WILD - Budget Odd Paladin
- Odd Paladin
- Wild
- Ranked
This is a pretty standard Odd Paladin list for Wild. If you're unfamiliar with this archetype, the main win condition is to fill up the board, and then buff the board with a lethal burst of damage.
Main things to be careful of:
-Overextending into a board clear, like Spirit Lash (sometimes you need to force them to play the board clear, sometimes you need to hold back some resources, so that you can reload the board after the opponent clears it), or Mind Control Tech, or Spreading Plague
-Bursting damage that is not lethal (sometimes it seems like a great idea to set your opponent to 3 health, but then you leave yourself open to a Psychic Scream or other board clear, which wipes out your buffs). Save your burst damage until it's actually lethal.
Cool things you can do:
With Steward of Darkshire on board, you can play Muster for Battle and/or Lost in the Jungle to get easy divine shield Silver Hand Recruits. Then you can use Quartermaster to buff them to 3/3 divine shield and/or use Rallying Blade to give them all +1/+1. This is one of the best ways to prepare for delivering a big damage burst, since only Psychic Scream can easily deal with a bunch of divine shield minions.
Leeroy Jenkins + Blessing of Might is 9 burst damage, if there is no taunt in the way. He can also be paired with Fungalmancer on turn 10 for a smaller burst, preferably with other minions on the board as well (careful of positioning for that one).
So, basically, establish a board, then buff the board to deliver a lethal damage burst. That's the main idea for Wild Odd Paladin.
Note: if you want to spend extra dust, or if you own it, you can trade out a Argent Squire or Fire Fly for Loatheb, which can help protect your board for a turn while you prepare for a lethal burst.
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0- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 1 Blessing of Might x 2
- 1 Lost in the Jungle x 2
- 1 Righteous Protector x 2
- 3 Divine Favor x 2
- 3 Muster for Battle x 2
- 3 Rallying Blade x 2
- 3 Steward of Darkshire x 2
- 3 Unidentified Maul x 1
- 3 Warhorse Trainer x 2
- 5 Quartermaster x 2
- 1 Argent Squire x 2
- 1 Fire Fly x 2
- 3 Ironbeak Owl x 1
- 5 Fungalmancer x 2
- 5 Leeroy Jenkins x 1
- 7 Corridor Creeper x 2
- 9 Baku the Mooneater x 1
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