0
Hearthstone Posted by Created 2 years, 8 months ago Updated 2 years, 7 months ago
Card Reveal
11 comments 398 views

New Mage Spell - Infinitize the Maxitude

A new Legendary Mage Spell, Infinitize the Maxitude, has been revealed!

Infinitize the Maxitude Card Image

Discuss this card below or head on over to the card page to give it a rating!


Learn more about Festival of Legends

Head on over to our dedicated guide for Festival of Legends!


Get Cheaper Card Packs

This section contains affiliate links.

If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

Comments

  • A new Legendary Mage Spell, Infinitize the Maxitude, has been revealed!

    Infinitize the Maxitude Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Festival of Legends

    Head on over to our dedicated guide for Festival of Legends!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • Poor card to be honest. In fact, bafflingly poor.

    A legendary spell that should theorectically be a build around, ends up in a situation far worse than 2 mana Evocation.

    Here's the thing. If I want to discover a spell every turn (assuming that's what I want to do at all) I'd rather do that with mana to spend, because chances are good I'd want to plan my turn according to what I get. Instead this card will only give value only if I have 2 mana left over with nothing else better to do.

    At very best you'd play this on 2, skip the hp, and feel slightly good about yourself. You know what else you can do? Just play Vast Wisdom, which will at very least net you two cards, no frills whatsoever.

    Looking over the mage decks in the current meta, and making assumptions on the next, I cannot see any situation where paying 2 mana to discover a spell actually does anything useful, less so because of finale. Is it really that difficult for team5 just to give the spell a 1 mana discount? If nothing else, at least I'd feel it's objectively better than vast wisdom, which at the moment it is not.

  • Pretty bad for one reason alone: You always have to discover last and you never want to do that because Discover is about finding answers to your current situation not a hypothetical future turn.

  • I think people are being too harsh on this card. Discover last isn't usually optimal, but it's not the end of the world. There's plenty of times when you play a Discover card on curve for a future turn (For example, Identity Theft, Nerubian Vizier, and Venomous Scorpid are frequently all used this way). This requires a slow matchup for maximum value where you can afford to grind out a bit of value every turn. It's too specific to maindeck, but I think this will be a solid ETC card for midrange/control Mages and a top-tier Discover itself.

  • I like this card for control.  It is like the Vision of Darkness only it can grab any spell and as long as you play it last, not a problem, you get to do it again. 

  • None of you see Big Mage potential? I can use it for unspent mana.

  • This could be nice. At least I don't know if I would mind an infinite supply of spells, even if I always have to wait a turn to use them.

    • Quote From theo333

      None of you see Big Mage potential? I can use it for unspent mana.

      If youre playing big spells then youre playing Barbaric Sorceress, of which this card is anti synergy.

      Ditch barbara, and the win rate goes spectacularly down. I think we've seen it already in this meta plenty of times.

  • Seems bad considering you have to discover last, however this does refill your hand a lot alongside Grand Magister Rommath, and of course helps you recast a bunch of spells you discovered. 

    I feel like this will certainly see play during festival of legends, because of the small spell pool. But it will probably fall off once more sets release.

  • I'm struggling to think of a good deck to put this in. It's sort of like Sister Svalna's Visions of Darkness, but you could use that to discover multiple times and still have it for next turn. This wants to be played last, and it'd be only once per turn.

  • Wow ... compared to the other symphony-like cards, Mage is getting the short end of the stick ... Discover-able value, sure, but far from a win-con on its own ... kinda "mhe" 


    When your music is instrumental, it doesn't matter if the words make no sense.

Leave a Comment

You must be signed in to leave a comment. Sign in here.