Battlecry: Gain 2 of Rush, Taunt, Divine Shield, or Windfury (your choice).
TAUNT. TAUNT.
Battlecry - Does something when you play it from your hand.
Divine Shield - The first time a Shielded minion takes damage, ignore it.
Rush - Can attack minions immediately.
Taunt - Enemies must attack this minion.
Windfury - Can attack twice each turn.
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