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Magic the Gathering Cards

Showing 32 cards (page 49 of 3929).

Well-Worn Spatula{1}Artifact — EquipmentWhen this Equipment enters, you gain 2 life.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Nimrodel Watcher{1}{U}Creature — Elf ScoutWhenever you scry, this creature gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1 Elven PassageLand{T}, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.) Elvenking's HallsLandThis land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Elf you control. Activate only as a sorcery.
Pelargir Survivor{1}{U}Creature — Human Peasant{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
{5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.)
1/3
Goblin-townLandThis land enters tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice this land: Put two +1/+1 counters on target Goblin or Orc you control. Activate only as a sorcery.
Stern Scolding{U}InstantCounter target creature spell with power or toughness 2 or less. Willow-Wind{4}{U}Creature — ElementalFlying
When this creature enters, scry 2.
3/4
Hobbit HoleLand{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Halflingcycling {4} ({4}, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.)
Iron HillsLandThis land enters tapped.
{T}: Add {R} or {W}.
{2}{R}{W}, {T}, Sacrifice this land: Put two +1/+1 counters on target Dwarf you control. Activate only as a sorcery.
Bitter Downfall{3}{B}InstantThis spell costs {3} less to cast if it targets a creature that was dealt damage this turn.
Destroy target creature. Its controller loses 2 life.
Haunt of the Dead Marshes{B}Creature — Nightmare ElfWhen this creature enters, scry 1.
{2}{B}: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
1/1
Lake-townLandThis land enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Human you control. Activate only as a sorcery.
The Lonely MountainLand — Mountain({T}: Add {R}.)
This land enters tapped unless you control an Equipment.
{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery.
Languish{2}{B}{B}SorceryAll creatures get -4/-4 until end of turn. MirkwoodLandThis land enters tapped.
{T}: Add {B} or {G}.
{2}{B}{G}, {T}, Sacrifice this land: Put two +1/+1 counters on target Bear, Spider, or Wolf you control. Activate only as a sorcery.
Merciless Executioner{2}{B}Creature — Orc WarriorWhen this creature enters, each player sacrifices a creature of their choice. 3/1 PlainsBasic Land — Plains({T}: Add {W}.) Night's Whisper{1}{B}SorceryYou draw two cards and lose 2 life. Shadow of the Enemy{3}{B}{B}{B}SorceryExile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. IslandBasic Land — Island({T}: Add {U}.) Troll of Khazad-dûm{5}{B}Creature — TrollThis creature can't be blocked except by three or more creatures.
Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
6/5
SwampBasic Land — Swamp({T}: Add {B}.) Battle-Scarred Goblin{1}{R}Creature — Goblin WarriorWhenever this creature becomes blocked, it deals 1 damage to each creature blocking it. 2/2 MountainBasic Land — Mountain({T}: Add {R}.) ForestBasic Land — Forest({T}: Add {G}.) Fire of Orthanc{3}{R}SorceryDestroy target artifact or land. Creatures without flying can't block this turn. PlainsBasic Land — Plains({T}: Add {W}.) Goblin Cratermaker{1}{R}Creature — Goblin Warrior{1}, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent.
2/2
IslandBasic Land — Island({T}: Add {U}.) Goblin Fireleaper{1}{R}Creature — Goblin Warrior{1}{R}: This creature gets +1/+0 until end of turn.
When this creature dies, it deals damage equal to its power to target creature an opponent controls.
1/1
Guttersnipe{2}{R}Creature — Goblin ShamanWhenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. 2/2