Hello together,
I'm not very good at deck building. But I have an idea for a deck and I need you help. I want to use the new buffed mage cards (Parrot, Dawngrasp, Wildfire), but it should not be a Big Spell Mage. Of course we need at least some good spells >5 mana for the Parrot. I like Mask of C'Thun and [Hearthstone Card (Arcance Overflow) Not Found], because it's sure they hit enemies. I'm thinking about Deep Freeze and Rune of the Archmage, too But I don't want to add other big spell stuff like Balinda, Clumsy Courier or Tower. So tboth of them might be too expensive. At least Deep Freeze is a Frost spell, which is good for Dawngrasp.
The second idea is to narrow the spells that Dawngrasp will cast, e.g. he/she/it should always play Wildfire as the only Fire spell. So I would probably only add max only one other Fire spell, maybe Fireball to close out games. By this I expect the hero power of Dawngrasp to be at least 4 damage from the beginning.
So the synergies I want to build around are Hero Power + multiple Spellschools + >=5mana spells that target enemies. The Parrot should cast Mask, or Overflow (or Deep Freeze). Dawngrasp should cast Wildfire, Mask, Overflow (and/or Deep Freeze).
This is the current skeleton I created containing the core cards of my idea.
There are obviously some HP synergy cards missing (Manafeeder, Tour Guide, Fallen Hero, Coldarra) and the Frost spell(s) (Deep Freeze and/or Ice Barrier?) that I'm unsure about how much and which to take. I thought about Starscryer, too. Can you help me to put some flesh onto the bones?
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