No Invoke Rez Priest
- Galakrond Priest
- Wild
- Ranked
Hit Legend if that matters to you. Pre-nerf was 8-1 in Diamond 10-5, post-nerf was 11-5 in Diamond 5-1 (yes I played a few other decks in there, I'll save you the count).
Card Explanations
Galakrond, the Unspeakable instead of Activate the Obelisk. While the quest is perfectly fine, decks are either aggroing you down before your quest even goes off, summoning large men and hitting you in the face with it til you're dead, or just won't attack you like I do. Quest doesn't raise your win rate against the first, isn't enough against the 2nd, and won't get complete until you're down to 8 cards for the third. Just worry about beating the aggro decks and pick a card that'll outvalue everyone else. You know, Galakrond, the Unspeakable.
Every Priest invoke card is bad. Yes, even Time Rip. You don't need the weapon. You don't want small minions. And you don't want 5 mana kill a guy so, if you draw the OTHER one, you can now kill TWO guys. Amazing. We're playing Galakrond for the hero power and the fact that it kills something is just so it's not so negative tempo. If you wanna run Time Rip in a class that has 2 mana kill a guy and X mana kill whatever you want not named Deathwing, you're insane.
Kronx Dragonhoof draws you Galakrond early, clears the board later. It's 100% okay to use as draw, just play it. If you revive it, it's a 6/6, that's not that bad, just run the card you baby.
No Archmage Vargoth. Everything has 2 health or more than 4, so bad with board clears. Forbidden Words does nothing minus against Doomsayer, a card nobody runs. Penance is a gamble. If you land Grave Rune you don't need to land two. Mass Dispel just draws you a card. So we're running it for the chance of a SICK Mass Resurrection or to draw a random Priest spell with Renew? I'd rather have every other card in my deck.
Yes two Grave Rune, it's not greedy, it's so you definitely draw one. Always trade with it unless your opponent isn't Demon Hunter, Priest, or Highlander. I saw two owls ever and dealt with it, I have another copy.
4 2 damage board clears? In a DH meta? You bet Jurassic.
Everything else should make sense in this meta.
Matchup Hints
Demon Hunter
Every 2 damage board clear. One copy of Forbidden Words. Nothing else matters, but if you got all that, one of your taunts and Psychopomp is good. If you got the hard read that they're combo, Bad Luck Albatross and Grave Rune. Only if you have the hard read. You have plenty of taunt to make em upset.
Druid
Hard mulligan for token, so 2 damage board clears. If it's Embiggen roll over and die.
Priest
Galakrond, the Unspeakable, Kronx Dragonhoof is an acceptable replacement, nothing else really matters. You need the value ASAP. If it's the mirror, play like old school Control Warrior and greed those resources. If it's quest, never hit them and never get them a heal. You win the long game, buckle up for 20 minutes of fun. Here's a replay of what to do. Yeah they misplayed pretty bad but healing my own guys and preventing their healing is what I want to focus on. Whatever you do, don't spawn that many Bad Luck Albatross. You lose this in fatigue that way easy.
Hunter
Penance, Forbidden Words, taunt. If you're scared of Faerie Dragon you can keep a 2 damage board clear but I'm more scared of Phase Stalker.
Rogue
Bad Luck Albatross, Penance, Galakrond, the Unspeakable, taunt if you have that luxury. Rogues draw cards, make em upset with birds. Penance is for Spymistress and friends.
In General
Many little dudes: 2 damage board clears
Control: Galakrond, the Unspeakable
3-health dudes or 1 troublesome dude: Penance
They draw a lot: Bad Luck Albatross
Replacements
There are two legendaries total, they're around for a year, and one can be used in every other Galakrond deck. Two epics for 4 cards total. Just make em.
Good luck, and enjoy this 2 new card total deck.
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0- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 0 Forbidden Words x 2
- 1 Renew x 2
- 2 Penance x 2
- 3 Breath of the Infinite x 2
- 3 Holy Nova x 2
- 4 Grave Rune x 2
- 4 Mass Dispel x 1
- 4 Psychopomp x 2
- 5 Convincing Infiltrator x 2
- 5 Sandhoof Waterbearer x 2
- 7 Catrina Muerte x 1
- 7 Galakrond, the Unspeakable x 1
- 9 Mass Resurrection x 2
- 9 Plague of Death x 2
- 3 Bad Luck Albatross x 2
- 6 Khartut Defender x 2
- 6 Kronx Dragonhoof x 1
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