Elise is both a druid and priest, Finley is a paladin/shaman, Reno a rogue/mage and Brann a hunter/warrior. This is actually coded into the game, as when using them in one of the tavern brawls you could complete quests for both classes for each hero.
Anyway, they got treasures for both classes, with the class assigned to each best matching the mechanics of that class. E.g. Sr. Scout having windfury --> shaman. The only iffy one is Sr. Excavator, but neither hunter nor warrior have are huge on (unconditional) card draw so I suppose they based it on the look of the character instead of mechanics.






































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