Theorycraft Galakrond Zoolock
Submitted 5 years, 1 month ago by
RandomGuy
This is my first go at a Galakrond Zoolock. I tried to keep it in the realm of competitive. I think there could be potential for things like Jumbo Imp or Plague of Flames, but I think those come in to target specific metagame things. Ditto to the rusher Invoker.
I think Veiled Worshipper is crazy powerful, but with it's condition, only 4 Invokers, the natural Warlock hero power, and Solarium, I wouldn't be surprised if 1 is the correct number.
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This is my first go at a Galakrond Zoolock. I tried to keep it in the realm of competitive. I think there could be potential for things like Jumbo Imp or Plague of Flames, but I think those come in to target specific metagame things. Ditto to the rusher Invoker.
I think Veiled Worshipper is crazy powerful, but with it's condition, only 4 Invokers, the natural Warlock hero power, and Solarium, I wouldn't be surprised if 1 is the correct number.
But but but...where is your new Hero card? Nice to invoke stuff, but don't you also want the improved by invokers Hero Power card?
But maybe that is the one card you can not yet add since the site has no implementation yet? I count 29 cards in your deck.
lol can't believe I forgot it. It's fixed now.
Looks cool! And since zoo lock is traditionally strong during the first days of a new expansion when everybody's trying out the new stuff, it probably will even be competitive, at least for a while.
I notice I am confused. Something I believe isn't true. How do I know what I think I know?
Harry James Potter-Evans-Verres, hpmor.com