Splendid Nature

Last updated 5 years, 5 months ago by
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Hell wild druid fans.

 

The deck either wins by overhelming the opponent or by letting him die from fagitue. I did kill at T9 by Fagitue. Reclessly burnt some own cards but HeHe ...

It punishes card draw hard and it usually ignores resource management by giving both players cards. As soon as your oponent can´t constantly play more then one card per turn he is at a disadvantage. You force that by droping threats or taunts so he needs to play removers and gets his mana curve disrupted. On top there is Mojomaster which wins a good number of games in this deck.

Key cards:  Card synergy is strong. It´s easier to say which are not mandatory.

So here the cards i see more flexible.

Wardruid Loti:  This is a joker card at a good price of three mana. Mostly a remover using rush.  So it´s not mandatory. It made my gameplay more stable! Things like to shoot a minion with wardruid and keep a naturalize for later help a lot and i did win a few making a taunt.

Malorne:  I like him but is exchangable for a good deathrattle. Preferable with taunt.

 

MVP: A lot good synergy cards  but it´s Flobbidinous Floop.

   He can copy so many winning moves it´s scary :-).  I stalled a games out with a mojomaster copy, doubled N´zoth, dropped a second oracle or played it for 0 as 3/4 giant or copy another taunt. Quite tough as Bewitched Guardian :-). Zola is nice too. Drop Brann, Zola him and Zola Zola LoL ... Well usually doesn' t happen but ...

Mulligan:  Basically all 5+ cards but sometimes you want to keep a taunt or a giant like when playing priest i keep a giant. I also drop swipe and Zola often.  Against priests i also muligan Deathlord.

Matchups:

Top Matchups:  

    Higlander decks are close to autowin.

     Big priest is a victim unless highrolling Y'sari with Barnes.

     OTK decks like exodia mage are also highly in favore for you.

I had been flawless against these decks till Rank 13. Then better play or some highroll victories got me. You can´t winn all.

Control:   I don´t go for specific decks here. You are just favored unless you meet a priest with Benedictus...

The midrange and even decks as a pool for the 50/50 matchups:  I think i am slighly favored. As soon as they don´t draw good on curve it looks good. Especially evenlock is tastey if he does´t know whats coming drawing two times... Even shaman was bad. I lost to the flametongue totem regulary but that´s gone and they are much rarer now.

Aggro and Tempo:  Here comes the bad part. Growing aggro just destroy the deck. So Kingsbane pirate or Murloc's are very bad and you loose like 80%. Thats where i got concerned. At reaching R13 i did run into an aggro wall droping to 15/0. But i did take a deep breath and woops up to 5.  With two times loosing the last match at R6 Grrr ... Also tempo mages are hard stuff but doable.

Bad cards are deck fillers:  Academic espiaonage, Lab recruiter, Benedictus and Jade Idol are bad stuff, but the good part is the decks using them are often overrun before fagitue. Jade Druid is the best example here. He ramps up too slow and giants or keleseth do the job. In addition the idols don´t have taunt so N'Zoth is a top finisher.

So the deck is very polarized. It´s like the opposite of odd warrior destroying aggro but loosing to combo, it destroys combo but looses hard to aggro. So depending on the meta it might be a good or bad choice.  In an aggro heavy meta it´s bad in a control and OTK meta it´s great.

 

 

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