New Paladin Spell - Starlight Groove

Submitted 1 year, 9 months ago by

A new Legendary Paladin Spell, Starlight Groove, has been revealed!

Starlight Groove Card Image

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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 1 year, 9 months ago

    A new Legendary Paladin Spell, Starlight Groove, has been revealed!

    Starlight Groove Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Festival of Legends

    Head on over to our dedicated guide for Festival of Legends!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 1 year, 9 months ago

    Im pretty sure this card will see play. But not so sure if its ever going to be as good as it looks.

    Basically what it essentially does is to negate the self damage from weapon attacks, or force a hp from your opponent. It'll never realistically corner your opponent into suboptimal plays, or negate as much damage as Lightforged Cariel does. But for a 3 mana investment its fine, I guess. Control pally usually plays enough holy spells that we can see this triggering at least 5 times per game.

    Sadly, this can never fit into anything outside control. It forces you to give up tempo and for pally that's usually a death sentence. Unfortunate. Because imagine this negating damage from Blood Crusader and cheat out something big with no drawback.

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  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 1 year, 9 months ago

    This will totally see play... it will be put in for nothing else than to nuisance players.  If there is anything like City Tax that can hit the board to get rid of little guys, it baits a lot.  I'm not saying it's a 5 star... far from it in fact... but it will be certainly annoying. 

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  • theo333's Avatar
    Outlandish Rager 975 889 Posts Joined 03/29/2019
    Posted 1 year, 9 months ago

    They're making Paladin into a full Tank. Complete with Cariel and all that.

    Now for the weapons...

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  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 1 year, 9 months ago

    I don't suppose a deck where you play a holy spell every turn so that your opponent has to pop your divine shield on each of their turns would be viable. Might be annoying for anybody that can't easily pop it with their hero power. i.e. Paladin, Priest (unless Shadow), Shaman, Warlock and Warrior.

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  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 9 months ago

    Probably not as good as Cariel overall, but I don't think we should underestimate the possibility of forcing your opponent to spend mana in order to be able to damage you.

    At 3-mana this could be pretty strong at holding off aggro until you can decisively stabilize.

    I tried having fun once.

    It was awful.

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  • theo333's Avatar
    Outlandish Rager 975 889 Posts Joined 03/29/2019
    Posted 1 year, 9 months ago
    Quote From YourPrivateNightmare

    Probably not as good as Cariel overall, but I don't think we should underestimate the possibility of forcing your opponent to spend mana in order to be able to damage you.

    At 3-mana this could be pretty strong at holding off aggro until you can decisively stabilize.

    Libram of Wisdom ensures a forever Shield.

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  • Geno9999's Avatar
    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    At least Hero Cariel is rotating out, but I don't think this quite matches her sheer tankiness potential. Still really good, and basically makes Mages, Druids, and Death Knights invest 2 mana to remove first.

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  • Horus's Avatar
    Detective Pikachu 2575 3348 Posts Joined 05/29/2019
    Posted 1 year, 8 months ago

    Ooo - your hero can now have divine shield too ?! - that should be interesting

    In space, no one can hear you groove.

    Struggle with Heroic Galakrond's Awakening? I got your back : 

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