New Paladin Spell - Starlight Groove
Submitted 1 year, 9 months ago by
Arthas
A new Legendary Paladin Spell, Starlight Groove, has been revealed!
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A new Legendary Paladin Spell, Starlight Groove, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Im pretty sure this card will see play. But not so sure if its ever going to be as good as it looks.
Basically what it essentially does is to negate the self damage from weapon attacks, or force a hp from your opponent. It'll never realistically corner your opponent into suboptimal plays, or negate as much damage as Lightforged Cariel does. But for a 3 mana investment its fine, I guess. Control pally usually plays enough holy spells that we can see this triggering at least 5 times per game.
Sadly, this can never fit into anything outside control. It forces you to give up tempo and for pally that's usually a death sentence. Unfortunate. Because imagine this negating damage from Blood Crusader and cheat out something big with no drawback.
This will totally see play... it will be put in for nothing else than to nuisance players. If there is anything like City Tax that can hit the board to get rid of little guys, it baits a lot. I'm not saying it's a 5 star... far from it in fact... but it will be certainly annoying.
They're making Paladin into a full Tank. Complete with Cariel and all that.
Now for the weapons...
I don't suppose a deck where you play a holy spell every turn so that your opponent has to pop your divine shield on each of their turns would be viable. Might be annoying for anybody that can't easily pop it with their hero power. i.e. Paladin, Priest (unless Shadow), Shaman, Warlock and Warrior.
Probably not as good as Cariel overall, but I don't think we should underestimate the possibility of forcing your opponent to spend mana in order to be able to damage you.
At 3-mana this could be pretty strong at holding off aggro until you can decisively stabilize.
I tried having fun once.
It was awful.
Libram of Wisdom ensures a forever Shield.
At least Hero Cariel is rotating out, but I don't think this quite matches her sheer tankiness potential. Still really good, and basically makes Mages, Druids, and Death Knights invest 2 mana to remove first.
Hey, you heard about that Mario guy?
Ooo - your hero can now have divine shield too ?! - that should be interesting
In space, no one can hear you groove.
Struggle with Heroic Galakrond's Awakening? I got your back :