New Neutral Minion - Gnome Private
Submitted 3 years, 1 month ago by
Arthas
A new Common Neutral Minion, Gnome Private, has been revealed!
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A new Common Neutral Minion, Gnome Private, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Hmm it has potential, but i feel like Gnome Private probably won't see play? Why play Gnome Private over a card like Intrepid Initiate? Now that i say that, Initiate rotates next expansion so i guess Gnome Private might see play in the next expansion because its competition rotates?
The only other deck that i can see running Gnome Private is Questline Paladin because that deck wants 1 cost minions, but even then i don't see it becoming one of the better cards in that deck.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Good stats, but the effect rarely goes off unless this is played exactly on turn 1, and even then it's not guaranteed.
Not bad. Since all aggro decks will be playing this one for the honor kill text, its definitely worth considering for aggro decks.
The 1 attack is probably the one thing that lets it down, but lets be honest here: a 1 mana minion will only ever take a trade when it can, and in all other scenarios it'll just point face. Since this one has vanilla stats, there's no real downside other than opportunity costs, against say, Stockades Guard
A nice 1 drop for initiative decks. Would make an opponent think twice about 1 health minions into this.
Chumbawumba is the worst band name.
Good Card for 1 Mana!
Sureley this will find a way in some Aggro/Zoo Decks.
Challenge me ... when you're ready to duel a god!
Neat counter for a few cards. Ultimately will shine in Arena punishing your peasants >: p
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing
We have better 1 drops. Bad card.
Meh, filler card that has a basic effect of the new expansion's mechanic. At best, it becomes a 3/2 on turn 2 IF your opponent was stupid enough to play something with 1 health. If it has rush, it'd be great
TREMBLE before.... the most legendary dragon that ever existed!
1/3 should never be overlooked but I doubt this will see play anytime soon as long as Intrepid Initiate is also around. Could be a neat 1-drop for Paladins and Hunters later on.
I tried having fun once.
It was awful.
1 for 1/3 headhunter of weenies, not bad
Arena: 1/3s are draftable. This has a nice little upside that's going to be relevant every now and then, but it's not enough to make this an amazing card. If this is in your deck it's probably one of the weaker ones.
Constructed: Other 1-drops seem to make more sense for now, but soon enough a legendary will be revealed that synergizes with Honorable Kills and it's always easiest to slot in the lower cost card with said keyword, just like, exactly, Gnome Private.
Arena > Wild > Standard
Solid card for the cost - goes from being a 1/3 to a 2/2 to a 3/1 in the best case. Probably won't see constructed play without a tribal tag, but in the right circumstances it could see play in an aggro deck., and it could be a cool buff target.
While there are a decent number of 1-health minions, especially if you are facing Paladin, I don't see this as being that great.
Ah yes, the Peasant killer.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
1/3 for 1 with upside should at least be considered in aggressive decks. Because it's neutral it has more chances to find a deck, so I think that it's pretty likely we see this minion around. Paladin, with its many buffs, is the first thing that springs to mind.
I don't want to cure cancer; I want to turn people into dinosaurs.
That's a fun new (1) drop to bring a little more diversity to that pool, and as it is neutral, we may see lots of experimentation with this one.
Also staple for Handbuff shenanigans
Struggle with Heroic Galakrond's Awakening? I got your back :
1/3 at T1 should always be considered. This is pretty good vs Paladins but most of the times it will have a hard time triggering Honorable kill.
Very good fo 1 mana minion if you manage to use the honorable kill, leaving a 3/2 or 3/1 in the table
Weak.
Nuff said.
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Decent 1-drop, though hilariously it probably isn't going to get it's effect proc'd often. Assuming Honorable Kills only trigger on their owner's turns, if your opponent opened with a 1 health minion, they're probably going to trade it in, or not play the minion in the first place if they're going second.
Hey, you heard about that Mario guy?
Feels like a filler although broom is still in Standard so it can trigger sometimes.
I like this in Druid/Hunter with Adorable Infestation. I'm not sure what I'm dropping to put it in, but it looks good on paper.
Unfortunately, common sense isn't as common as it should be.
1 mana 1/3s are deceptively good cards in aggro decks - just don't get bogged down in caring too much about always hitting that Honorable Kill and this looks decent.
Welcome to the site!
Decent 1-drop, but I doubt it is good enough to see play in constructed.
Not sure if it'll be worth playing in constructed, but might be a decent enough arena card.