Speaking of which, are we going to get some sort of way to see and compare our scores with other users on this site? I'm guessing that may be a bit dependent on HSreplay.
so ... nothing really worth to spend time to achieve ... tks
That's about right. Do note that some of them (Darkmoon and Duels based ones) reward actual XP, but everything else is just bragging rights, I guess. This bugged me a quite a bit at first too.
so ... nothing really worth to spend time to achieve ... tks
That's about right. Do note that some of them (Darkmoon and Duels based ones) reward actual XP, but everything else is just bragging rights, I guess. This bugged me a quite a bit at first too.
I always view achievements as one of the best developments in gaming history, because they simultaneously encourage players to explore a game to its fullest without forcing them to do anything they don't want to do. They are completely win-win: the developers get to know none of their hard work goes unnoticed, and (many) players get to enjoy aspects of the game they might otherwise miss.
Perhaps my opinion is biased by growing up first with an Xbox and then an Xbox 360, when achievements that gave you worthless points were added to every game, so I have always thought of achievements that way.
so ... nothing really worth to spend time to achieve ... tks
That's about right. Do note that some of them (Darkmoon and Duels based ones) reward actual XP, but everything else is just bragging rights, I guess. This bugged me a quite a bit at first too.
I always view achievements as one of the best developments in gaming history, because they simultaneously encourage players to explore a game to its fullest without forcing them to do anything they don't want to do. They are completely win-win: the developers get to know none of their hard work goes unnoticed, and (many) players get to enjoy aspects of the game they might otherwise miss.
Perhaps my opinion is biased by growing up first with an Xbox and then an Xbox 360, when achievements that gave you worthless points were added to every game, so I have always thought of achievements that way.
yeah and if achivements have rewards should generly be cosmetic stuff(like portaits or coin/cardskins/cardbacks in Hs)
I guess the main intention was to reincite the joy to play as the game felt stale and grindy. With achievements you still have some goals to achieve.
But they definitely missed the opportunity to actually reward the players with cosmetics that are ONLY available by getting certain achievements. Instead they opted for watering down other achievements and promoting the newest expansion by giving points and experience.
what are they useful for ?
I am 69 years old and still reach Legend
Comparing your score to others!
The whole system is an alternative metric to the simple wins to show how dedicated you are to the game.
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Speaking of which, are we going to get some sort of way to see and compare our scores with other users on this site? I'm guessing that may be a bit dependent on HSreplay.
Twitch for those of you who care.
so ... nothing really worth to spend time to achieve ... tks
I am 69 years old and still reach Legend
That's about right. Do note that some of them (Darkmoon and Duels based ones) reward actual XP, but everything else is just bragging rights, I guess. This bugged me a quite a bit at first too.
"Be excellent to each other." -Bill and Ted
I always view achievements as one of the best developments in gaming history, because they simultaneously encourage players to explore a game to its fullest without forcing them to do anything they don't want to do. They are completely win-win: the developers get to know none of their hard work goes unnoticed, and (many) players get to enjoy aspects of the game they might otherwise miss.
Perhaps my opinion is biased by growing up first with an Xbox and then an Xbox 360, when achievements that gave you worthless points were added to every game, so I have always thought of achievements that way.
yeah and if achivements have rewards should generly be cosmetic stuff(like portaits or coin/cardskins/cardbacks in Hs)
I guess the main intention was to reincite the joy to play as the game felt stale and grindy. With achievements you still have some goals to achieve.
But they definitely missed the opportunity to actually reward the players with cosmetics that are ONLY available by getting certain achievements. Instead they opted for watering down other achievements and promoting the newest expansion by giving points and experience.