Let's discuss Pogo Rogue, post buff patch - what are your ideas?
With Pogo Hopper being buffed to a 1-drop, I believe this now offers a lot of flexibility and possibilities for building a successful Pogo deck. It's less the fact that you can and will play PH on 1, but the fact that it's faster to …
With Pogo Hopper being buffed to a 1-drop, I believe this now offers a lot of flexibility and possibilities for building a successful Pogo deck. It's less the fact that you can and will play PH on 1, but the fact that it's faster to combo with cards like Lab Recruiter and Daring Escape.
After trying out some ideas last night, here's what I would consider to be "core":
- 2x Pogo-Hopper
- 2x Lab Recruiter
- 2x Shadowstep
- 1x Myra's Unstable Element
- 2x Witchwood Piper
- 2x Togwaggle's Scheme
- 2x Backstab
- 1x Zilliax
I'm still undecided about which draw engine(s) are best. We could add a couple of Preps and Auctioneers. We could add Thalnos and Acolyte of Pains. Probably want to add at least one FoK. Last night I was trying out 2x Daring Escape but two might be overkill. There's also the possibility of Sprint and/or Vanish. Lastly, because this deck can take a few turns to get going, we need some early survivability. That will either be through spell removal (like Walk the Plank) or contesting the board with tempo oriented minions, like SI:7.
What are you all playing with? What are your ideas for resurrecting this deck?
