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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 153 of 3929).
Winnowing{4}{W}{W}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control. Rain-Slicked Copse({T}: Add {G} or {U}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.) Winnowing{4}{W}{W}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control. Sodden Verdure({T}: Add {G} or {U}.)
This land enters tapped unless you control two or more basic lands. Aquitect's Defenses{1}{U}Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+2. Distant Melody{3}{U}Choose a creature type. Draw a card for each permanent you control of that type. Blossombind{1}{U}Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it. Champions of the Shoal{3}{U}As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand. 4/6 Champions of the Shoal{3}{U}As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand. 4/6 Blowfly Infestation{2}{B}Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. Disruptor of Currents{3}{U}{U}Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand. 3/3 Hoarder's Greed{3}{B}You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.) Disruptor of Currents{3}{U}{U}Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand. 3/3 Flitterwing Nuisance{U}Flying
This creature enters with a -1/-1 counter on it.
{2}{U}, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card. 2/2 Necroskitter{1}{B}{B}Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control. 1/4 Flitterwing Nuisance{U}Flying
This creature enters with a -1/-1 counter on it.
{2}{U}, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card. 2/2 Tree of Perdition{3}{B}Defender
{T}: Exchange target opponent's life total with this creature's toughness. 0/13 Glamer Gifter{1}{U}Flash
Flying
When this creature enters, choose up to one other target creature. Until end of turn, that creature has base power and toughness 4/4 and gains all creature types. 1/2 Glamermite{2}{U}Flash
Flying
When this creature enters, choose one —
• Tap target creature.
• Untap target creature. 2/2 Fury{3}{R}{R}Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand. 3/3 Endurance{1}{G}{G}Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand. 3/4 Glen Elendra Guardian{2}{U}Flash
Flying
This creature enters with a -1/-1 counter on it.
{1}{U}, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card. 3/4 Glen Elendra Guardian{2}{U}Flash
Flying
This creature enters with a -1/-1 counter on it.
{1}{U}, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card. 3/4 Glen Elendra's Answer{2}{U}{U}This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way. Glen Elendra's Answer{2}{U}{U}This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way. Ignoble Hierarch{G}Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {B}, {R}, or {G}. 0/1 Gravelgill Scoundrel{1}{U}Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn. 1/3 Faeburrow Elder{1}{G}{W}Vigilance
This creature gets +1/+1 for each color among permanents you control.
{T}: For each color among permanents you control, add one mana of that color. 0/0 Fire Covenant{1}{B}{R}As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures. Harmonized Crescendo{4}{U}{U}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type. Harmonized Crescendo{4}{U}{U}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type. Arcane Signet{2}{T}: Add one mana of any color in your commander's color identity.
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control. Rain-Slicked Copse({T}: Add {G} or {U}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.) Winnowing{4}{W}{W}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control. Sodden Verdure({T}: Add {G} or {U}.)
This land enters tapped unless you control two or more basic lands. Aquitect's Defenses{1}{U}Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+2. Distant Melody{3}{U}Choose a creature type. Draw a card for each permanent you control of that type. Blossombind{1}{U}Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it. Champions of the Shoal{3}{U}As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand. 4/6 Champions of the Shoal{3}{U}As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand. 4/6 Blowfly Infestation{2}{B}Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. Disruptor of Currents{3}{U}{U}Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand. 3/3 Hoarder's Greed{3}{B}You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.) Disruptor of Currents{3}{U}{U}Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand. 3/3 Flitterwing Nuisance{U}Flying
This creature enters with a -1/-1 counter on it.
{2}{U}, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card. 2/2 Necroskitter{1}{B}{B}Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control. 1/4 Flitterwing Nuisance{U}Flying
This creature enters with a -1/-1 counter on it.
{2}{U}, Remove a counter from this creature: Whenever a creature you control deals combat damage to a player or planeswalker this turn, draw a card. 2/2 Tree of Perdition{3}{B}Defender
{T}: Exchange target opponent's life total with this creature's toughness. 0/13 Glamer Gifter{1}{U}Flash
Flying
When this creature enters, choose up to one other target creature. Until end of turn, that creature has base power and toughness 4/4 and gains all creature types. 1/2 Glamermite{2}{U}Flash
Flying
When this creature enters, choose one —
• Tap target creature.
• Untap target creature. 2/2 Fury{3}{R}{R}Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand. 3/3 Endurance{1}{G}{G}Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand. 3/4 Glen Elendra Guardian{2}{U}Flash
Flying
This creature enters with a -1/-1 counter on it.
{1}{U}, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card. 3/4 Glen Elendra Guardian{2}{U}Flash
Flying
This creature enters with a -1/-1 counter on it.
{1}{U}, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card. 3/4 Glen Elendra's Answer{2}{U}{U}This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way. Glen Elendra's Answer{2}{U}{U}This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way. Ignoble Hierarch{G}Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {B}, {R}, or {G}. 0/1 Gravelgill Scoundrel{1}{U}Vigilance
Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn. 1/3 Faeburrow Elder{1}{G}{W}Vigilance
This creature gets +1/+1 for each color among permanents you control.
{T}: For each color among permanents you control, add one mana of that color. 0/0 Fire Covenant{1}{B}{R}As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures. Harmonized Crescendo{4}{U}{U}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type. Harmonized Crescendo{4}{U}{U}Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type. Arcane Signet{2}{T}: Add one mana of any color in your commander's color identity.