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Comments
they have to print bad choose one cards because of the quest...
Excuse me sir, how is this card bad?
It's a 6 mana 6/6 with taunt or a 6 mana restore more than a third of your life total, with the effects combined if you complete Untapped Potential.
I dare to say that this is one of the cards that will make Choose One Druid playable
Well, I wouldn't straight up call this bad but I do think they held back on both halves of the card, particularly the healing, just because the quest exists. It wouldn't be out of the question for the Treant to be a 6/7 if the quest didn't exist. Considering the stats we see on cards like Druid of the Claw and Ancient of War a 6 mana 6/7 taunt for druid wouldn't be all that surprising. I almost hope the quest ends up being rather niche, a thing for the enthusiasts to build around, or we may see Choose One cards taking a turn for the worse in the future for sure, so in that respect, they did kinda shoot themselves in the foot with the quest design.
A 6/5 taunt is 6 mana. It’s already slightly over statted and it’s a choose one card. Normally that means it’s under statted. Yes, a 6/7 would be unreasonable
in old gods there is a 5/7 taunt, you cant compare neutral and class card.
he is corporate saying he is exited by this card, it's obiouvsly a bad card, he will never play that in a serious deck even in a quest deck (unless it's very easy to complete the quest).
Uh we already know the quest and it is very easy to complete, if you can survive completing the quest is another question and I think this card is just like he said a really good way to make up for the lower power turns to complete the quest.
I can already imagine Zalae's review: "I want to talk about the art".
Seems to me you didn't even read my comment, seeing as I specifically mentioned Druid of the Claw and Ancient of War by name as examples of what the standard for Druid minions is. To spell it out again in a different way: by the same logic you are applying, a 4/6 Taunt should cost 6 mana because a 3/6 Taunt (Fen Creeper) costs 5. Yet Druid gets Druid of the Claw, a 4/6 Taunt with the added flexibility of having a 4/4 Charge option, all that for 5 mana, i.e. same cost of Fen Creeper. Both sides of that card are either right on cost or undercosted and get the choose one keyword to boot with no additional downside to it.
A Boulderfist Ogre is already a meh card outside of Arena, and the addition of taunt just barely makes it worth being a class-exclusive card, hence a 6/7 Taunt is more than reasonable. A 12 heal for 6 mana is a joke. Druid used to be able to gain 12 armor for 2 mana less in Branching Paths, and that was the weak side of the card. So no, I stand by my comment, both sides of the card are underpowered, and the thing making this potentially playable is the quest and only the quest. Without the quest, both halves are poor. With the quest, it's a juiced up Moonglade Portal, which was borderline playable. The card's power level is intentionally hamstrung because they made the quest. And unless the quest underperforms heavily, this will keep happening for the next year. In fact, I'm changing my mind. Koalabeere was right in the original comment. This card is bad, because you NEED to play the quest and have it completed in order for this to not suck on both ends.
You can't consider a card that literally never saw play through the entirety of hearthstone history to be a reasonable base line. The choices are both pretty bad on their own and the added flexibility hardly makes up for it - the only reason to play this card is to combo it with the quest and even then, this is something you put into your deck because it happens to synergize with the rest and not because it's worth building around.
But the Lord of the Arena IS its baseline.. and it's a factor in concluding its power level.
The methodology was never perfect before but we continue to use it before new metas are explored.
This card is probably good/fair in a vacuum but I actually think it will be strong in its suggested archetype.
It'll probably be the only way the suggested archetype can actually survive.