All The Rage - Card Design Competition Discussion Thread

Submitted 3 years, 11 months ago by


Competition Theme: All The Rage

It's time to get down to the nitty gritty and check out some stats!

  • You must create a minion with a difference of at least 4 between its Attack and Health

This week grumpymonk has tasked us with creating minions whose stats are a little unbalanced - they're all the rage!

As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


Competition Phases

Here are the phases of this card design competition

  • Submission Phase: Starts on Mon, Nov 30 17:00 EST (GMT -0500). Runs until Sat, Dec 5 17:00 EST (GMT -0500)
  • Voting Phase: Starts on Sat, Dec 5 17:00 EST (GMT -0500). Runs until Sun, Dec 6 16:00 EST (GMT -0500)
  • Finalist Phase: Starts on Sun, Dec 6 17:00 EST (GMT -0500). Runs until Sun, Dec 6 17:00 EST (GMT -0500)
  • Winner Selected: After finalist voting concludes and we validate votes.

Discussion Thread Rules

No thread rules were added to this season. Please populate and manually edit this thread with them.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 11 months ago


    Competition Theme: All The Rage

    It's time to get down to the nitty gritty and check out some stats!

    • You must create a minion with a difference of at least 4 between its Attack and Health

    This week grumpymonk has tasked us with creating minions whose stats are a little unbalanced - they're all the rage!

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Nov 30 17:00 EST (GMT -0500). Runs until Sat, Dec 5 17:00 EST (GMT -0500)
    • Voting Phase: Starts on Sat, Dec 5 17:00 EST (GMT -0500). Runs until Sun, Dec 6 16:00 EST (GMT -0500)
    • Finalist Phase: Starts on Sun, Dec 6 17:00 EST (GMT -0500). Runs until Sun, Dec 6 17:00 EST (GMT -0500)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

    Welcome to the site!

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  • Demonxz95's Avatar
    Senior Writer 2245 2690 Posts Joined 03/19/2019
    Posted 3 years, 11 months ago

    I feel like I've seen this idea before somewhere, but I don't remember where.

    In any case, I can't wait to see how many Ragers we see in this comp. XD

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    3
  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2898 Posts Joined 02/09/2019
    Posted 3 years, 11 months ago

    My two ideas. Imposing Bark is the Druid version of a card I made for my Alraune class, while Julia Celeste is a real member of the Silver Hand (although fluffed up a bit).

    • Imposing Bark goes into a swarm deck (I think), to protect your other minions while also being a threat in-of-itself.
    • Julia Celeste is a card for Dude-adins, easily able to grow to large size; like Ozruk but not as bad.
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  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 3 years, 11 months ago

    It feels like it would be a crime to have this name/theme without at least one Rager entry.  Carnival Rager is a bit boring and might be a tad on the strong side.  Having a bit of trouble finding more fitting art too.  

    I like stat swapping abilities and want to take a slightly different approach to it by making Haunted Spirit randomly targeted.  I am also aware that 'Attack' should be capitalized and will fix that later.

    Might not get to feedback this week like last week, but I'll certainly try! 

    1
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 10 months ago

    Sorry for being absent last week. I intend to be more engaged this time. Here is my first card:

    I will get some feedback out when a few more people have posted.

    Carrion, my wayward grub.

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  • DavnanKillder's Avatar
    Design Finalist 435 58 Posts Joined 07/26/2019
    Posted 3 years, 10 months ago

    Initial ideas.

    1
  • Hordaki's Avatar
    Dragon Scholar 655 264 Posts Joined 05/28/2019
    Posted 3 years, 10 months ago

    Here's my idea: a rager that's actually good.

    I'll try to leave feedback later, but I have finals and those will probably keep me pretty busy.

          -Hordaki (rhymes with Mordecai)

           Check out the Tactician custom class!

    1
  • Neoguli's Avatar
    Duskrider 880 599 Posts Joined 06/25/2019
    Posted 3 years, 10 months ago

    I reckon this competition is more broad, so I decided to reuse the concept I initially wanted to use for the previous one, but postponed it due to recommendations of saving such cool design for another time. FYI, a cryptic treasure is either Aegis of Death/Zephrys's Lamp, Crawling Claw/Canopic Jars or Stone Fox Statue/Staff of Scales. Can't exactly decide which to include, especially since I removed the tutoring effect, which gave me more design space for Tombs of Terror treasures to include.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

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  • MenacingBagel's Avatar
    Zombie Chow 815 723 Posts Joined 09/24/2019
    Posted 3 years, 10 months ago

    Maybe I won't be lazy this time! nah

    Self proclaimed good at battlegrounds

    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 3 years, 10 months ago

    Here's my first idea. The Corrupt mechanic is ideal for mimic chests, even if it's not related to faires like most Corrupt cards.

    Not sure if it's a bit too weak in its regular form. In fact, it was originally a 1 mana 0/2 which gained +3 Attack, but that can't participate in this comp, so I had to rehash it the best I could. If you can think of a better statline than this, that would be very welcome.


    Quick feedback:

    Demonxz95

    Show Spoiler
    Not a fan, honestly. The Attack swap option seems too good and I can't think of a satisfying way to fix it.

    linkblade91

    Show Spoiler
    Both are good, but not mindblowing. I think I like Imposing Bark a little bit better.

    BloodMefist

    Show Spoiler
    Carnival Rager is funny, but it's a bit too strong, like you point out.

    Haunted Spirit is more interesting and fits Priest really well. It's hard to tell if it's balanced, but I'd say it's fine.

    KANSAS

    Show Spoiler
    I guess the body is supposed to be an extra effect (like Frostbolt's Freezing), which allows you to take advantage of Attack buffs and stuff like that, right?

    It's a bit of a weird concept, but I find it interesting.

    DalvanKillder

    Show Spoiler
    Life-Binded Imp is too extreme, IMO.

    Persistent Spirit has a cool concept, but the highroll potential is too big right now. If you manage to "pass" its effect twice, you can get A LOT of stats. I'd go with 5 mana or 6 mana with Rush or Taunt (so that it is easier to activate, but it's more costly). Additionally, I'd try to find a better artwork.

    Hordaki

    Show Spoiler
    Cool card. All three keywords fit both Witchwood and the artwork very well.

    Neoguli

    Show Spoiler
    I originally didn't like your card because I thought it included ALL Treasures from Tombs of Terror, which would be impossible to balance by design. Given you're choosing from a pool of three, it's actually okay, even if that also makes it so that you can choose which one you want.

    Out of the Treasures you listed, I'd go with Zephrys's Lamp, Canopic Jars and Staff of Scales, since their effects are less problematic than their counterparts.

    MenacingBagel

    Show Spoiler
    It's not a bad effect, but I am under the impression that it would have a different statline if it wasn't because of the comp's theme. I'd change the Armor gain for Health (to the minion), so that the body is more justified.

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  • DavnanKillder's Avatar
    Design Finalist 435 58 Posts Joined 07/26/2019
    Posted 3 years, 10 months ago

    Now that I thinked better, I believe that the "Health Transfer" of Persistent Spirit doesn't work as I intended, because unless it's destroyed, his Health will be 0 or negative when he dies in trades.

    I'm considering to transfer only the Attack and Deathrattle now. 😅

    1
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 10 months ago

    Feedback:

    Show Spoiler

    Demonxz95, for the most part, I really like this card. Druid doesn't get a lot of removal or burn damage, and this gives them both in a very flavorful way. My main concern is that the power level of the card is very swingy. If you hit the right target, this can be a 6 mana 10/10 that deals 9 damage. I am not sure if it is an issue since we have had similar cards in the past such as Natalie Seline and Vol'jin that have similar abilities but were never a problem. Maybe lower the attack to 7 or 8 and it wouldn't look as scary.

    Linkblade91, Imposing Bark seems like a rather bland card. It's pretty well balanced, but not terribly interesting. Julia Celeste also seems kind of bland to play. I think it is better then Imposing Bark, but it is just a big taunt. I like Julia better, but I think the ability could be more interesting than just gaining stats.

    BloodMefist, I don't like Haunted Spirit a whole lot since I don't think it will trigger more than once in a lot of cases, and if it only triggers once then it is just a worse version of Humility with a taunt attached. Carnival Rager is pretty cool, and it may be the first playable rager. I don't have anything to criticize on that card since the cost and statline is kind of set in stone. 

    DavnanKillder, Lifebound Imp, while a cool idea, probably isn't a very good card. It is very dangerous to play, and it is also pretty hard to evaluate, so I don't think people will give it a lot of stars. Persistent Spirit is also a cool concept, but not very practical. At 6 health, it isn't hard to just kill everything else before the spirit. And the more the deathrattle triggers, the easier it will be to kill that minion last. Also, at it's base it is a 4 mana 2/6, which is a terrible tempo play. If you want to make Persistent Spirit better, I would give it more attack and less health. Or maybe have the deathrattle only transfer attack and not both attack and health.

    Hordaki, I like the idea of an "ultimate" rager card, but as it is I don't like this card. Having 5 attack and poisonous seems counter-intuitive. And having rush, poisonous, and 1 health basically means this isn't a minion anymore. This card will always play the exact same way, kill a minion and gain 5 health. It is basically a legendary version of Siphon Soul. I like having a big rager dude with a lot of keywords, but you should find different keywords.

    Neoguli, The concept and flavor is pretty cool. But I don't really like having it use a select few dungeon run treasures. I think it would be a lot simpler if it discovered a Fantastic Treasure instead, or maybe just any dungeon run treasure, or heck maybe it could discover one of the powerful artifacts from Rafaam. But I don't like having pick from a select few treasures.

    Carrion, my wayward grub.

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  • GroovyChicken's Avatar
    405 136 Posts Joined 06/18/2019
    Posted 3 years, 10 months ago

    I do not have idea so far, but at least I can give feedback!

    @Demonxz95

    Show Spoiler
    It looks quite good, maybe Attack is a bit too high.

    @linkblade91

    Show Spoiler
    While I prefer Imposing Bark, I'm not a fan of neither. While both have good balance, the effects do not appeal to me tbh.

    @BloodMefist

    Show Spoiler
    Not sure if Carnival Rager is OP, maybe it just shouldn't be neutral. You may also change Corrupt to +4 Health. Haunted Spirit seem to be well designed and balanced

    @KANSAS

    Show Spoiler
    I like the idea. Maybe a totem can be a bit smaller, like 0/3.

    @DavnanKillder

    Show Spoiler
    Life-Binded Imp looks too strong. Passing damage to Hero doesn't look much different than Immune, the only difference goes for effects which only damage minions, in other cases it is not realy difference than if opponent would just target your hero. Persistent Spirit is probably too strong too, but easier to balance. You could just decrease health or increase cost, and maybe add rush. For wording, you could change it to 'Give this minion's Attack, maximum Health and Deathrattle to a friendly minion'.

    @Hordaki

    Show Spoiler
    That's some pretty good Rager.

    @Neoguli

    Show Spoiler
    This is not bad, but I'm not a huge fan either. It just does not realy creative to me. On balance side, it is good, from treasures the best choices seem to be Staff of Scales and Canopic Jars, for they seem to be fair, not sure about third one.

    @MenacingBagel

    Show Spoiler
    I quite like it, but you should remember that Armor should be capitalized

    Ok

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  • Nirast's Avatar
    Senior Editor Snow-Covered 915 946 Posts Joined 04/01/2019
    Posted 3 years, 10 months ago

    Two ideas I wanted to implement for a while: a minion that looses attack instead of taking damage, and a 12/4 Dragon:

     

    Feedback:

    Show Spoiler

    DavnanKillder: The text should be "Give this minion's Attack…". Interesting concept, pretty strong, but easy to deal with if you isolate the minion with the Deathrattle,

    anchorm4n: I like the idea in concept, but it requires a lot of set-up, so I'm not sure it'd see play.

    Wailor: I think the art for the base version exists in the game, might want to change it. I really like this one, simple, but effective and not to broken.

    MenacingBagel: Warrior usually deals damage to ALL minions. Other than that, solid idea.

    Neoguli: This is a little too complicated, you'd have to explain what the treasures are, or include them in the submission.

    Hordaki: Not sure the design warants being a Legendary. The name isn't great, either, I'd go with Toxic Rager or something similar. Other than that, looks ok.

    KANSAS: I was gonna say a Dark Bomb that leaves a 0-Attack body behind is bad, but then I remembered Totem Shaman is a thing. Name's a little off, and I'm not sure the custom watermark is warranted, but I like it overall.

    BloodMefist: The design is neat on both of them.

    linkblade91: I like both, because I like tribal synergies. I'd like the bark more if it gain attack from Treants.

    Demonxz95: Already told you my thoughts on Discord, I like it, but the 10 Attack is a bit steep.

     

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  • anchorm4n's Avatar
    Oasis Oracle 1905 2498 Posts Joined 03/13/2019
    Posted 3 years, 10 months ago

    First idea for this week. This is supposed to replace Soulciologist Malicia, focusing on support for Zoolock and that Token Demon Hunter archetype Blizzard is pushing so hard but hasn't come together yet.

    I'll provide feedback later. Really nice ideas so far! 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • DavnanKillder's Avatar
    Design Finalist 435 58 Posts Joined 07/26/2019
    Posted 3 years, 10 months ago

    Thanks for the feedback guys.

    Think I will focus on the Persistent Spirit in this competition. Made some changes and in the end, the card sounds like a Rager, so I changed his name.

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  • Nirast's Avatar
    Senior Editor Snow-Covered 915 946 Posts Joined 04/01/2019
    Posted 3 years, 10 months ago

    I edited my earlier comment with feedback.

    0
  • Neoguli's Avatar
    Duskrider 880 599 Posts Joined 06/25/2019
    Posted 3 years, 10 months ago

    Explaining what the cryptic treasures are isn't that hard if you type which ones qualify in the description, but I guess people won't bother looking at it, they probably want the card to be eyepopping right away without need to delve deeper into information. But then what have we thought of Heistbaron Togwaggle when he was first released? Wasn't he also a little complicated?

    Also, I specifically avoided Analith shuffling a Fantastic Treasure, as it would basically overlap with Tog, becoming a clone of him that didn't require a Lackey on board. I do enjoy the version that shuffles Rafaam's treasures, though.

    Speaking of @KANSAS, who suggested Rafaam treasures, I have mixed feelings with your suggested card. Especially now that Ey'sor exists, dealing 3 damage outright AND leaving a sturdy Totem to buff can be dangerous. I'd say change stats and Cost accordingly, because as of now, it's too good of a card to follow up with Ey'sor or Totemic Reflection, and even in Even Shaman (no pun intended), this could make some crashing waves. Maybe a 3-Mana 0/4 to force it to compete with other follow-up Totem cards? Because it's a fine concept, but the execution is bad.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

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  • Demonxz95's Avatar
    Senior Writer 2245 2690 Posts Joined 03/19/2019
    Posted 3 years, 10 months ago
    Quote From Neoguli

    Explaining what the cryptic treasures are isn't that hard if you type which ones qualify in the description, but I guess people won't bother looking at it, they probably want the card to be eyepopping right away without need to delve deeper into information. But then what have we thought of Heistbaron Togwaggle when he was first released? Wasn't he also a little complicated?

    Heistbaron Togwaggle was easy to figure out because all the treasures were exactly the same as the ones you could get from the Master Chest created by Marin the Fox as it uses the same wording of "fantastic treasure".

    At that point, the question becomes what did we think of Marin when he was revealed?

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    1
  • MenacingBagel's Avatar
    Zombie Chow 815 723 Posts Joined 09/24/2019
    Posted 3 years, 10 months ago

    Show Spoiler

    Ok, thanks to the feedback I made 3 different versions.

    1) Took advice from that one guy to gain health

    2) I thought of the funny dreadlord shred lord so I tried to make it a demon

    3) fixed some wording and changed it.

    Self proclaimed good at battlegrounds

    1
  • anchorm4n's Avatar
    Oasis Oracle 1905 2498 Posts Joined 03/13/2019
    Posted 3 years, 10 months ago

    Feedback! 

    Show Spoiler

    DavnanKillder: I like your idea, but the card needs a little overhaul. First, I'm not happy with the name. It should be "Possessing Rager" imho. Then you've missed the genitive, it should be "minion's" instead of "minion". Finally, I think you should add "random" before "friendly minion".

    Nirast: The idea behind the Rager is cool, but there is too much new stuff going on in this single card for my taste. The Drake is very neat. Great flavor, balance looks fine, I have nothing to criticise about it. 

    Wailor: I'd say it's a solid card, but not very exciting. The art is okay, but not a perfect match and that might be one of the reasons my cards from last week haven't had much success.

    MenacingBagel: Reeeeeeally cool art! But shouldn't it be "Shreddin"? I would also make the wording two sentences since the damage is dealt by the minion, but your hero gains the Armor (capitalised!). Putting those two into one sentence looks a bit off to me. 

    Neoguli: I still like the card very much. The only thing I want to suggest is capitalising "Cryptic Treasure". 

    Hordaki: Nice one! The only debatable point in my eyes is the cost. Three powerful keywords obviously shouldn't be the usual 3 Mana, but since you've made it a legendary, 6 might be too much. I'd be fine with 5.

    KANSAS: This is difficult to evaluate. I think it is too strong as it is… 5 Health is very hard to clear on 2 or 3, even if the Battlecry goes face and you don't buff it. What about 3/0/4?

    BloodMefist: I like Carnival Rager very much. It's simple but strong and flavorful. Also I'm fine with the art. Nice one!

    linkblade: Paladin again? I had initially decided to submit a Paladin Weapon called "Linked Blades" with 5 Attack, 1 Durability and Deathrattle: Equip a 1/5 Linked Blade. That would have meant instant victory, but sadly I couldn't find fitting art for the card and the token and Weapons aren't allowed this week. ;-) Back to business: I prefer Imposing Bark. Quite a nice anti aggro tool and just like you said yourself, this can become quite dangerous, too. Nice one!

    Demon: I'm sorry, but I don't like it. Stats swapping feels like a Priest thing to me (please feel free to correct me, that's just a gut feeling) and 10 Attack is just too much imho. If you target a friendly minion, this becomes a 6 mana Pyroblast with a (weak) body. 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 10 months ago

    It seems that everybody unanimously agrees that my totem has too much health. I don't want to increase the cost since paying more than 2 mana for 3 damage feels pretty bad, and the totem itself isn't useful unless paired with synergy. I am also considering adding windfury to emphasize the wind-y nature of the totem, also because it is an underused keyword. But I am afraid it will appear very counter-intuitive with the 0 attack.

    Carrion, my wayward grub.

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  • GroovyChicken's Avatar
    405 136 Posts Joined 06/18/2019
    Posted 3 years, 10 months ago

    Here's my first experiment, but I'm not sure if I like it, if feedback would suggest so, I will try to make something different

    Also, more feedback:

    @Wailor

    Show Spoiler
    I realy like this idea. Nothing much to say, sorry.

    @Nirast

    Show Spoiler
    I'm not sure if I like Unbreakable Rager, mainly because you had to add extra feature because of it's interaction with Taunt. It looks quite strange, but otherwise your card would be op, so just removing it won't solve the problem, unless it is meant to die after reaching 0 Attack. Showstopper Drake looks better, maybe a bit lengthy.

    @anchorm4n

    Show Spoiler
    Looks quite good, but I don't find it realy amazing

    @DavnanKillder

    Show Spoiler
    I like this more, but I do not think it's winning design

    @MenacingBagel

    Show Spoiler
    Unless you find better resolution, I'd stick with previous art. You may want to wait for others opinion, but I find Armor gain more interesting than health gaining. I also think it should stay at 5 Mana.

    Ok

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  • fungusABao's Avatar
    Design Finalist 130 23 Posts Joined 10/30/2020
    Posted 3 years, 10 months ago

    Late Ideas here:

    I'll do feedbacks Later today :)

    1
  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2898 Posts Joined 02/09/2019
    Posted 3 years, 10 months ago

    How's this for an updated version of Imposing Bark? It's now Treant-related, but I gave it Rush to compensate for the more difficult condition. Also moved it to Descent of Dragons, given the Treant synergies there alongside Goru the Mightree.

    Edit: Also changed up Julia Celeste. Now she gets pissed off when enough SHRs have died. I guess I'm not sure what to do with her Battlecry beyond upgrading her stats or giving her keywords. Not enough room in the text-box for more...drastic measures lel.

    Edit2: I also also have this version of Julia, following a suggestion from Sinti. Adding Divine Shield makes the text small, but I felt she needed more than just the Battlecry. Her stats are wonky because they have to be, which I'm not a fan of.

    Feedback incoming.

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  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2898 Posts Joined 02/09/2019
    Posted 3 years, 10 months ago

    Here's some feedback :)

    Show Spoiler

    fungusABao - Dual-class cards did not exist during Un'Goro, so that'll lose you some points. That being said, A'tur is interesting. Move it to one class or another, and I think you have something to work with. It's a lot of power, though, so you might have to tone it down somewhere.

    ChickyChick - Mama Rager is a cute meme card, and they've won in the past sometimes. However, I really don't like them :/

    KANSAS - I don't like the Windfury, although I guess it could make sense given it's a Wind Totem. I do like the simplicity of the 2/0/3, but is it enough to win?

    MenacingBagel - I like "Shredlord" - that's a great name, and the ability is fine. I would definitely go with the Demon version.

    DavnanKillder - You're missing an apostrophe + S after the word "minion"; should be "Give this minion's Attack…". Other than that, it seems good to go.

    anchorm4n - I think the stat-line being a 6/2 is arbitrary, like you made it that way because you have to rather than it being a conscious part of the design process. Seems that way, at any rate. I like the idea of using the Soul Fragments as a finisher, so I don't dislike the card; just don't think it connects to the spirit of the theme, if there is one.

    Nirast - Already gave my thoughts on Discord :P

    Wailor - I like the idea of Corrupting the chest into a mimic; that's good flavor. The stat-line is about as good as it can be: you can't go any higher on the Health without it being weird, or too good in the Corrupted form.

    Neoguli - I have to agree with some of the other feedback, in-that having to narrow down what treasures count for the card is problematic. It's just one more thing players have to learn, and not to confuse it with the "fantastic treasure" cards. I don't think there's anything fundamentally wrong with the card, so you can always use the description box to outline what treasures are available.

    Hordaki - Very simple card, but pleasing to the eye and there's nothing inherently wrong with it.

    BloodMefist - Haunted Spirit seems really strong: you're neutering an enemy minion and gaining a significant Taunt minion in exchange. I know Humility only costs 1, but still. That being said, I like the flavor of it and it's more interesting than Carnival Rager. Maybe knock off a Health point?

    Demonxz95 - Already made my case in Discord: you should swap around the text so that the full description is before the semi-colon.

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  • Demonxz95's Avatar
    Senior Writer 2245 2690 Posts Joined 03/19/2019
    Posted 3 years, 10 months ago

    So Lilliandra has had mixed reception on both ends, so I'm just turning over to Ragers. XD

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    0
  • fungusABao's Avatar
    Design Finalist 130 23 Posts Joined 10/30/2020
    Posted 3 years, 10 months ago

    Here are the feedbacks

    Show Spoiler

    Demonxz95 -

    Show Spoiler
    For Liliandra, I just think that both choice are OP –espicaly the first choice and I believe you made the right choice by turning to another card. I really like the idea of Polarity Rager, which it polarizing itself everyturn, good job for that card, but maybe it is a bit too good since Am'gam Rager and Magma Rager are all 3 mana.

    linkblade91

    Show Spoiler
    Personally, I like the Imposing Bark better, but the art seems not that good for me Since the story of Descent of Dragons took place in Northend. Both new version for Julia is good, but just like you said, doesn't feel good enough. Probably make she Upgradeble? For instance, "After 4 Sliver Hand Recruits died in this game, Upgrade", and give the upgraded versions some more keywords or something else?

    BloodMefist

    Show Spoiler
    Love this carnival rager, but probably you should use a art that fits better. I am a bit concerned about the Haunted Spirit which seems OP, really hard to balance that card, but the flavor is really good.

    KANSAS

    Show Spoiler
    Don't have lot to say about this one, but it is a interesting design though.

    DavnanKillder

    Show Spoiler
    Not a fan of this Imp. Posessor Rager seems good, andit is still flavorable, interesting idea!

    Hordaki

    Show Spoiler
    Feels good towards it. Flavorable and balanced.

    Neoguli

    Show Spoiler
    I like it! I'd go with Zephrys's Lamp,[Hearthstone Card (Canopic Jar) Not Found], and Staff of Scales.

    MenacingBagel

    Show Spoiler
    really soild card, I prefer the Sherdding Smith better.

    Wailor

    Show Spoiler
    I'll say 2 mana 0/4 is fine since most chest in this game were 0/4, and I like this idea, the corrupt machanic fits it really well. :)

    Nirast

    Show Spoiler
    Both are very interesting, I prefer the rager better, but the watermark doesn't fits well.

    anchorm4n

    Show Spoiler
    Looks good, but not really fascinate.

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  • grumpymonk's Avatar
    360 137 Posts Joined 04/02/2020
    Posted 3 years, 10 months ago

    My ideas:

    Quick feedback:

    Show Spoiler

    Demonxz95 - I like it quite a bit. Not much to say about it.

    linkblade91 - Imposing Bark is ok, but I like the second version of Juila Celeste the best because it gives a different type of payoff.  The attack buff of the first version feels a little weird to me in paladin.

    fungusABao - I really like A'tur, the God of Tar, though I have no clue about its balance.  Just a bark is a little plain for my taste and not very good when uncorrupted.  Corrupted cards are supposed to be slightly under the curve in their base form, but this is stone cold unplayable.

    ChickyChick -  Good meme!  I personally prefer a non-classic watermark.

    KANSAS -  Either version is fine, but some might be thrown off by a totem doesn't have an end of turn effect.

    DavnanKillder - Might be a bit with op with rush. 

    anchorm4n - Seems similar to Soulciologist Malicia, except you need a board.  I get what your're trying to do, but this card seems forced.

    Nirast - I love both ideas, but Unbreakable Rager's wording might to be too clunky to score well. I would go with Showstopper Drake.

    Wailor - I like it

    MenacingBagel - I really like Shredding Smith!

    Neoguli - I think Crawling Claw, Canopic Jars, and Stone Fox Statue are the best, because they fit best with rogue's class identity, stealing cards from other classes, making swarm decks stronger, and enabling combos.

    Hordaki - Only three keywords? That's rookie numbers!  In all seriousness, seems good to me, but poisonous might be redundant on a 5-attack minion.

    BloodMefist - Both are good to me :)

     

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  • Alfi's Avatar
    Devoted Academic 1790 1375 Posts Joined 05/29/2019
    Posted 3 years, 10 months ago
    Quote From Demonxz95

    I feel like I've seen this idea before somewhere, but I don't remember where.

    In any case, I can't wait to see how many Ragers we see in this comp. XD

    Oh, 6 mana Pyroblast, that is brutal.

    -=alfi=-

    1
  • GroovyChicken's Avatar
    405 136 Posts Joined 06/18/2019
    Posted 3 years, 10 months ago

    @KANSAS I just realizd you can't make a 0/3 minion.

    Ok

    1
  • Alfi's Avatar
    Devoted Academic 1790 1375 Posts Joined 05/29/2019
    Posted 3 years, 10 months ago

    How about a Rager demigod?

     

    -=alfi=-

    0
  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 3 years, 10 months ago

    More feedback:

    Nirast

    Show Spoiler
    I'm not a fan of Unbreakable Rager. If you could find an elegant way that it dies after reaching 0, it'd be okay, but the current solution of giving him "Can't Taunt" just doesn't feel natural to me.

    Showstopper Drake is quite cool and I think it's well balanced. I'd try to find another artwork, since the current one is not very recognisable at first glance.

    About your feedback, I don't think this artwork is currently in the game… No one else pointed it out and googling "hearthstone chest" didn't show this result. I might be wrong, though.

    anchorm4n

    Show Spoiler
    The card is fine, but it's a bit too bland to my taste.

    DavnanKillder

    Show Spoiler
    Such an aggressive statline and effect seems a bit out of place in Priest. I'd give it to Hunter or Rogue, since they also have Deathrattle synergy but are more aggressive. If you decide it to give it to Hunter, I'd change the flavor, since ghosts don't really fit the class.

    MenacingBagel

    Show Spoiler
    The initial artwork was very cool, so I'd stick with it (even if you're losing a pretty neat pun).

    About the effect, most people seem to prefer the Armor one, so I recommend going with it (even if I'm the one who suggested changing it to Health in the first place)

    KANSAS

    Show Spoiler
    The 0/3 statline can't participate, which is a shame because it's very elegant. I'd go with a plain 0/4 for 2 mana.

    ChickyChick

    Show Spoiler
    Too meme-y for my taste XD

    fungusABao

    Show Spoiler
    A'tur is good, but I wouldn't go with dual class for Un'goro.

    I think Warrior is more fitting (their identity in Un'goro revolved around Taunts), but Warlock might be fitting because of the tar flavor.

    linkblade91

    Show Spoiler
    I think the middle Julia Celeste is my favorite, but the fact that she is 11 Attack when her effect activates just triggers my round number OCD xD

    Demonxz95

    Show Spoiler
    Very interesting twist on the Rager thingy. I like it.

    grumpymonk

    Show Spoiler
    I think I prefer Statue of the Elements, even if it's crazy AF. I'd give it slightly less Health, though. How about 5?

    Alfi

    Show Spoiler
    Although the card is very similar to Hordaki's, I think I like your card more, conceptually. It has several things to improve, however:
    • The "Shield" in "Divine Shield" should be written with capital S. That way, the keyword will be automatically bolded.
    • The artwork is very blurry. I'd try to find one with better resolution.
    • I feel like it should cost 6 or even 7 mana, since it does A LOT of stuff.
    • I'd change the Deathrattle to "Summon a 5/1 Magma Rager". Interacting with unofficial tribes has always felt weird to me, especially since it has only happened on non-collectible cards.
    • Since the flavor is full Rager, I'd change the name to Goro, God of Rage.

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  • anchorm4n's Avatar
    Oasis Oracle 1905 2498 Posts Joined 03/13/2019
    Posted 3 years, 10 months ago

    Since nobody seemed to like my card very much (including me), I'll save up the art for another time. I've heard you guys like Freeze Shaman, though. So what about this:

    I've wanted to design a card with this Battlecry for quite some time and this seemed like a good opportunity. The idea is obviously to freeze the enemy board and hit them in the face or make a favorable trade next turn. 2 Health protects them from Jaina's Hero Power and 6 Attack at 3+1 mana makes it a Fireball with a body (if it survives). The Elemental tag seemed fine because of Violet Spellwing. I'm still not completely sure about the cost and the overload, so feedback would be very welcome.

    Moar feedback from me (edited for Demon):

    Show Spoiler

    KANSAS: I actually like the idea of giving it windfury. It's very flavorful and I don't mind that it doesn't work without a combo card. Good idea! 

    ChickyChick: Nice meme card! It's pretty cool but you should use another watermark. 

    fungusABao: It's hard to decide between the two of them, but I prefer Just a Bark. That said, 4 mana 8/8 might be too much and both cards should have the same name. If you should go with A'tur: There's a typo in "opponent's" and the last word shouldn't stand alone in its line.

    linkblade: Rush doesn't feel right on Imposing Bark but I still like it more than Julia Celeste. (This has nothing to do with her being a Paladin card and I'll cut the jokes, I'm sorry if I've upset you.) 

    Demon: Really cool idea, I like it! … but I like Remil even more. The art is super badass and while I usually have a strong aversion against nonexistent class combinations, this one fits like a glove. The nerf of the Attack was important and well done so all in all this will pretty surely receive 5 stars from me.

    grumpymonk: I prefer the Priest card, which is a pretty neat idea. You should change the name, though. "Lightforged" has been Paladin exclusive so far.

    Alfi: The idea is good enough, but there are a few quite similar cards in this thread already. If you should stick to it, Divine Shield has to be bold and you should change the watermark. 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • Demonxz95's Avatar
    Senior Writer 2245 2690 Posts Joined 03/19/2019
    Posted 3 years, 10 months ago

    Changed Lilliandra a bit. People were telling me that it had too much Attack, so I changed that part of it. Someone also told me that it felt Priest-y, and since making it a Druid-Priest card was an idea I had, I went along with it.

    Feedback (sorry it took a while to go do this)

    Show Spoiler

    Linkblade91 - Imposing Bark is kinda neat. Julia Celeste might be weak if only because it's likely to die to hard removal next turn and it doesn't really impact the board that much. The second version definitely does more.

    BloodMefist - Carnival Rager is funny, although it might be too strong. 3 mana 6/6 is not anything to scoff at. Haunted Spirit fits into the "really weird" category to me, and cards like these are often very polarized as far as the scores go for most people.

    KANSAS - Yeah, this was definitely OP at 0/5, and you made the right call by nerfing it.

    DavnanKillder - I'm not a fan of Life-Binded Imp if only because its effect feels more like a Legendary than an Epic. Persistent Spirit had some problems as far as dying to damage and granting its stats. It would give a minion 0 Health since, well you know, it died. If it takes overkill though, then it would actually give negative Health to a minion, effectively damaging it. In this case, I am glad you changed it.

    Hordaki - Well you've already submitted, so there's not much I can do. The only thing I would point out is that 5/1 is not a very productive statline for a Poisonous minion, and it feels a lot like Vilebrood Skitterer in the same set.

    Neoguli - I already voiced before what I said about this card in the previous comp it was in and now, and I'm sticking to it. It's not a bad card, but it's not a card that will get high marks.

    MenacingBagel - This card is… fine. And in my opinion, it's that. Just fine. It's not particularly exciting to me anyway, but the card is by no means bad or badly designed.

    Wailor - This is actually kind of a cute idea.

    Nirast - I think I just mostly have to say what others said on Discord.

    Anchorm4n - I think I just prefer Soulciologist Malicia. This feels difficult to balance and very swingy as far as potential value. Destroying all your Soul Fragments is also not great because you lose the resource you've been working to make this whole game. Frostwing I definitely prefer. You didn't capitalize Freeze, but it otherwise looks really neat.

    ChickyChick - Well you might get meme points because it's a Rager.

    FungusABao - The big problem with A'tur I have is that it's an Un'Goro card that is also a dual-class card, a mechanic that did not exist yet. Just a Bark is okay, but the name is not particularly creative and almost feels intentionally boring to me.

    Grumpymonk - Priest spells fluctuate in Cost quite a bit, and the randomness factor of Lightforged Priest might be frustrating. Lightforged is also the naming convention used by Pure Paladin cards. Statue of Elements seems better to me.

    Alfi - You've already submutted, so I can't do anything. There are problems I have as far as Divine Shield not being written correctly, as well as the fact that you've put Rush and Lifesteal on a card with the Classic watermark, which does not fly with me. It also seems very OP to me.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
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  • fungusABao's Avatar
    Design Finalist 130 23 Posts Joined 10/30/2020
    Posted 3 years, 10 months ago

    At last, I decied to go with A'tur:

    Lots of voice complains about the duel class identity, so I changed it to a Worrier Class card, and modified to make the words fits better.

    and here are some short feedbacks:

    Show Spoiler

    grumpymonk

    Show Spoiler
    To me, Light forged Prist seems a little bit wierd, most part of it just made me feel like it should be a Paladin card – machanic, the name "lightforged". Statue of Element is better, but it is really dangerous because of Inner Fire, maybe make it a class card? What about a shaman one?

    Alfi

    Show Spoiler
    I Just think it is too OP and It should be "Divine Shield".

    anchorm4n

    Show Spoiler
    Interesting Idea, I think Overload: (2) can make it more balanced.

    Demonxz95

    Show Spoiler
    Still very soild, I think 7 Attack is a safer choice but the current version is probably fine, It is a very interesting card though :)

    0
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 10 months ago

    Doing a Rager because that’s what this comp is really about (probably too cheap). Yes, the effect counts Mytim'orfn itself. Yes, it’s pronounced how you think it is.

    EDIT: Actually, never mind, it doesn’t count itself. I’ll write “all other Elementals” in the final version 

    Feedback later 

    Make The Cow King an alternate Warrior skin plz 

    1
  • GroovyChicken's Avatar
    405 136 Posts Joined 06/18/2019
    Posted 3 years, 10 months ago

    I got a no-meme idea, not sure about balancing, nor watermark:

    Countered spells will NOT trigger other 'when spell is cast' or 'for each spell cast' effects, similar to Counterspell. I would prefer to use this rather than Mama Rager, because I do not want people to vote for me only for memes.

    I also made versions of Mama Rager with different arts:

    Show Spoiler

    I'm not decided if I should use Ungoro or Blackrock watermark. If none of these arts are good, I can search for better ones, internet seem to have plenties of fire elementals.

    Feedback:

    @KANSAS

    Show Spoiler
    I prefer plain deal 3 damage, with Windfury it lose much in its simplicity. Maybe 2 Mana 0/4 could work.

    @fungusABao

    Show Spoiler
    Personaly I prefer just a bark, it's simply but has some twist. A'tur is good too, but it looks way stronger than it actualy is, so people may think its op, not recognizing that he do not realy give you full board of taunts, because A'tur has taunt himself, so he just can be killed first, and the whole area effect would be worthless.

    @linkblade91

    Show Spoiler
    Out of all your cards designed for this comp, the one you submitted seems to be best. Good luck!

    @Demonxz95

    Show Spoiler
    Due to these worgen minions in Witchwood, at first I thought it changes in hand. I'm saying it because some of voters could be mistaken too, not sure if it's good for you or not. Anyway, I like  it more, but both ideas seem to be pretty good.

    @GrumpyMonk

    Show Spoiler
    I think I like Statue of Elements more, but you should be careful, because there are other cards which only text is a bunch of keywords, and there may be more of them.

    @Alfi

    Show Spoiler
    Well, you already submitted, but there are few things you could do to improve this card, if you ever will want to re-use this design for some reason.  It looks a bit op, maybe increasing cost to 6 or 7 would be good, right now it seems better than [Hearthstone Card (Ziliax) Not Found]. Also, this should be Elemental, and Shield in Divine Shield should be capitalized. Art may be a bit better quality too. Anyway, you already submitted, so all I can do is to wish you good luck.

    @anchorm4n

    Show Spoiler
    This is quite neat, but I'm worried I'm not a fan, sorry about that. However, I like Freeze Shaman supporting cards for some reason which is unknown even to me, so I cannot dislike it.

    @DestroyerR

    Show Spoiler
    This is pretty good, I realy like this. Maybe it should cost 4, but I am not sure tbh.

    Ok

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 10 months ago

    Here is a new version of my card which I think I like better.

    Carrion, my wayward grub.

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  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 3 years, 10 months ago

    Balancing Haunted Spirit might take more time than I want to put in, so I'll iterate on the Rager. Original Carnival rager was a tad on the strong side for a Neutral, but as a class card it seems alright.  Shaman definitely doesn't have to be the class, but it fits for now.  Flamewreathed Rager doubles down on the meme spirit by granting a 4 mana 7/7.  Also a tad iffy on it being Neutral, but I would have to move it Shaman for further meme spirit if I do move it to a class.

    0
  • shaveyou's Avatar
    415 198 Posts Joined 06/08/2019
    Posted 3 years, 10 months ago

    I'm really late to the party this week, but I wanted to see if you thought this looked a little crowded text-wise. Keeping it in line with Tent Trasher suggests the wording should be this way, but it looks clunky.

    Feedback Incoming!

    1
  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2898 Posts Joined 02/09/2019
    Posted 3 years, 10 months ago

    More feedback; sorry it's late.

    Show Spoiler

    shaveyou - The card looks good. I don't think the text is too clunky; it is what it has to be considering Tent Trasher, as you noted. You only need one tribal minion to reach Hungry Ettin-level, but this is a class card so that seems fine. Maybe drop the Health to 8? Don't know if that's necessary.

    BloodMefist - Trying to make it a 4/7/7 seems a little on-the-nose, but hey, maximum memery! I think I prefer Carnival Rager because of the stat-line symmetry, and it seems fine as a Shaman card. That said, I think all Ragers are cop-outs, if I'm being frank.

    KANSAS - A "non-living" totem having Attack still seems weird to me, but I don't hate it. It's the best version of the card so far, I reckon.

    ChickyChick - When in doubt, use a custom watermark; that's the easiest thing to do. That being said, this seems weird. What's the intended end-goal? Cast Frostbolt or Fireball on Meggar until your hand is full of them, then barrage the enemy hero? That's pretty slow and janky *shrugs*

    DestroyerR - Cute name. You definitely should change it to "all other" Elementals for balance reasons, but I think the cost is fine: it's a Deathrattle effect, so you have less control over when it happens, and it only counts those Eles that were played last turn. All-in-all, it should be fine.

    fungusABao - That looks better :)

    Demonxz95 - Made my thoughts heard on Discord.

    anchorm4n - This seems rather strong, even considering the Overload. A 3/6/2 that protected itself from being cleared, before Rush existed, would've been kind of scary, I think. Maybe it should cost 4? Not sure. Don't forget to capitalize Freeze, so that it becomes bold :P

    Alfi - The S in Divine Shield needs to be capitalized, so that it becomes bold. Beyond that…it's the ultimate Rager, alongside a bunch of other "ultimate Ragers" that exist for this comp lel. As I said to BloodMefist, I think Ragers are cop-out designs :/

    grumpymonk - Statue of Elements is amusing, requiring buffs before it can become a monster. If you want to go for memes or what-have-you, that's definitely the right call. That being said, Lightforged Priest seems more reasonable and I like cards that make up for their wonky stats (as my ideas do). It's duller than the Statue, though, so…I guess you should wing it with the Statue if you want to win.

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 10 months ago
    Quote From linkblade91

    More feedback; sorry it's late.

    Show Spoiler

     

    KANSAS - A "non-living" totem having Attack still seems weird to me, but I don't hate it. It's the best version of the card so far, I reckon.

     

    Do you think I should change the art and/or the name? Here are some alternatives:

    Show Spoiler

    Some alternate names: Totem Rager, Dragon Totem, Lightning Totem, Living Totem (I might keep the original art for this one), or Totem of the Elements (I might give it another keyword like Windfury or Charge if I did this one, like a mini version of Al'akir)

    Carrion, my wayward grub.

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 10 months ago
    Quote From shaveyou

    I'm really late to the party this week, but I wanted to see if you thought this looked a little crowded text-wise. Keeping it in line with Tent Trasher suggests the wording should be this way, but it looks clunky.

    Feedback Incoming!

    I like the ability, but I think overall all the card is too "big". Unless you are playing this on turn 9/10 you are going to have to set this up over a few turns, which makes fairly difficult to use. And even if you get it really big, spending all of your early turns to get a single big guy on turn 6 isn't amazing. I would make it 3-4 mana, 4-7 health, and gain 2 attack. Maybe it could be a 2 mana 0/4 with +1 attack for each minion type

    Carrion, my wayward grub.

    1
  • shaveyou's Avatar
    415 198 Posts Joined 06/08/2019
    Posted 3 years, 10 months ago

    You actually need to hit post when you edit...

    5 Hours to go!

    Bloodmefist 

    Show Spoiler
    I prefer Carnival Rager, the symmetry on the stats looks cleaner, and the Flamewreathed Rager is absolutely unplayable, as opposed to just bad pre-corruption

    Kansas

    Show Spoiler
    The totem having attack as default seems strange, but windfury on a 0 attack seems equally strange. It's fine, just a little odd perhaps.

    Chickychick

    Show Spoiler
    I actually prefer Mama Rager, Spellweaver Meggar feels too clunky, for any deck that would really want it.

    DestroyerR

    Show Spoiler
    As long as it doesn't count itself, I don't see it being too problematic. Can produce reasonable threats, but nothing too scary.

     

     

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 10 months ago
    Quote From shaveyou

    You actually need to hit post when you edit...

    5 Hours to go!

     

    Kansas

    Show Spoiler
    The totem having attack as default seems strange, but windfury on a 0 attack seems equally strange. It's fine, just a little odd perhaps.

     

     

    Thanks for the feedback! Which art/name do you think is the best

    Carrion, my wayward grub.

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  • GroovyChicken's Avatar
    405 136 Posts Joined 06/18/2019
    Posted 3 years, 10 months ago

    @KANSAS You might go with the current art or the middle of alternative ones. In the second case I would go with Lightning Totem. I do not know how the alternative arts would present on cards though.

    Ok

    0
  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2898 Posts Joined 02/09/2019
    Posted 3 years, 10 months ago
    Quote From KANSAS
    Quote From linkblade91

    More feedback; sorry it's late.

    Show Spoiler

     

    KANSAS - A "non-living" totem having Attack still seems weird to me, but I don't hate it. It's the best version of the card so far, I reckon.

     

    Do you think I should change the art and/or the name? Here are some alternatives:

    Show Spoiler

    Some alternate names: Totem Rager, Dragon Totem, Lightning Totem, Living Totem (I might keep the original art for this one), or Totem of the Elements (I might give it another keyword like Windfury or Charge if I did this one, like a mini version of Al'akir)

    I like the middle art, and "Lightning Totem" as a name. Loses some of the connection to Windfury, though.

    0
  • shaveyou's Avatar
    415 198 Posts Joined 06/08/2019
    Posted 3 years, 10 months ago

    Quote From KANSAS
    Thanks for the feedback! Which art/name do you think is the best

    Didn't see this til too late, but I think you've got it pretty spot on.

    0
  • GroovyChicken's Avatar
    405 136 Posts Joined 06/18/2019
    Posted 3 years, 10 months ago

    Tbh, now when it is time to vote, I must admit Im not realy impressed about cards this week. Maybe it's because of theme? Or maybe it's because im in the middle of the night, and Im just tired.

    Edit: I mean, they are either too clunky, or too simple, there are only a few exceptions. Of course its only my opinion.

    Ok

    0
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 10 months ago

    @ChickyChick Probably the theme... it’s too general 

    Make The Cow King an alternate Warrior skin plz 

    0
  • anchorm4n's Avatar
    Oasis Oracle 1905 2498 Posts Joined 03/13/2019
    Posted 3 years, 10 months ago

    Lol it's the other way round for me, I gave more 4 and 5 star ratings than I usually do :D

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 10 months ago
    Quote From linkblade91
    Quote From KANSAS
    Quote From linkblade91

    More feedback; sorry it's late.

    Show Spoiler

     

    KANSAS - A "non-living" totem having Attack still seems weird to me, but I don't hate it. It's the best version of the card so far, I reckon.

     

    Do you think I should change the art and/or the name? Here are some alternatives:

    Show Spoiler

    Some alternate names: Totem Rager, Dragon Totem, Lightning Totem, Living Totem (I might keep the original art for this one), or Totem of the Elements (I might give it another keyword like Windfury or Charge if I did this one, like a mini version of Al'akir)

    I like the middle art, and "Lightning Totem" as a name. Loses some of the connection to Windfury, though.

    Unfortunately, that art didn't fit very well, it was too small and you couldn't see the whole totem. So I went with my next best guess.

    Carrion, my wayward grub.

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  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2898 Posts Joined 02/09/2019
    Posted 3 years, 10 months ago

    Good luck to our finalists :)

    1
  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2787 Posts Joined 10/20/2018
    Posted 3 years, 10 months ago

    Good luck guys.

    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    1
  • anchorm4n's Avatar
    Oasis Oracle 1905 2498 Posts Joined 03/13/2019
    Posted 3 years, 10 months ago

    Good luck everyone! 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    0
  • DestroyerR's Avatar
    Design Champion 625 529 Posts Joined 05/28/2019
    Posted 3 years, 10 months ago

    Yay, finalist at last! Good luck everyone

    BTW, since I don’t think anyone answered when I last asked, are people still doing the “rate 5 for one”/“rate 1 for rest” thing?

    Make The Cow King an alternate Warrior skin plz 

    0
  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2787 Posts Joined 10/20/2018
    Posted 3 years, 10 months ago
    Quote From DestroyerR

    Yay, finalist at last! Good luck everyone

    BTW, since I don’t think anyone answered when I last asked, are people still doing the “rate 5 for one”/“rate 1 for rest” thing?

    You better not, because that would be considered vote manipulation. It is completely fine to rate some submissions a 1, i do it as well, but rating 90% as 1 and a few a 5 is not ok.

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    1
  • linkblade91's Avatar
    Senior Writer Serra Angel 1710 2898 Posts Joined 02/09/2019
    Posted 3 years, 10 months ago

    Congratulations to Sothis!

    0
  • anchorm4n's Avatar
    Oasis Oracle 1905 2498 Posts Joined 03/13/2019
    Posted 3 years, 10 months ago

    Congrats, Sothis! 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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