Eyesight is a very important thing. Take care of it. Illidan didn't take care of his, and sadly, unlike in media, blindness does not give you superpowers.
It's time for Demon Hunter to take their Emerald Dream cards. Is it easier or harder to dream when you can't see?
Into The Emerald Dream Card Reveals for February 28, 2024
Here are all the cards that have been revealed for Into the Emerald Dream on February 27, 2024.
Tokens
Signatures
What are your thoughts on today's cards? Let us know down below or head on over to the Hearthstone Realm to share your thoughts in each of our dedicated card reveal threads.
Comments
Dreadseeds - wish the googly eyes were part of the cards! They look fine, definitely slower than the Wild Seeds but still alright.
Deathrattle DH is back! Can't wait. Love this archetype and Omen looks fun. Plus that signature wow.
Alara'shi - Appreciate the fun card and reference to a good WoW quest. Reminds me of Arch-Villain Rafaam. Could be fun in the right deck.
Omen - Its not bad legendary, but stuck in a side that commonly plays aggro and have no business lasting until turn 10, youve got to wonder if the only way omen sees actual inclusion into decks and played is via something like cliff dive, and even then ironically youd prefer omen to actually die instead of staying alive and shuffled back into the deck.
Even as dhunters are braced to for deathrattle synergy, omen is simply too slow and somewhat redundant because every other card from dhunter is faster and more efficient. Id suspect the only way youd see him being played is via malorne.
Defiled spear - Its not as good as dreadprisons glaive, and the fact that you cannot guarantee this to hit face or minions consistently adds another layer of doubt that this card will see play at all. Perhaps it will, given that theres so few dhunter weapons actually worth playing, and for whats it worth you can just hit face so it'll always hit a minion, though at random.
Ravenous felhound & ferocious felbat - will be played in unison because why not? Both cards practically gurantee proper hell to your opponent unless they can remove it without triggering the deathrattle. The only problem with both cards is your opponent can and probably will just ignore it, just like deathrattle dhunter in the old barrens meta. And like that old archetype, its highly likely this will only be playable in a low powerlevel meta, because any aggro deck from the last decade will just steamroll this deck into the tarmac.
Alara'shi - Not good. Dont even bother thinking about it. Prestor druid was great for one expansion run and that deck had a reliable tutor with a very strong dragon pool. This card doesnt even do anything close to that, and is more closer to archthief rafaam in comparison i.e. this card will see zero play and remain a head scratcher as to how it even passed the design stage. If I was cruel Id say its a result of too many beers near deadline date.
Dreadseed package - No, this is not even remotely in the same ballpark as the old wildseeds package. What made the latter good (and then subsequently nerfed twice) is that it gave plenty of intiative, with the worse of the trio being the 2/5 taunt because theres precisely none of it. The dreadseed package is exactly that, and whats worse is that your opponent can see it coming a mile away. The best of the lot has to be the dog, because you get 3 damage out of it. Getting the snake is practically a middle finger jab up your breeches.
All in all dhunter's set is at least respectable because I can definitely see the deathrattle package being playable, which at least is a change over the last two expansion of practically nothing. That said though, theres nothing here to suggest longevity because none of the cards are broken, and if introduced in the current meta will do absolutely fuck all, stuck in tier 3 at best.
Love me some deathrattle dhunter though, and this set does deliver that.