We're getting a round of buffs, and nerfs, in Hearthstone next week. But more importantly, we're getting buffs!
Although no details have been released yet, we've got our own ideas on what buffs and nerfs we'd like to see in the next patch and we'd also love to hear from you. What cards do you hope to see get nerfed and buffs? Let us know in the comments below.
Quote From Alec Dawson Had some great balance talks over the last few days. 5 nerfs, 10 buffs in next week’s patch. Looking to bring up some underperforming classes/archetypes, there’s some spicy stuff.
Comments
I hope they nerf Hysteria and Apotheosis. I hope they don't buff caravans. Thoroughly boring designs. Give shaman and demon hunter some love. Preferably buff spell damage and deathrattle.
You want 40% of the nerfs to the 9th worst class? Let me guess, but to you tickatus is fine?
I'm sure this's been mentioned but how about nerfing crabrider to have 3 health? It's really hard to remove in early game
This is a given since "A murloc" is getting nerfed.
Tidal Surge does not make sense at 4 in a world where Drain Soul is 2 mana unless someone wants to add healing to the list of shaman's weaknesses.
I agree, cost for cost it should be 3 mana but it looks like Healing is premium for everything but Paladin.
I think we have a good handle on what the nerfs will be (Crabrider and Mankrik for sure) and what they won't be (Tickatus, Illucia, Il'Gynoth).
Ten buffs is A LOT, and I would guess five of them are the Caravans. My favorite suggestion I've seen is redistributing the stats from 1/3 to 0/4. That makes killing them on curve very difficult, but not impossible.
Predicting the other five buffs is nearly impossible, so I'm going to select five cards from the Core set to buff with some reasonable suggestions and some outlandish suggestions:
Mana Tide Totem - Reduce cost to 2.
Tidal Surge - Reduce cost to 3.
Lightspawn - Change stats to 3/4. Text: Whenever this minion is healed, gain +1/+1.
Natalie Seline - Reduce cost to 6.
Menagerie Warden - Rush (just to Warden, not the minion it summons).
I like a lot of them. They look Rad and I feel Draw totem does need a buff in some way.
I really hope Flamewaker gets changed to activating only when Fire spells are cast. I'm sick of machine gun mage.
Im sick of turn 4-5 Machine gun mage OTK.
Nice suggestion! That would such an elegant way to nerf Flamewaker.
Nerfs?
Spring water refreshes 1 crystal.
Flow costs 3.
FDOS costs 1.
Crabrider loses windfury.
Mankrik (angry part) to 7 health.
Having just played against it dear God I wish Paralytic poison had 'this turn" added to it's text....
Buffs? Anything that lets me play a midtange minion deck please. This meta is Rock-paper-scissors to the extreme.
Alec mentioned in the Interview that Spring Water won't be nerfed because Mage's winrates is within the range they want it to be in. Iksar said the same thing.
FDOS?
Also they're not gonna remove the Windfury, I'm betting they're gonna just nerf it to 3 health, bc 2 mana 3 dmg is a lot more manageable for most classes.
First day of school
I just want a viable midrange beast deck Sadge
Druid or Hunter?
Sorry, I forgot xD
is midrange beast hunter
That one might still be on the table. The current Aggro shell works well enough and if some buffs here and there it could actually become a thing.
Yes.