New Warrior Spell - To the Front!
Submitted 3 years, 1 month ago by
Arthas
A new Rare Warrior Spell, To the Front!, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Rare Warrior Spell, To the Front!, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Now I'm glad they were wise enough not to enable any 0-mana shenanigans but I still feel like this might break the game eventually. Until then it seems a bit.....weak? Basically you need to play at least 2-minions with 3-mana or above for it to actually be a relevant discount. My guess is that it's supposed to support handbuff and offset the downside of spending your early turns building your hand by being able to get out all your buffed lads.
I tried having fun once.
It was awful.
AMAZING warrior card. To the Front! seems good in aggro/midrange warrior decks but even better.. IN BIG WARRIOR! Vanndar Stormpike to reduce costs of BIG minions, then cheat them out even harder with To the Front!! Enjoy your 4 mana Rattlegore, and any minion that originally costed 6 mana will be playable for only 1 mana. This card has a lot of potential, and i'm looking forward to playing around with it!
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Mana cheat is always something to watch out for. First thing I'm looking at is some wacky OTK with Captain Galvangar and Faceless Manipulator, but I'm sure it can be very good in a tempo deck as well.
This is ok but not worth running as a use of a deck slot unless you’re playing a otk.
This will end up being broken. Shenanigans with Faceless Manipulator, Mr. Smite, or something will happen because of this.
And I'll second both of you - mana cheat are always something to watch out for, and this is no exception.
My original though was that it would discount pirates or something, but reading through the thread, some are even more creative. Something broken will result from this
Struggle with Heroic Galakrond's Awakening? I got your back :
I don't mind mana cheat and enabling wonky expensive turns at the cost of "do nothing" cards such as this. What I worry about is the resurgence/reappearance of Charge.
It seems that Charge is slowly making its way back into the game, which IMO is not a healthy aspect of the game I wish to re-engage. I still have PTSD from Leeroy days.
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It looks like it will have to be pretty specific. I haven't heard of any OTK but there may be one.
Playing a bunch of 3 drops for cheap late in the game is awful
Ad infinitum avoid at all cost in Arena...
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
Pretty sure at some point some genius will do something with this card that'll complete break standard but for the time being I'm not seeing it. Best I can think off is something to do with Playmaker, Glory Chaser, or Faceless Manipulator.
Step 1. Put Captain Galvangar, Faceless Manipulator and Vanndar Stormpike in your deck.
Step 2. Get 15 armor.
Step 3. Play Vanndar.
Step 4. Turn 5: this card into 1 mana Captain Galvangar + 2 Faceless Manipulator.
Step 5. Win?
I am already scared of which broken future combo this card will enable. This card becomes better with every upcoming expansion down the road.
I think it will be very strong for mid range combos to flood the board
This kinda reminds me of all the crazy duels treasures. This card will certainly create a crazy OTK warrior with Mr. Smite and Captain Galvangar
TREMBLE before.... the most legendary dragon that ever existed!
A combo finisher for control warrior? In magic Xmas land? Seems like it. I think the card is good, but we're going to try making it work and find out warrior doesn't have the mass draw to support this.
Chumbawumba is the worst band name.
I guess this would be really good in a big Warrior deck? I think you would want to play more than 1 minion, other wise all you get is what you already spent on this card.
Cost reduction is a big deal, and you only need to play two 3-drop minions to get value out of this. Even just playing two 3-drops on turn 4 could be powerful, but this has some very powerful synergies (like dropping Playmaker and a bunch of rush minions, or Warsong Commander and a bunch of cheap stuff). Those combos make me think this could bolster E.T.C., God of Metal OTKs type decks (which haven't seen play in a while). Even if this struggles to find a home today, I think it's certainly a card to watch out for.
This card eventually is going to be a problem. Maybe not now but maybe now.
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
This seems super counterintuitive to the way that Warrior card are coming out this set. Great for Pirate Warrior, but less so for other things
Potentially broken but doesn't feel like a card that I'd put in the deck without OTK in mind. And reading above, I would agree that if warrior will have an OTK deck, it will be played in it.
This is pretty decent. Obviously you want more than one minion to be played on this turn. Run it with an aggro set up and you can get some good play with two three drops on turn 4. Put it in something more controlling and you end up with a couple of five drops on turn 8.
Unfortunately, common sense isn't as common as it should be.
Notably not worth it if you're just running big things, because the discount is negated by the cards own mana cost. That means this is looking for a home in more aggressive decks that can still keep their hands full enough to make full use of it, something that seems not totally unviable for Warrior.
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Probably something busted that you can do with this, but it requires a few too many moving pieces for me come up with it on the fly. If this doesn't speak some awful OTK into existence, it likely won't see play.
I don't want to cure cancer; I want to turn people into dinosaurs.
If you look away during your opponent Warrior's turn for a moment and then see a full board of minions and wondering where they came from, this is why.
Hey, you heard about that Mario guy?
Scary OTK potential right here! Looking forward to the madness it'll bring.