N'Zoth Y'Shaarj Reno Mage
Last updated 3 years, 10 months ago by
Neoguli
- Highlander Mage
- Wild
- Ranked
I'm trying to find a deck idea for an underutilised strategy for Mage in Wild, but I'm not as hesitant to do so because of their pre-existing dominance there. The idea of N'Zoth, God of the Deep was meant to be a Wild deck, but it quickly evolved into a Standard, kind of wonky Reno Mage deck. All thanks to Kalecgos, who was the perfect Dragon for this deck. And he also happened to Cost (10), so easy Carnival Clown triggers.
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0- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
Dust Cost
18420
Your Cost
18420
Mage Cards
- 1 Devolving Missiles x 1
- 1 Ray of Frost x 1
- 2 Ancient Mysteries x 1
- 2 Astromancer Solarian x 1
- 2 Frostbolt x 1
- 2 Starscryer x 1
- 2 Trick Totem x 1
- 3 Arcane Intellect x 1
- 3 Counterspell x 1
- 3 Flame Ward x 1
- 3 Ice Barrier x 1
- 3 Imprisoned Observer x 1
- 4 Ring Toss x 1
- 4 Water Elemental x 1
- 5 Jandice Barov x 1
- 5 Rolling Fireball x 1
- 6 Reno the Relicologist x 1
- 6 Sayge, Seer of Darkmoon x 1
- 8 Deep Freeze x 1
- 8 Kalecgos x 1
- 8 Power of Creation x 1
- 10 The Amazing Reno x 1
Neutral Cards
- 2 Zephrys the Great x 1
- 3 Darkmoon Dirigible x 1
- 5 Fleethoof Pearltusk x 1
- 7 Siamat x 1
- 7 Strongman x 1
- 9 Carnival Clown x 1
- 9 N'Zoth, God of the Deep x 1
- 10 Y'Shaarj, the Defiler x 1
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Comments
Thanks for your Deck, I adapted it to include elemental synergie and a bit more survival and it really amazing!