Magic the Gathering
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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 49 of 3929).
Well-Worn Spatula{1}When this Equipment enters, you gain 2 life.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Nimrodel Watcher{1}{U}Whenever you scry, this creature gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1 Elven Passage{T}, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.) Elvenking's HallsThis land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Elf you control. Activate only as a sorcery. Pelargir Survivor{1}{U}{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
{5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.) 1/3 Goblin-townThis land enters tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice this land: Put two +1/+1 counters on target Goblin or Orc you control. Activate only as a sorcery. Stern Scolding{U}Counter target creature spell with power or toughness 2 or less. Willow-Wind{4}{U}Flying
When this creature enters, scry 2. 3/4 Hobbit Hole{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Halflingcycling {4} ({4}, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.) Iron HillsThis land enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}, {T}, Sacrifice this land: Put two +1/+1 counters on target Dwarf you control. Activate only as a sorcery. Bitter Downfall{3}{B}This spell costs {3} less to cast if it targets a creature that was dealt damage this turn.
Destroy target creature. Its controller loses 2 life. Haunt of the Dead Marshes{B}When this creature enters, scry 1.
{2}{B}: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. 1/1 Lake-townThis land enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Human you control. Activate only as a sorcery. The Lonely Mountain({T}: Add {R}.)
This land enters tapped unless you control an Equipment.
{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. Languish{2}{B}{B}All creatures get -4/-4 until end of turn. MirkwoodThis land enters tapped.
{T}: Add {B} or {G}.
{2}{B}{G}, {T}, Sacrifice this land: Put two +1/+1 counters on target Bear, Spider, or Wolf you control. Activate only as a sorcery. Merciless Executioner{2}{B}When this creature enters, each player sacrifices a creature of their choice. 3/1 Plains({T}: Add {W}.) Night's Whisper{1}{B}You draw two cards and lose 2 life. Shadow of the Enemy{3}{B}{B}{B}Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Island({T}: Add {U}.) Troll of Khazad-dûm{5}{B}This creature can't be blocked except by three or more creatures.
Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 6/5 Swamp({T}: Add {B}.) Battle-Scarred Goblin{1}{R}Whenever this creature becomes blocked, it deals 1 damage to each creature blocking it. 2/2 Mountain({T}: Add {R}.) Forest({T}: Add {G}.) Fire of Orthanc{3}{R}Destroy target artifact or land. Creatures without flying can't block this turn. Plains({T}: Add {W}.) Goblin Cratermaker{1}{R}{1}, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent. 2/2 Island({T}: Add {U}.) Goblin Fireleaper{1}{R}{1}{R}: This creature gets +1/+0 until end of turn.
When this creature dies, it deals damage equal to its power to target creature an opponent controls. 1/1 Guttersnipe{2}{R}Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. 2/2
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Nimrodel Watcher{1}{U}Whenever you scry, this creature gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1 Elven Passage{T}, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.) Elvenking's HallsThis land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Elf you control. Activate only as a sorcery. Pelargir Survivor{1}{U}{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
{5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.) 1/3 Goblin-townThis land enters tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice this land: Put two +1/+1 counters on target Goblin or Orc you control. Activate only as a sorcery. Stern Scolding{U}Counter target creature spell with power or toughness 2 or less. Willow-Wind{4}{U}Flying
When this creature enters, scry 2. 3/4 Hobbit Hole{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Halflingcycling {4} ({4}, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.) Iron HillsThis land enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}, {T}, Sacrifice this land: Put two +1/+1 counters on target Dwarf you control. Activate only as a sorcery. Bitter Downfall{3}{B}This spell costs {3} less to cast if it targets a creature that was dealt damage this turn.
Destroy target creature. Its controller loses 2 life. Haunt of the Dead Marshes{B}When this creature enters, scry 1.
{2}{B}: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature. 1/1 Lake-townThis land enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Human you control. Activate only as a sorcery. The Lonely Mountain({T}: Add {R}.)
This land enters tapped unless you control an Equipment.
{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery. Languish{2}{B}{B}All creatures get -4/-4 until end of turn. MirkwoodThis land enters tapped.
{T}: Add {B} or {G}.
{2}{B}{G}, {T}, Sacrifice this land: Put two +1/+1 counters on target Bear, Spider, or Wolf you control. Activate only as a sorcery. Merciless Executioner{2}{B}When this creature enters, each player sacrifices a creature of their choice. 3/1 Plains({T}: Add {W}.) Night's Whisper{1}{B}You draw two cards and lose 2 life. Shadow of the Enemy{3}{B}{B}{B}Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Island({T}: Add {U}.) Troll of Khazad-dûm{5}{B}This creature can't be blocked except by three or more creatures.
Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 6/5 Swamp({T}: Add {B}.) Battle-Scarred Goblin{1}{R}Whenever this creature becomes blocked, it deals 1 damage to each creature blocking it. 2/2 Mountain({T}: Add {R}.) Forest({T}: Add {G}.) Fire of Orthanc{3}{R}Destroy target artifact or land. Creatures without flying can't block this turn. Plains({T}: Add {W}.) Goblin Cratermaker{1}{R}{1}, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent. 2/2 Island({T}: Add {U}.) Goblin Fireleaper{1}{R}{1}{R}: This creature gets +1/+0 until end of turn.
When this creature dies, it deals damage equal to its power to target creature an opponent controls. 1/1 Guttersnipe{2}{R}Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. 2/2