1 extra fatigue dmg tick. And then next turn you can OTK. But this needs an empty deck first and is therefore harder to pull off. If you do this when your deck has still one card left it will also work without a fatigue tick I think. Will try this out. Then the OTK can work without the need of galaxy being drawn before other cards, and you can use it in a deck that only draws as fast as possible.

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    OMG! Even with mage. I will try this.

    Correct me if I am wrong, but in order for the OTK to work you need to get at least one faceless to 1 mana and one banker/elekk to 1 mana using the galaxy spell. 

    If these conditions hold, you can in one turn play 1 Cultitst+2 Elekks + 2 Bankers = 10 mana to get 6 cultists in your deck.

    Then you save up until you have all seven cultists in hand and that single 1-mana faceless (and hope your board is empty by then :).

    Suppose you are trying for some OTK, you can add Jepetto, Malygos, Antonidas etc. and need only 6 extra slots reserved for your Cultist package. And add Arugal for extra chances on extra cultists "for free". Interesting!!!

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    And now we can add to the list the Puzzle Box :)

    In reply to Tortollan Pilgrim
  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I think the mage players all have moved to murloc paladin and/or reno hunter and/or control warrior. And they dusted all their mage cards in the process. I think they have had enough after mana wyrm, no more jaina, galaxy back to unplayable, and a nerf to the auto-include conjurer's calling. Why would you fool around with mage if you can vomit 7 murlocs on 5 instead.

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    If you faceless malygos, instead of the sourcerer, you can only play one pyro (1+2+1+4 mana) for 22 dmg. Instead of 2 pyro's for 30 dmg. (1+2+1+3+3).

     

    In reply to Naga Sand Witch OTK!
  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I know that, just wanted to share my own new deck building experience. And I think it is also fun and viable, not so new though.

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I drafted a new mage deck with lots of dragons in it for early board control and some big minions to then curve into a 7-mana galaxy spell and then survive to pull off a 4-Ragnaros board using Khadgar, Faceless Manipulator and Jana'lai. Also with conjurer's calling and mountain giants of course and my new favorite Archmage Arugal. When that guy in combination with a draw card suddenly gives you a lot of cheap 1-mana minions...or it is left alive early game to give you more draw...very good card right now.

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    I dusted Dr Boom as fast as I could. And also all my golden warrior cards I owned. And some unneeded other warrior legendaries. Will probably never play that boring class again. I will use the dust for some yet to be invented new series of cards to be able to still play pocket galaxy on 5. Naga Sandwich into coin or whatever. Two sorcerer apprentices will do nicely as well.There must be a way!

  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 8 months ago

    Quest shaman is weak when they just finished their quest. Since then the 2-mana HP cost will hurt the most. So in the 6/7/8 mana period you must strike. Hard.

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