We've got three new cards revealed by Roger - new Demon Hunter legendary Kryxis the Voracious, Burden of Pride, and Magnifying Glaive!
More Murder at Castle Nathria Card Reveals
Reveal season is here and as usual, we have an expansion guide to help you follow along with all the fun! Use it to see all the card reveals, organized by class.
Comments
There is quite strong synergy here actually. Bibliomite can save a card you do not wish to discard and it reduces your hand by 1 so effects like the glaive trigger fully more easily.
As I've replied elsewhere, the effect of Bibliomite is fine on its own. It's just weird to be different to what Kryxis does when they achieve very similar things mechanically, and we'd expect them to be the same due to them being the same race. They both seem to be for decks that win too fast to care much about whether the card is shuffled or discarded, so why make them use different mechanics?
IMO, Demon Hunter -- the class based on people who are training-obsessed edgelords who will straight-up unironically tell you that while you were indulging yourself they studied the blade -- should have been a buff class built around their minions going dormant and having training montages where they get buffer and buffer. No huge demon-summoning (they're supposed to kill most of those). I also like the idea of your minions and hero on occasion switching places (so a hero card that summons a minion that represents your hero while pulling a minion -- your new hero -- off the board) representing Demon Hunters fluidly entering fights to personally get their hands dirty.
All of that is simply more difficult to deal with than revisiting established tropes. Team 5 can't even give Priest solid, reliable board-centric tempo play and that's arguably the easiest thing in Hearthstone to design. While I put a lot of Blizzard's decisions down to corporate pressure to make a quick buck with the sloppiest, hypest mana-cheats they can toss out, some of this is the design team simply being nowhere near we players on theme for reasons that are completely elusive.
Yeah, there's definitely some strange choices with how they converted the DH theme into mechanics, and the (big) demon stuff is chief among them. As far as I'm aware the way DH's use demons in lore is never something the demons engage with willingly and they are not working together. With DH rivaling rogue with its speed I understand the dormant mechanic could be awkward for the DH characters themselves, but it would be a really neat way to show their subjugation of demons if they started dormant.
That would even make a lot of sense for the traditional demon gameplay in warlock where they are very powerful for their cost but you have to pay for it in other ways (sadly that cool aspect of demons has been largely forgotten over the years). In DH you could keep the theme of demons being under-costed, but you have to wait for them. Essentially a continuation of the dormant minions in Outland, which always felt like the DH expansion anyway.
Razorfen Beastmaster exists, but it's stranded. Trust me, Deathrattle DH has been getting punched in the nethers for a year now (as if its questionable theming wasn't pain enough). The rest of the DR package won't justify this stand-out.
Magnifying Glaive might bring back quest Demon Hunter. You'll have to play super-low-curve. Maybe there's a chance that Wayward Sage won't suck here.
There goes that Control DH idea, Aggro ahoy!
Cool design hopefully this isn't going to be an Archetype for DH, Warlock already has a failed Discard Archetype. Great stats. Only weakness is silence or Polymorph.
Why isn't this a Warlock card? Instead they get Imp synergy lmao. Though it would probably be busted in Wild
So uh, Razorfen Beastmaster is still in standard.
Also, magnifying glaive is just busted. Nothing else to say about it. It actually makes Bibliomite a great card.
The return of Deathrattle DH? Might be worth a shot.