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Hey Everyone! Now that the Darkmoon Races mini-set it out, I wanted to try out Envoy Rustwix w/ Plot Twist in Wild. So far it feels better, but obviously I need to test it more because I suspect it might make the deck worse. So please, CRAFT AT YOUR OWN RISK!!
I won't go into too much detail here. You can check out my previous Twistlock deck if you need help with this one.
Here are my recent changes:
I added one Mortal Coil to help w/ Defile and early game minions. Plus, it can draw you a card.
I'm trying the Skull of the Man'ari again. It does have a little anti-synergy with the deck, but it's great to play on turn 5 if you can afford it. And, it can pull Envoy Rustwix!! You can play Sphere of Sapience later to remove it if you want.
Free Admission feels great! Not sure if The Dark Portal is needed anymore. I kept one in for now.
I pulled The Soularium because it was mostly a last resort and I didn't use it much. Though, it is nice to help fill your hand before you Plot Twist. It can also help you draw Plot Twist (if you're lucky) and then you can play it on the same turn. Just try not to lose Bloodreaver Gul'dan.
Card Options:
School Spirits is a good option if you're seeing a lot of aggro. Maybe even one Voidlord.
I'll test this out some more and try to write an update soon.
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