The Rise of Shadows Great Dalaran Heist received some balance updates with this week's Hearthstone patch that included the Uldum pre-order and an upcoming Blackrock Crash brawl. Here are all the changes.
- 7 Player Decks received card adjustments - Rogue and Priest had changes in all their decks, Warrior had a single change.
- 6 boss hero powers were adjusted in cost.
- 14 bosses received nerfs to the power of their decks.
- 10 bosses received buffs to the power of their decks.
What do you think of the changes? Do you feel they are all fair? Are there any balance changes you think Blizzard missed?
If you want to learn more about the Great Dalaran Heist, visit our Dalaran Heist Visual Guide!
Quote From Dylan Bates Today we will be applying the following adjustments to the The Dalaran Heist solo adventure:
General
Moved some Normal and Heroic bosses to different difficulty tiers.
Adjusted the contents of the following starting decks:
- Skulker (Captain Eudora)
- Removed Stolen Steel and Unidentified Contract
- Added Deadly Fork and Eviscerate
- Dead Man’s Tale (Captain Eudora)
- Removed Violet Haze and Southsea Squidface
- Added Buccaneer and Violet Illusionist
- Kobold’s Desire (Captain Eudora)
- Removed Daring Escape and Shadowcaster
- Added Dark Iron Skulker and Pogo-Hopper
- Boomin’ (Mr. Chu)
- Removed Dr. Boom's Scheme
- Added Piloted Shredder
- Disciplined (Kriziki)
- Removed Lightspawn
- Added Kabal Talonpriest
- Shadows (Kriziki)
- Removed Mind Blast, Shadow Word: Pain, and Shadowbomber
- Added Crystallizer, Spirit Lash, and Shadow Word: Death
- Visions (Kriziki)
- Removed Lazul's Scheme
- Added Resurrect
Normal
- Decreased the cost of Whirt the All-Knowing’s Prediction Hero Power to (1)
- Decreased the power of Archmage Vargoth’s deck.
Heroic
- Decreased the appearance rate of Haro Setting-Sun.
- Decreased the power of the following bosses’ decks: Carousel Gryphon, Applebough, Linzi Redgrin, Captain Hannigan, Xur’ios, Disidra Stormglory, Chomper, Anarii Duskgrove, Zuramat, Jepetto Joybuzz, Vas’No, Ranger Ar’ha, Tala Stonerage, and Kara Stamper.
- Increased the power of the following bosses’ decks: Dalaran Fountain Golem, Lieutenant Sinclari, Flightmaster Belnaara, Nozari, Dagg Cruelmight, Sharky McFin, Queen Wagtoggle, Dazzik “Hellscream”, Draemus, and Madam Goya
- Increased the cost of Applebough’s Apple Toss Hero Power to (3)
- Increased the cost of Captain Hannigan’s Raise the Alarm Hero Power to (1)
- Increased the cost of Chomper’s Chomp Hero Power to (3)
- Decreased the Attack reduction on Haro Setting-Sun’s Darken Hero Power from -2 to -1
- Decreased the cost of Whirt the All-Knowing’s Prediction Hero Power to (1).
- Decreased the cost of Ol’Toomba’s Tales of Fortune Hero Power to (1).
Comments
I liked Lightspawn =(
I do agree the schemes being kicked out was a good call though. The bomb warrior deck legit had a dead card lol. I know what they were trying to do with it, but damn did that suck to draw early on. Now we got a nice meaty body with extra value!
I made the mistake of going to Wing 4 (the attack/health swap) with that deck. From that moment on I did not like Lightspawn.
*cries in spirit of the tiger*
Glad they nerfed heroic Haro again. This guy was more often than not a decisive loss for the player, unless you had a completely broken deck.
Glad they buffed some of the bosses as well - many of them felt too eaay for sure, but I just hope they didn't overdo it.
I like the changes they made to the hero decks for sure.