Comments
Your moonfire and bees are listed as duplicates? Shouldn't that be singletons as well? Or you wait playing Elise until later.
Definitely will see play...at least in my deck :P Say you just finished the new mage quest, hero powered a couple of turns so now your hand is full of spells, and then you play this card to make use of all the high mana spells you got. Or you could remove / refill your hand the turn before with …
I think this is an interesting aspect of HS, since its rng nature it can trigger some strong emotions, which can be triggered/aggravated by the right emote at the right time. I always try to be cool, but when faced with some bad rng which makes me lose or gets me a lot behind early in the game I sometimes …
I only rope people who are roping me. So a typical scenario is when they rope you on their first turn. Then I counter-rope on my first turn. Most of the times the roping is then over. But sometimes it turns out to be an abandoned game.
Yes that's what I meant. So I leave that as a feature request for Blizzard then :)
Hey man, you can practice your original deck against the Innkeeper. He does not run netdecks :)
I only play original decks I created myself because I think that's the best way to have a good time, see how your creation works out in the meta.
But not everybody is like this, most ppl just want to compete …
Pretty strong buff. Depending on bord will be easier to complete, for instance by healing your opponent minions as well. I also like the way they incorporated the Uldum theme here with the obelisk. I like obelisks.
I am also thinking of the interaction with [card]Knife Juggler[/card] if that random attack hits face, will the secret pop? That would be hilarious.
I do not think it is so easy to play around. You wait until the opponent has gone wide before you play the secret. Then opponent has to either wait with attacking face until he can buff his minions to >3, or sacrifice some. It can severely limit your options, and you will have to check for it and after …
Quote From AliRadicali Quote From Zwane Erh no you swapped the cost first. So your spell in your hand has now 10 mana cost, and this card costs you 1 mana, and when you play it, for 1 mana you get a 10 mana minion. So after you play Prismatic Lens you have in your hand …
What I mean: after you play [card]Prismatic Lens[/card] you have in your hand a one mana Phaoris and a 10 mana spell, since the swapped costs. Then you can play Phaoris for one mana, and since you have a 10 mana spell in your hand now, you get a 10 mana minion on the board, and all this for a …
[card]Fire Fly[/card] is much better than this, since it has better stats and gives you a specific minion that you can immediately play. While this one still needs to die first, and it gives you a random 1 drop which is on average worse than a 1-2.
Taunts are always nice to have. Especially when you want to protect this big 7-attack minion.And then it has reborn. So to completely get rid of it, you have to remove a 1-1, a 7-5 and a 7-1 all in one turn. So that means at least 3 attacks from the opponent go not in your face, bearing silence effects …
And although 3 damage is not a guaranteed clear that would be too OP for 3 mana. But with this secret in your deck it becomes much more appealing to also add the cheap aoe spells like [card]Arcane Explosion[/card] and [card]Shooting Star[/card]. Btw: does it stack with spell damage in the same way [card]Explosive Runes[/card] did?
I am already …
Reminds me of [card]Terrorscale Stalker[/card] except it also heals.
And how about [card]Prismatic Lens[/card] synergy and some low cost secret for paladin
Erh. Can be good and bad...maybe not the best to return a nice battlecry minion...on the other hand...a free sap can not be bad value wise. Still, I am not sure a rogue will want to include this.
Wow. I was kinda expecting a new secret for mage because of all the other sercret support, but this? This is just bonkers. Of course, when playing a tempo mage you are more concerned about your minions than your hero life at turn 3, but even then it is some good insurance. Its just the perfect answer when some opponent …
I think what could first be done is a design editor where you can design a card. You must use existing mechanics, but otherwise you are free to spec a card to your liking, give it a name, store it in your private card collection, upload a nice image for it etc.
So in this way you can "design" …
I will try two mage variants: spells/tempo and complete random casino fiesta with the most random spells in one game.
Oh and I will definitely try to make those obelisks and mogu cultist work.