Magic the Gathering
Welcome to the Magic the Gathering realm!
25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 95 of 3929).
Pumpkin Bombardment{B/R}As an additional cost to cast this spell, discard a card or pay {2}.
Pumpkin Bombardment deals 3 damage to target creature. Rhino's Rampage{R/G}Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. Eerie Gravestone{2}When this artifact enters, draw a card.
{1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) Rocket-Powered Goblin Glider{3}When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control.
Equipped creature gets +2/+0 and has flying and haste.
Equip {2}
Mayhem {2} Spider-Mobile{3}Trample
Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control.
Crew 2 3/3 Savage LandsThis land enters tapped.
{T}: Add {B}, {R}, or {G}. Terramorphic Expanse{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Black Panther, Claws of Bast{2}{W}Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever a creature you control attacks alone, put a +1/+1 counter on it. 3/3 Iron Man, Modern Marvel{2}{U}{U}Flying (This creature can't be blocked except by creatures with flying or reach.)
Other artifact creatures you control get +1/+1.
Whenever Iron Man attacks, if you control another artifact creature, draw a card. 3/3 Black Widow, Daring Operative{4}{B}Menace (This creature can't be blocked except by two or more creatures.)
When Black Widow enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Whenever Black Widow deals combat damage to a player, each opponent loses life equal to the number of creature cards in your graveyard. 3/4 Spider-Man, Web-Spinner{3}{R}Double strike (This creature deals both first-strike and regular combat damage.)
Haste (This creature can attack and {T} as soon as he comes under your control.)
Whenever Spider-Man attacks, target creature can't block this turn. 2/3 Hulk, Brutal Brawler{2}{G}{G}Hulk attacks each combat if able.
Whenever Hulk attacks, put a +1/+1 counter on each other creature you control. 4/4 Ant-Man, Scott Lang{1}{W}{4}: Put a +1/+1 counter on Ant-Man. 2/2 Captain America, Steve Rogers{3}{W}{W}Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever Captain America attacks, put a +1/+1 counter on another target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/4 Captain's Defense{W}Target blocking creature gets +2/+2 until end of turn.
Draw a card. The Falcon, Sam Wilson{4}{W}Flying (This creature can't be blocked except by creatures with flying or reach.)
When The Falcon enters, put a +1/+1 counter on each other creature you control. 3/3 Hawkeye, Clint Barton{3}{W}Vigilance (Attacking doesn't cause this creature to tap.) 3/5 Hawkeye's Shot{4}{W}This spell costs {2} less to cast if it targets a tapped creature.
Exile target creature. Hero in Training{2}{W}When this creature enters, draw a card. If you control another Hero, you gain 2 life. 2/2 Mandroid Squadron{1}{W}When this creature enters, you gain 2 life. 0/4 Mockingbird, Bobbi Morse{3}{W}Whenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.) 3/3 Soldier On{2}{W}Put two +1/+1 counters on target creature. Untap it. The Wasp, Janet Van Dyne{2}{W}Flying (This creature can't be blocked except by creatures with flying or reach.)
When The Wasp enters, she deals 4 damage to target tapped creature an opponent controls. 1/1 Winter Soldier, Bucky Barnes{W}Winter Soldier enters tapped. 2/2 Black Widow, Natasha Romanoff{1}{R} 2/2 Concentrated Fire{3}{R}Concentrated Fire deals 5 damage to target creature. Crimson Operative{3}{R}Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. 3/2 Happy Hogan, Dauntless Driver{R} 2/1 Hulk, Bruce Banner{3}{R}{R}Trample (This creature can deal excess combat damage to the player he's attacking.) 7/4 Iron Man, Tony Stark{3}{R}{R}Flying (This creature can't be blocked except by creatures with flying or reach.)
Attacking creatures you control get +1/+0.
Whenever you cast a red spell, create a 2/1 colorless Robot Hero artifact creature token with flying. 3/3 Power Boost{2}{R}Creatures you control get +1/+0. Quicksilver, Pietro Maximoff{2}{R}Haste (This creature can attack and {T} as soon as he comes under your control.) 3/2
Pumpkin Bombardment deals 3 damage to target creature. Rhino's Rampage{R/G}Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. Eerie Gravestone{2}When this artifact enters, draw a card.
{1}{B}, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.) Rocket-Powered Goblin Glider{3}When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control.
Equipped creature gets +2/+0 and has flying and haste.
Equip {2}
Mayhem {2} Spider-Mobile{3}Trample
Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control.
Crew 2 3/3 Savage LandsThis land enters tapped.
{T}: Add {B}, {R}, or {G}. Terramorphic Expanse{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Black Panther, Claws of Bast{2}{W}Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever a creature you control attacks alone, put a +1/+1 counter on it. 3/3 Iron Man, Modern Marvel{2}{U}{U}Flying (This creature can't be blocked except by creatures with flying or reach.)
Other artifact creatures you control get +1/+1.
Whenever Iron Man attacks, if you control another artifact creature, draw a card. 3/3 Black Widow, Daring Operative{4}{B}Menace (This creature can't be blocked except by two or more creatures.)
When Black Widow enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Whenever Black Widow deals combat damage to a player, each opponent loses life equal to the number of creature cards in your graveyard. 3/4 Spider-Man, Web-Spinner{3}{R}Double strike (This creature deals both first-strike and regular combat damage.)
Haste (This creature can attack and {T} as soon as he comes under your control.)
Whenever Spider-Man attacks, target creature can't block this turn. 2/3 Hulk, Brutal Brawler{2}{G}{G}Hulk attacks each combat if able.
Whenever Hulk attacks, put a +1/+1 counter on each other creature you control. 4/4 Ant-Man, Scott Lang{1}{W}{4}: Put a +1/+1 counter on Ant-Man. 2/2 Captain America, Steve Rogers{3}{W}{W}Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever Captain America attacks, put a +1/+1 counter on another target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/4 Captain's Defense{W}Target blocking creature gets +2/+2 until end of turn.
Draw a card. The Falcon, Sam Wilson{4}{W}Flying (This creature can't be blocked except by creatures with flying or reach.)
When The Falcon enters, put a +1/+1 counter on each other creature you control. 3/3 Hawkeye, Clint Barton{3}{W}Vigilance (Attacking doesn't cause this creature to tap.) 3/5 Hawkeye's Shot{4}{W}This spell costs {2} less to cast if it targets a tapped creature.
Exile target creature. Hero in Training{2}{W}When this creature enters, draw a card. If you control another Hero, you gain 2 life. 2/2 Mandroid Squadron{1}{W}When this creature enters, you gain 2 life. 0/4 Mockingbird, Bobbi Morse{3}{W}Whenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.) 3/3 Soldier On{2}{W}Put two +1/+1 counters on target creature. Untap it. The Wasp, Janet Van Dyne{2}{W}Flying (This creature can't be blocked except by creatures with flying or reach.)
When The Wasp enters, she deals 4 damage to target tapped creature an opponent controls. 1/1 Winter Soldier, Bucky Barnes{W}Winter Soldier enters tapped. 2/2 Black Widow, Natasha Romanoff{1}{R} 2/2 Concentrated Fire{3}{R}Concentrated Fire deals 5 damage to target creature. Crimson Operative{3}{R}Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. 3/2 Happy Hogan, Dauntless Driver{R} 2/1 Hulk, Bruce Banner{3}{R}{R}Trample (This creature can deal excess combat damage to the player he's attacking.) 7/4 Iron Man, Tony Stark{3}{R}{R}Flying (This creature can't be blocked except by creatures with flying or reach.)
Attacking creatures you control get +1/+0.
Whenever you cast a red spell, create a 2/1 colorless Robot Hero artifact creature token with flying. 3/3 Power Boost{2}{R}Creatures you control get +1/+0. Quicksilver, Pietro Maximoff{2}{R}Haste (This creature can attack and {T} as soon as he comes under your control.) 3/2