A new card has been revealed by Newsweek.
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Comments
Perhaps Heal Druid won't be strong enough in RoS, but if they keep building on it in subsequent expansions, then this could be a nice win-more card in the late game. I agree with others that Heal Druid doesn't have a convincing win condition, unless a hybrid heal-token archetype, or something completely unexpected, emerges.
More support for heal druid
What a great card. The design is awesome very interesting revival mechanic and not too OP.
Again, as far as Wild goes, this is not the card that is bringing balance to Nature...
Holy fuck this card is sick i love it. The art is awesome
man this card is cool, every time you gain 5 life, you can block 8 more damage. its such a cool defensive tool. and as some people mentioned above, you can use faceless manipulators, n'zoth, and hadronoxx to fill your board with these guys.
I have one question though, if I restore 1 health one turn, then 2 health another, then two turns later I restore 2 more health, will it come back? or do I have to do 5 health at once?
I can only tell you, what I think is the case.
We saw the mechanic from a Legendary Rogue card, where you had to play 4 cards in ONE turn. In this card, the "one turn" thing was mentioned.
They don't say "in one turn" in this card, so i think you have to heal 5 health, regardless of number of turns you need to heal 5 health.
Love this card.
For silence effect; Well.. you dont have to rely on this card. This isnt a win condition, just a win more card.
Heal Druid is coming! I really like the Dormant mechanic, and it fits really well into Druid's class identity!
The word is bold dude
Play it together with 2x Faceless Manipulator, and eventualy after a few deaths play N'Zoth, the Corruptor and you could have a nice taunt forest that can be awoken every turn for just a 5 health heal and is a prime target for Savage Roar.
6x Lucentbark = 6 x 4 damage = 24 damage without Savage Roar, or 6 x 6 + 2 from hero = 38 damage with.
Only way to get rid of it would be to silence the first copy, or cast Mass Dispel after the N'Zoth, the Corruptor turn.
Fits with Hadronox as well
Indeed, Hadronox would work too.
It might even be nice to have in case the opposing player manages to clear the board after the N'Zoth, the Corruptor turn after silencing everything with a Mass Dispel. Just play Hadronox next turn and watch the whole forest come back into play when it dies.
Puts a whole new meaning to the phrase: "Can't see the forest through the trees".
I've created a deck with this synergy; you can find it on the link below:
[RoS] The Forest Strikes Back
This is actually really good.... Like really good. Imagine taunt druid with this, getting a board of 4/8 taunts that keep spawning every turn with thew new heal card that supports druid. I cannot wait to pull this with my Thief Rogue haha
Terrific card-design.
MAKE DRUID GREAT (BUT NOT OP) AGAIN!
Good card but there still isn't any actual win condition for heal druid
Guess i'm gonna stick with hand druid instead
i think the point is that this is heal druids win condition. bringing back infinite 4/8 taunts is bound to help you get your opponent to 0 life.
It's only as infinite as your sources of healing. Jam pack your deck with heal cards? Then your deck sucks. Don't have enough? You can't res this often and have to refrain from using it on other targets.
It's VERY finicky as a win condition.
Nature will rise against you”
Resto druid will keep you alive/ swarm the board.
The win condition will consist of Treants/tokens + Savage roar