Sky Admiral Rogers - Mercenary

Sky Admiral Rogers is a Caster Mercenary. They were added in the 22.0.0 Fractured in Alterac Valley patch which was released on Nov. 30, 2021.


Sky Admiral Rogers - Mercenary Skins

Alternate skins for Sky Admiral Rogers can be unlocked in Mercenary card packs.

Sky Admiral Rogers Card Image Sky Admiral Rogers Card Image Sky Admiral Rogers Card Image

Where Can I Earn Bounty Loot for Sky Admiral Rogers?

Bounties, the primary PVE component of Mercenaries, allow you to earn loot for your Mercenaries.

These Bounties can contain loot for Sky Admiral Rogers.


Sky Admiral Rogers - Mercenary Abilities

These are the abilities Sky Admiral Rogers unlocks through leveling. Abilities have additional ranks that can be earned through Mercenary card packs or by purchasing with Sky Admiral Rogers Coins.

Sky Guard 1 Card Image Master Tactician 1 Card Image Firing Position 1 Card Image

Below you can see all the different tiers of Sky Admiral Rogers's abilities alongside their costs.


Sky Guard Tiers
Sky Guard 1
Gain +@ Attack and Attack an enemy. If it's a Pirate, gain Immune while Attacking this turn.
Level 1
Speed 5
Sky Guard 2
Gain +@ Attack and Attack an enemy. If it's a Pirate, gain Immune while Attacking this turn.
Level 1
Craft for 50 Coins
Speed 5
Sky Guard 3
Gain +@ Attack and Attack an enemy. If it's a Pirate, gain Immune while Attacking this turn.
Level 1
Craft for 125 Coins
Speed 5
Sky Guard 4
Gain +@ Attack and Attack an enemy. If it's a Pirate, gain Immune while Attacking this turn.
Level 1
Craft for 150 Coins
Speed 5
Sky Guard {0}
Gain +@ Attack and Attack an enemy. If it's a Pirate, gain Immune while Attacking this turn.
Level 1
Craft for 150 Coins
Speed 5

Master Tactician Tiers
Master Tactician 1
Deal {0} damage to an enemy, or restore #{1} Health to an ally. It goes next
Level 5
Cooldown 1
Speed 2
Master Tactician 2
Deal {0} damage to an enemy, or restore #{1} Health to an ally. It goes next
Level 5
Craft for 50 Coins
Cooldown 1
Speed 2
Master Tactician 3
Deal {0} damage to an enemy, or restore #{1} Health to an ally. It goes next
Level 5
Craft for 125 Coins
Cooldown 1
Speed 2
Master Tactician 4
Deal {0} damage to an enemy, or restore #{1} Health to an ally. It goes next
Level 5
Craft for 150 Coins
Cooldown 1
Speed 2
Master Tactician {0}
Deal {0} damage to an enemy, or restore #{1} Health to an ally. It goes next
Level 5
Craft for 150 Coins
Cooldown 1
Speed 2

Firing Position Tiers
Firing Position 1
Deal @ damage to all enemies that have already acted.
Level 15
Cooldown 1
Speed 6
Firing Position 2
Deal @ damage to all enemies that have already acted.
Level 15
Craft for 50 Coins
Cooldown 1
Speed 6
Firing Position 3
Deal @ damage to all enemies that have already acted.
Level 15
Craft for 125 Coins
Cooldown 1
Speed 6
Firing Position 4
Deal @ damage to all enemies that have already acted.
Level 15
Craft for 150 Coins
Cooldown 1
Speed 6
Firing Position {0}
Deal @ damage to all enemies that have already acted.
Level 15
Craft for 150 Coins
Cooldown 1
Speed 6

Sky Admiral Rogers - Mercenary Equipment

This is the equipment you can wear on Sky Admiral Rogers. Only one piece of equipment can be worn at a time. The first tier of each piece of equipment is obtained by completing achivements and tasks with additional tiers coming from Mercenary Packs or Sky Admiral Rogers Coins.

Swash Buckling Sash 1 Card Image Ship's Bell 1 Card Image Scout's Spyglass 1 Card Image
LT21_07E1_01 - Swash Buckling Sash 1 Tiers
Swash Buckling Sash 1
Sky Guard gives an additional +@ Attack.
Swash Buckling Sash 2
Sky Guard gives an additional +@ Attack.
Craft for 100 Coins
Swash Buckling Sash 3
Sky Guard gives an additional +@ Attack.
Craft for 150 Coins
Swash Buckling Sash {0}
Sky Guard gives an additional +@ Attack.
Craft for 175 Coins

LT21_07E2_01 - Ships Bell 1 Tiers
Ship's Bell 1
Master Tactician deals {0} more damage, and makes the target go last.
Ship's Bell 2
Master Tactician deals {0} more damage, and makes the target go last.
Craft for 100 Coins
Ship's Bell 3
Master Tactician deals {0} more damage, and makes the target go last.
Craft for 150 Coins
Ship's Bell {0}
Master Tactician deals {0} more damage, and makes the target go last.
Craft for 175 Coins

LT21_07E3_01 - Scout's Spyglass 1 Tiers
Scout's Spyglass 1
Passive: After this Merc Attacks, deal @ damage to all enemies. (Deals Critical Damage to Pirates.)
Scout's Spyglass 2
Passive: After this Merc Attacks, deal @ damage to all enemies. (Deals Critical Damage to Pirates.)
Craft for 100 Coins
Scout's Spyglass 3
Passive: After this Merc Attacks, deal @ damage to all enemies. (Deals Critical Damage to Pirates.)
Craft for 150 Coins
Scout's Spyglass {0}
Passive: After this Merc Attacks, deal @ damage to all enemies. (Deals Critical Damage to Pirates.)
Craft for 175 Coins

Sky Admiral Rogers - Mercenary Level Stats

Click to Expand
Level Attack Health
1 3 13
2 3 15
3 3 17
4 3 19
5 3 21
6 4 23
7 4 25
8 4 27
9 4 29
10 5 31
11 5 33
12 5 35
13 5 37
14 6 39
15 6 41
16 6 43
17 6 45
18 7 47
19 7 49
20 7 51
21 7 53
22 8 55
23 8 57
24 8 59
25 8 61
26 9 63
27 9 65
28 9 67
29 9 69
30 10 71

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