New Neutral Minion - Moonfang
Submitted 3 years, 11 months ago by
Arthas
A new Legendary Neutral Minion, Moonfang, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Legendary Neutral Minion, Moonfang, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Super strong in standard and wild. Will definitely see play. Afraid of this card's synergy with Guardian Animals. PTSD intensifies.
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This card is insane, and can board lock a lot of decks. Druid mainly comes to mind, as they can pull it with guardian animals, slap 3 health on it for free, then proceed to heal it the following turns. If Guardian druid returns, this card will enable that.
Annoying card, specially with GA.
Hipothecally, if you have a spell that "deal 0 damage to a minion" and select that minion as a target... Will deal 1 damage instead?
By The Holy Light!
the possibility to draw him with Guardian Animals is very interesting !
I am 69 years old and still reach Legend
Why is this better than a card draw minion with guardian animals?
Dunno, why does druid need a strong minion in the mid game on the board.
Super strong card, and i think a must-include in most N'Zoth, God of the Deep decks, because a lot of those decks are missing a good beast. Moonfang is really sticky and it's amazing that this effect is also useable on your own turn. Because it costs 5 mana, this can actually be tutorred by Guardian Animals as well. Oh and it's amazing alongside Scavenger's Ingenuity. Moonfang also feels kinda like a custom hearthstone card, which is fun.
Standard: I think this will see play in N'Zoth, God of the Deep decks. Lots of people and i like playing those decks, so definatly will be fun to use. Face Hunter might also use Moonfang because of it being a hard to remove beast.
Wild: ODD-costed so i won't be surprised if it actually manages to slip into some ODD-decks, and lot's of other decks. However i think Moonfang will be "complete trash" because it's weak to Hemet Nesingwary, like seriously how could a card "EVER" be good when he's around (lol).
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Oh boy oh boy, this seems really wild in priest seems you can heal it and buff it easily.
Cast Guardian Animals, play Ironbark on this, watch the opponent cry... unless it's mage or shaman.
What's the most powerful card in Hearthstone?
A credit card.
On paper, this is nuts. Buffing this even once virtually guarantees value trades over the entire board. But there's that catch, it only takes 1 damage at a time, but it still gets KOed by destroy, transform, and even equality effects deals with it.
So we play this on 5, and it gets immediately destroyed by a removal card, which more often than not will come out anyway against a 5 drop that needed to be dealt with. It also doesn't have taunt so against aggro, where it should theoretically excel against cause they dont play removal cards, its impossible to play it and not die the turn after.
Its not a bad card, but its definitely not stratospheric as you think it can get. To me, its sole function is to bait out specific removals, because not everything will work against this. Another niche is solely against druid, because theres like nothing druid can do but chip it bit by bit to get rid of it.
Yikes - who's a good boy!
Struggle with Heroic Galakrond's Awakening? I got your back :
You could make this work in a Guardian Animals Druid. Slot in Ironbarkand you have a dependable taunt. Is that better than the existing alternatives, though, considering you're not guaranteed an Ironbark in hand? It'll depend on the meta.
He'll be in my buff beast Hunter for sure, though! Not to mention Priest's buffing power and Rogue's copying power. It's a similar excitement as when I saw Al'ar, but hopefully this will be more lasting.
Better call Thrall!
Arcane Missiles called earlier, said it wanted to speak to you about something, didn't say what. Want to call it back?
"Be excellent to each other." -Bill and Ted
standard sure. Wild, what would even play this? i dont see any dekc in widl that would want to play this and if wanetd you got much betetr 5drops l
It wont be in any dod decks, odd dh? way toa ggro for this for a 5drop that dpes NOTHING when tis played and they dotn even run leeroy.
Odd rogue? betetr 5drops can run and no need for a5drop that does NOTHING when its played and doesnt help you close out the game at all.
Odd pally? it s inetract with recruits never will be used.
Its inrtesting card, but in WILD its trash you dont play a 5drop that has no tuant or imeadte mpact at all
It is just... meh.
nobody in their right mind would put this in their deck. It'll only see play during random card generation or random legendary summons. Will probably see more play in duels than constructed.
Also, bit of a weird card thematically for DMF, what's a wolf doing at these races?
TREMBLE before.... the most legendary dragon that ever existed!
I just don't know what to think here. It is a strong card on its own, but can you force your opponent to play into it in the manner in which it is intended? Guardian Animals might be its best option but even then it can be inconsistent.
Unfortunately, common sense isn't as common as it should be.