Magic the Gathering
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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 152 of 3929).
Eventide's Shadow{4}{B}Remove any number of counters from among permanents on the battlefield. You draw cards and lose life equal to the number of counters removed this way.
Personify{1}{W}Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Protective Response{2}{W}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target attacking or blocking creature. Grave Venerations{3}{B}When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. Pyrrhic Strike{2}{W}As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.)
Choose one. If this spell's additional cost was paid, choose both instead.
• Destroy target artifact or enchantment.
• Destroy target creature with mana value 3 or greater. Lamentation{5}{B}When this creature enters, destroy target creature an opponent controls. You gain 3 life.
Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 5/4 Oft-Nabbed Goat{1}{B}{1}: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery.
When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life. 0/5 Reluctant Dounguard{2}{W}This creature enters with two -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature. 4/4 Sinister Gnarlbark{2}{B}At the beginning of your end step, draw a card and blight 1. (Put a -1/-1 counter on a creature you control.) 0/4 Rhys, the Evermore{1}{W}Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{W}, {T}: Remove any number of counters from target creature you control. Activate only as a sorcery. 2/2 Rhys, the Evermore{1}{W}Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{W}, {T}: Remove any number of counters from target creature you control. Activate only as a sorcery. 2/2 Impulsivity{6}{R}When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore {7}{R}{R} ({7}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 7/5 Riverguard's Reflexes{1}{W}Target creature gets +2/+2 and gains first strike until end of turn. Untap it. Village Pillagers{3}{R}{R}Wither (This deals damage to creatures in the form of -1/-1 counters.)
When this creature enters, it deals 1 damage to each creature your opponents control.
Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token. 5/5 Shore Lurker{3}{W}Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/3 Elemental Spectacle{5}{G}Vivid — Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control. Slumbering Walker{3}{W}{W}This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield. 4/7 Slumbering Walker{3}{W}{W}This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield. 4/7 Spiral into Solitude{1}{W}Enchant creature
Enchanted creature can't attack or block.
{1}{W}, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.) Ferrafor, Young Yew{6}{G}When Ferrafor enters, create a number of 1/1 green Saproling creature tokens equal to the number of counters among creatures target player controls.
{T}: Double the number of each kind of counter on target creature. 4/7 Sun-Dappled Celebrant{4}{W}{W}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Vigilance 5/6 Jubilation{5}{G}When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.
Encore {7}{G}{G} ({7}{G}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 5/5 Puca's Covenant{2}{G}Whenever a creature you control with a counter on it dies, you may return another target permanent card with mana value less than or equal to the number of counters on that creature from your graveyard to your hand. Do this only once each turn. Thoughtweft Imbuer{3}{W}Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of Kithkin you control. 0/5 Timid Shieldbearer{1}{W}{4}{W}: Creatures you control get +1/+1 until end of turn. 2/2 Springleaf Parade{X}{G}{G}When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "{T}: Add one mana of any color." Tributary Vaulter{2}{W}Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn. 1/3 Dread Tiller{1}{B}{G}When this creature enters, put a -1/-1 counter on target creature.
Whenever a creature with a -1/-1 counter on it dies, you may put a land card from your hand or graveyard onto the battlefield tapped. 2/4 Wickersmith's Tools{3}Whenever one or more -1/-1 counters are put on a creature, put a charge counter on this artifact.
{T}: Add one mana of any color.
{5}, {T}, Sacrifice this artifact: Create X tapped 2/2 colorless Scarecrow artifact creature tokens, where X is the number of charge counters on this artifact. Wanderbrine Preacher{1}{W}Whenever this creature becomes tapped, you gain 2 life. 2/2 Wanderbrine Trapper{W}{1}, {T}, Tap another untapped creature you control: Tap target creature an opponent controls. 2/1 Abundant Countryside{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{6}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Destroy target attacking or blocking creature. Grave Venerations{3}{B}When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. Pyrrhic Strike{2}{W}As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.)
Choose one. If this spell's additional cost was paid, choose both instead.
• Destroy target artifact or enchantment.
• Destroy target creature with mana value 3 or greater. Lamentation{5}{B}When this creature enters, destroy target creature an opponent controls. You gain 3 life.
Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 5/4 Oft-Nabbed Goat{1}{B}{1}: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery.
When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life. 0/5 Reluctant Dounguard{2}{W}This creature enters with two -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature. 4/4 Sinister Gnarlbark{2}{B}At the beginning of your end step, draw a card and blight 1. (Put a -1/-1 counter on a creature you control.) 0/4 Rhys, the Evermore{1}{W}Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{W}, {T}: Remove any number of counters from target creature you control. Activate only as a sorcery. 2/2 Rhys, the Evermore{1}{W}Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{W}, {T}: Remove any number of counters from target creature you control. Activate only as a sorcery. 2/2 Impulsivity{6}{R}When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore {7}{R}{R} ({7}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 7/5 Riverguard's Reflexes{1}{W}Target creature gets +2/+2 and gains first strike until end of turn. Untap it. Village Pillagers{3}{R}{R}Wither (This deals damage to creatures in the form of -1/-1 counters.)
When this creature enters, it deals 1 damage to each creature your opponents control.
Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token. 5/5 Shore Lurker{3}{W}Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/3 Elemental Spectacle{5}{G}Vivid — Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control. Slumbering Walker{3}{W}{W}This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield. 4/7 Slumbering Walker{3}{W}{W}This creature enters with two -1/-1 counters on it.
At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield. 4/7 Spiral into Solitude{1}{W}Enchant creature
Enchanted creature can't attack or block.
{1}{W}, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.) Ferrafor, Young Yew{6}{G}When Ferrafor enters, create a number of 1/1 green Saproling creature tokens equal to the number of counters among creatures target player controls.
{T}: Double the number of each kind of counter on target creature. 4/7 Sun-Dappled Celebrant{4}{W}{W}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Vigilance 5/6 Jubilation{5}{G}When this creature enters, creatures you control get +2/+2 and gain trample until end of turn.
Encore {7}{G}{G} ({7}{G}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 5/5 Puca's Covenant{2}{G}Whenever a creature you control with a counter on it dies, you may return another target permanent card with mana value less than or equal to the number of counters on that creature from your graveyard to your hand. Do this only once each turn. Thoughtweft Imbuer{3}{W}Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of Kithkin you control. 0/5 Timid Shieldbearer{1}{W}{4}{W}: Creatures you control get +1/+1 until end of turn. 2/2 Springleaf Parade{X}{G}{G}When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "{T}: Add one mana of any color." Tributary Vaulter{2}{W}Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn. 1/3 Dread Tiller{1}{B}{G}When this creature enters, put a -1/-1 counter on target creature.
Whenever a creature with a -1/-1 counter on it dies, you may put a land card from your hand or graveyard onto the battlefield tapped. 2/4 Wickersmith's Tools{3}Whenever one or more -1/-1 counters are put on a creature, put a charge counter on this artifact.
{T}: Add one mana of any color.
{5}, {T}, Sacrifice this artifact: Create X tapped 2/2 colorless Scarecrow artifact creature tokens, where X is the number of charge counters on this artifact. Wanderbrine Preacher{1}{W}Whenever this creature becomes tapped, you gain 2 life. 2/2 Wanderbrine Trapper{W}{1}, {T}, Tap another untapped creature you control: Tap target creature an opponent controls. 2/1 Abundant Countryside{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
{6}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)