Xyrella is a Caster Mercenary. They were added in the 21.4.0 Mercenaries 1st Public patch which was released on Sept. 16, 2021.
Xyrella - Mercenary Skins
Alternate skins for Xyrella can be unlocked in Mercenary card packs.
Where Can I Earn Bounty Loot for Xyrella?
Bounties, the primary PVE component of Mercenaries, allow you to earn loot for your Mercenaries.
These Bounties can contain loot for Xyrella.
Xyrella - Mercenary Abilities
These are the abilities Xyrella unlocks through leveling. Abilities have additional ranks that can be earned through Mercenary card packs or by purchasing with Xyrella Coins.
Below you can see all the different tiers of Xyrella's abilities alongside their costs.
Blinding Luminance Tiers
Blinding Luminance 1
Deal {0} damage to an enemy and give it -{1} Attack this turn.
Blinding Luminance 2
Deal {0} damage to an enemy and give it -{1} Attack this turn.
Blinding Luminance 3
Deal {0} damage to an enemy and give it -{1} Attack this turn.
Blinding Luminance 4
Deal {0} damage to an enemy and give it -{1} Attack this turn.
Blinding Luminance {0}
Deal {0} damage to an enemy and give it -{1} Attack this turn.
Flash Heal Tiers
Flash Heal 1
Restore #@ Health.
Flash Heal 2
Restore #@ Health.
Flash Heal 3
Restore #@ Health.
Flash Heal 4
Restore #@ Health.
Flash Heal {0}
Restore #@ Health.
Atonement Tiers
Atonement 1
Deal {0} damage. +1 damage each time you restore 20 Health. ({1} remaining.)@Deal {0} damage. +1 damage each time you restore 16 Health. ({1} remaining.)@Deal {0} damage. +1 damage each time you restore 14 Health. ({1} remaining.)@Deal {0} damage. +1 damage each time you restore 12 Health. ({1} remaining.)@Deal {0} damage. +1 damage each time you restore 10 Health. ({1} remaining.)
Atonement 2
Deal {0} damage. +1 damage each time you restore 20 Health. ({1} remaining.)@Deal {0} damage. +1 damage each time you restore 16 Health. ({1} remaining.)@Deal {0} damage. +1 damage each time you restore 14 Health. ({1} remaining.)@Deal {0} damage. +1 damage each time you restore 12 Health. ({1} remaining.)@Deal {0} damage. +1 damage each time you restore 10 Health. ({1} remaining.)
Atonement 3
Deal {0} damage. +2 damage each time you restore 20 Health. ({1} remaining.)@Deal {0} damage. +2 damage each time you restore 16 Health. ({1} remaining.)@Deal {0} damage. +2 damage each time you restore 14 Health. ({1} remaining.)@Deal {0} damage. +2 damage each time you restore 12 Health. ({1} remaining.)@Deal {0} damage. +2 damage each time you restore 10 Health. ({1} remaining.)
Atonement 4
Deal {0} damage. +2 damage each time you restore 20 Health. ({1} remaining.)@Deal {0} damage. +2 damage each time you restore 16 Health. ({1} remaining.)@Deal {0} damage. +2 damage each time you restore 14 Health. ({1} remaining.)@Deal {0} damage. +2 damage each time you restore 12 Health. ({1} remaining.)@Deal {0} damage. +2 damage each time you restore 10 Health. ({1} remaining.)
Atonement {0}
Deal {0} damage. +3 damage each time you restore 20 Health. ({1} remaining.)@Deal {0} damage. +3 damage each time you restore 16 Health. ({1} remaining.)@Deal {0} damage. +3 damage each time you restore 14 Health. ({1} remaining.)@Deal {0} damage. +3 damage each time you restore 12 Health. ({1} remaining.)@Deal {0} damage. +3 damage each time you restore 10 Health. ({1} remaining.)
Xyrella - Mercenary Equipment
This is the equipment you can wear on Xyrella. Only one piece of equipment can be worn at a time. The first tier of each piece of equipment is obtained by completing achivements and tasks with additional tiers coming from Mercenary Packs or Xyrella Coins.
Radiant Wand 1 Tiers
Radiant Wand 1
Blinding Luminance deals @ more damage and gives -@ Attack more.
Radiant Wand 2
Blinding Luminance deals @ more damage and gives -@ Attack more.
Radiant Wand 3
Blinding Luminance deals @ more damage and gives -@ Attack more.
Radiant Wand {0}
Blinding Luminance deals @ more damage and gives -@ Attack more.
Shard of the Naaru I Tiers
Shard of the Naaru 1
Flash Heal restores @ more Health, but has (1) Cooldown.
Shard of the Naaru 2
Flash Heal restores @ more Health, but has (1) Cooldown.
Shard of the Naaru 3
Flash Heal restores @ more Health, but has (1) Cooldown.
Shard of the Naaru {0}
Flash Heal restores @ more Health, but has (1) Cooldown.
Tome of Atonement I Tiers
Robes of Purity 1
Atonement requires @ less healing to upgrade.
Robes of Purity 2
Atonement requires @ less healing to upgrade.
Robes of Purity 3
Atonement requires @ less healing to upgrade.
Robes of Purity {0}
Atonement requires @ less healing to upgrade.
Xyrella - Mercenary Level Stats
Click to Expand
Level |
Attack |
Health |
1 |
1 |
7 |
2 |
1 |
8 |
3 |
1 |
9 |
4 |
1 |
12 |
5 |
1 |
14 |
6 |
1 |
17 |
7 |
1 |
19 |
8 |
1 |
21 |
9 |
2 |
23 |
10 |
2 |
25 |
11 |
2 |
28 |
12 |
2 |
30 |
13 |
2 |
32 |
14 |
2 |
34 |
15 |
2 |
36 |
16 |
3 |
38 |
17 |
3 |
40 |
18 |
3 |
42 |
19 |
3 |
44 |
20 |
3 |
46 |
21 |
3 |
49 |
22 |
3 |
51 |
23 |
4 |
53 |
24 |
4 |
55 |
25 |
4 |
57 |
26 |
4 |
59 |
27 |
4 |
61 |
28 |
4 |
63 |
29 |
4 |
65 |
30 |
5 |
68 |
Comments
Xyrella is very versatile, she is a pretty good starting hero. The debuff works very well with mercs that attack a lot like Garrosh.
Atonement is an interesting skill, and I wonder if it starts counting the heals even if Xyrella is on the bench. It its the case then I could see her ability as a nuke in nature comps.
I think it must count while she's on the bench. It's worded that way and it'd be a lot worse if it doesn't.
Meaning her role is really two fold. Late game burst in a comp with a lot of healing and also she can be a utility/tech against attackers.
Blinding Luminance seems bonkers: you can completely negate Attack-based characters with this one ability (and even more so with the associated equipment). It has good Speed, and it inflicts some damage to boot. Xyrella's usage will live and die based on how good Blinding Luminance can be. Flash Heal is a strong single-target heal, but it is completely lacking in all other aspects; basically every-other healer has more utility or damage, while this does not. Honestly, her "power budget" is completely focused on Blinding Luminance and Atonement, so I understand why Flash Heal is so...boring. Speaking of Atonement, I think pairing her with Diablo will be great: Apocalypse guarantees double damage, and Atonement is extremely powerful at a base level.
All-in-all, I really like Xyrella, but that's almost entirely based around Blinding Luminance. I think it's just that good, and she's a free Rare.