this card won't see play, it's weak and don't have rush to be a good removal option (but if you need a invoke card spot, it will be bad but you could use)
Remember it activates Galakrond's hero power for warlock which immediately summons 2 imps which immediately give it +2 attack. It's not incredible but a whole lot better than Magma Rager.
It'll always be at least a 3/1 minimum. First it Envokes Galakrond, and then it gains Attack. This way it can fit in Galakrond Zoolock, but not any other build I'm afraid.
Comments
Really low health for the mana cost... Of course it's a 5/3 in pieces, but with such low health it's not great, even for zoo.
this card won't see play, it's weak and don't have rush to be a good removal option (but if you need a invoke card spot, it will be bad but you could use)
3 mana 1/1 with no rush and a pretty weak effect. 1/5 for me. Not gonna see play.
it activates galakrond's hero power.. at first i also thought it sucks. but it might bring the zoolock back
Yeah, i didn't think of that when i posted this. It might be a 3/5 like this. Still not insane.
a galakrond magma rager. hard to rate invoke cards so early
so this minion is at least 3/1 can go up to 7/1 on a wide board and in total 9/3 if we count the imps together.
and 3 mana 5/3 isn't to shabby if this is the only card on play to board.
I bet Knife Juggler is gonna be a thing in warlocks with all these summons from the invoke.
wow, they actually made it, they created a 3-drop that's even worse than Magma Rager
Remember it activates Galakrond's hero power for warlock which immediately summons 2 imps which immediately give it +2 attack. It's not incredible but a whole lot better than Magma Rager.
except if the imps die you're left with a 1/1 making it incredibly easy to trade into.
i think you got confused the buff is with the battlecry and isnt constant
oh shit,, you're right, I completely ignored the Battlecry keyword.
That changes things...for better or worse. At worst it's a slightly better Micro Machine gnome girl thingy...
Oh well, maybe Galakrond Warlock isn't dead on arrival after all
It'll always be at least a 3/1 minimum. First it Envokes Galakrond, and then it gains Attack. This way it can fit in Galakrond Zoolock, but not any other build I'm afraid.