Today, Blizzard community manager GnomeSayin gave us some additional pieces of information on Titans in the set and how they work in conjunction with other mechanics. Some important things we learned from this are:
- Using Titan abilities function as "attacking" for the purposes of keywords like Windfury and Freeze. If a Titan is given Windfury, it can use two abilities in a turn (or if it only has one ability left, it can use that ability and then attack as normal once). If a Titan is Frozen, it can't use an ability at all.
- A Titan that is forced to attack through non-conventional means, it will attack as normal even if it has at least one unused ability.
- Silencing a Titan will allow it to function as a regular minion.
- Copying a Titan will remember what abilities it has used and what abilities it hasn't. Returning a Titan to its owner's hand or deck will not.
- The way GnomeSayin phrases this only refers to copying Titans you control on the board that are also put onto the board at the same time. It does not mention whether adding copies of Titans you control to other areas will remember its used abilities.
- Titan abilities that deal damage are not affected by Spell Damage.
- Titans cannot be randomly generated or Discovered by any means.
Quote From GnomeSayin Hi all,
New Titan minions were revealed last week when we announced TITANS, our next expansion! Soon, the rest of the Titans will be revealed and we thought it would be a great time to answer some questions and really get into the nitty-gritty about how Titans work in Hearthstone. So we brought an expert along to give us the scoop—check it out if you want to know all the details of the new Titan keyword, and don’t forget to follow along with our Titan card reveals from July 3 to July 7!
The following is being posted on behalf of Clay Howell, a Senior Software Engineer on the Hearthstone team.
New Keyword: Titan!
Hello! The next expansion, TITANS, has been announced and along with it comes the brand-new Keyword: Titan! I’m here to break down exactly how this new keyword works, so let’s dive deep into the rules and edge cases.
We’ll start with the basics, and then get more nuanced. Titan is a new keyword found only on minions. This main difference between a regular minion and Titan minion is the following:
- Each Titan minion has 3 activated abilities.
- Each turn, Titan minions can use 1 of their 3 abilities instead of attacking.
- Titan minions can only use each ability once.
- After a Titan minion has used all 3 abilities, it will be able to attack again like a regular minion.
For templating reasons, Titan minions do not show what their abilities are in their card textbox. In game, you can hover over a Titan minion in order to see the Titan’s abilities in the form of tooltips. These tooltips will show a lock icon in the top right corner after an ability is used. You can also inspect a Titan minion in the Collection Manager to see all of the Titan’s abilities. From now on, I will refer to Titan minions simply as “Titans”.
On the first turn a Titan is in play you can immediately use one of their abilities. This is true if the Titan is played, randomly summoned, recruited from your deck, sent to the future, or awakened from being dormant. An easy way to think about this is: If a normal minion with Charge can attack, a Titan in the same scenario can use one of their abilities.If a Titan has Windfury, then that Titan can use two abilities in a single turn. Using the same logic, if a Titan is Frozen, then that Titan skips their next action. Assuming a Titan has used their last ability and has no more actions available on a turn, a Titan will be able to start attacking as if they were a regular minion on the following turn. With all of this in mind, if you can somehow give a Titan Mega-Windfury on the first turn it is in play, you could theoretically use all three abilities on the same turn, and then use the fourth and final action to attack an enemy minion or hero.
A Titan that is forced to attack will perform minion combat. A forced attack will not execute one of the Titan’s abilities, and it does not consume that Titan’s action for the turn. For example, let’s say your hero has a Trueaim Crescent equipped, and you have a Titan in play. If you use your hero to attack a minion with the Trueaim Crescent, your Titan would be forced to attack the target minion. Afterwards, the Titan would still be able to use an ability.
If a Titan is Silenced, they can’t use their abilities and instead can perform attacks as if they were a regular minion. Typically, silencing your own Titan wouldn’t be a good idea, but you can if you want to give your Titan the option to attack a specific target instead of using one of its abilities. If a Titan previously used an ability on your turn, and then is silenced afterwards, it will not be able to attack since it already took an action that turn. But if a Titan is silenced the turn it is played, before you use any of the Titan’s abilities, the silenced Titan would be asleep and would not be able to attack that turn.
When you copy a Titan, the state of its abilities is preserved. For example, if you play Eonar, use Eonar’s ability Flourish to refresh your mana crystals, and then Faceless Manipulator your Eonar, the copy will also have the same ability, Flourish, exhausted. The new copy of Eonar will still be able to act on that turn, it would just have one less ability available to choose from. The same rules apply when copying an enemy Titan. Your copy of that Titan will have the same abilities exhausted as the original Titan. Since exhausted abilities persist on new copies, it is usually best to copy a Titan before it has used an ability on your turn, so that your new Titan copy has as many Titan abilities available as possible.
If your Titan is returned to your hand with Shadow Step, Freezing Trap, or any other similar effect, the Titan would be reverted to its base definition, allowing you to use all of the Titan’s abilities once it comes into play again.
Titan abilities that deal damage are not increased by Spell Damage because Titan abilities are not spells.
If a Titan’s ability requires a target but there are no valid targets, it can’t be used. If a Titan still has abilities left to use, and all the abilities left for that Titan have no valid targets, then the Titan will be unable to take any action that turn (including not being able to attack).
If Mayor Noggenfogger is in play, and you control a Titan, you can still choose which ability your Titan will use, but the target of that ability, if a target is required, will be random. This is the same way Mayor Noggenfogger works with minions that have a Choose One ability.
Titans can’t be created as a result of a random evolution. Titans can’t be randomly discovered and won’t be randomly generated from cards with random generation effects.
If you have any more questions about Titans, feel free to ask! We’ll be checking in later today and adding answers to questions at a later date.
What do you think of the Titans and how they function? Is it too complex for a casual Hearthstone player to understand? Let us know in the comments below!
Comments
Not even with Mixtape ? Dang.
Mixtapes cardpool isn't random, so you should still be able to discover titans with it.
Cover Artist is about to explode in viability
Basically a tech card for titans.
Not surprised that you cant generate or discover more titans. But evolve effects would probably still work, and would be even more tilting than it already is.
Confirmed Evolve shaman won't be able to exploit Titans :D
Lol, well thats to be expected. No one wants to lose to that shit out of nowhere.
And yet I suspect there would be a month long bug that allows this to happen. Just wait.
I think by the same logic that returning a Titan to your hand resets its abilities, it's safe to say that Zolaing it would do the same. Plus if IIRC if you used Zola on a damaged minion the copy would be at full health.
Also, reveal season is only next week? That's quite awhile from then until release. Is that usual?
No, the reveal season is until the 23rd of July; the information about next week is for revealing the Titans specifically.
I realized after reading the other article that I might've misread that. I thought it was referring to the entire expansion.
Given what this says regarding Titans using an ability on play/summon, and how copying a Titan you control will remember what abilities it used already, the Mage titan can be used in an interesting way with Time Warp Mage. Complete the quest, get to turn 9, play Vargoth and Time Warp. First extra turn, play the titan and use an ability. Second extra turn, use another ability, leaving the "Deal 20 damage" ability unplayed. Then double Faceless Manipulator the Titan. Given how this sounds in the extra info, the copies of the Titan should only have the 20 damage ability left, and should be able to unleash that ability immediately when summoned.