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Comments
Talritha seems pretty strong, I made a dragon pala deck in Rise of shadows but it was lacking power, this may fix it.
So we have different versions of curious glimmeroot onyxia and that pally legendarie weapon from Kobolds exp.
What does this mean?
Shu'ma's ability doesn't seem good enough to make up for its stats at that mana cost. The repeating value is going to be rare: if your opponent cannot deal with a 7-health minion on turn 7, wouldn't you rather play a War Golem? At least with the War Golem it will cost them something to kill it with minions or a weapon.
Even for token decks, this seems weak. The tokens are summoned at the end of the turn, so you can't attach buffs or deathrattles to them on the turn that they are summoned. Druid, Shaman and Hunter have no shortage of tokens to summon, so a new token generator is only interesting if it is better than what is already there.
Dragonrider Talritha is going to be unreliable, since the buff might attach itself to an expensive dragon that you won't be able to play until for example turn 7 or 9. But the stats are decent and there isn't much competition at the 3 mana slot in a Dragon Paladin deck, so it will likely see play if the deck itself does.
Envoy of Lazul is the hardest to predict. 2/2 is not great but still useful early game. Scouting has been rated higher in predictions than in actual play, looking at Chameleos and Madame Lazul. For value, this is roughly Mind Vision on a stick; a not very exciting effect, but "on a stick" can make all the difference, see Vilespine Slayer.
The real issue is whether there will be a deck that the Envoy fits into. It doesn't do anything useful in a Divine Spirit / Inner Fire combo deck. The 2/2 is a downside in a resurrect deck. There is no particular synergy with the quest. So it will only see play if a new Priest archetype can make use of it. Maybe a deck built around Galakrond, the Unspeakable, since both the hero and the synergy cards have a removal theme, so it seems to be aimed at long games.
[i]Edit[/i]: Maybe they're trying to push a Princess Talanji deck, but I played a Talanji deck with randomly discovered minions and it's not good. Versus aggro Talanji is too slow to matter, while one wave of threats isn't going to defeat control.
In Quest Hunter Highlander Shuma is actually look quite nice. 7 minions for one card speed up your quest. And if you have quest activated its 21/13 stats for one card and 9 mana. Yes you receive minions at end not as Battlecry but for sure I will try Shuma in this deck.
Dragonrider seems like it could have potential. It's fine to throw down on curve. If a Twilight Drake gets +3/+3 it's pretty solid to throw down next turn. If you can make copies of it in any way (Quest Paladin for example) it could be even better.
I also think this has some potential with Da Undatakah, as it will inherit the Deathrattle AND pass it on when it dies. Give a Dragon +9/+9 and the Deathrattle? Sure!
The other two seem a bit meh. While end of turn means Shu'ma can repeat its ability, just a 1/7 is terrible. Atleast make it like a 3/7 or 4/7.
Envoy seems a worse Glimmerroot. I suppose you could try and use it together with Madame Lazul and try to figure out your opponent's hand but that would be about it.
The difference between Envoy and Glimmerroot is that Envoy actually tells you what your opponent has in hand
if you choose a card and not get it, you know for sure they dont have it in their hand so at the moment you dont have to play around it
if you choose a card and you do get it you know they dont have the other two
from what I read the card shows you three cards that are in the opponents deck so in arena this seems like it will give you tons of information as well as it will show you 10% of your opponents deck
Shu'ma might only see play in token-based decks. And even there, I don't see it as very strong. The fact that the tokens are generated at the end of the turn is just bad. You'd have to rely on your opponent not being able to deal with a couple of 1/1s.
Maybe we'll see some new cards supporting this one (like effects on minion summon), but as of now, I'd even say this card is a Evolve nerf.
1/5
Talritha's value depends on how strong a theoretical Dragon Paladin archetype will be. If that'll become a thing, Talritha will be an auto include.
3-4/5
Envoy is strange. Its battlecry is far worse than Curious Glimmerroot. It really depends on what pool the shown cards are from. If it's the opponents deck, you'll at least get some info about what you're facing on top of the sub-par stat line. If it's all cards available to your opponent, this card's certain garbage.
2/5
Shu'ma does not make a huge pressure or tempo. For 7 mana its Just weak.
I agree.. maybe it‘s good enough for another board fill for token druid..?
Talritha seems okay and it could become troublesome if quest paladin finds a way to abuse it. I'm still more inclined towards a Dragon Control Paladin and this doesn't seem to fit too well into it.
Envoy of Lazul seems like a meme to me. A card that gives a chance (you need to guess correctly) to obtain something your opponent is holding doesn't seem like anything special. Cards from your opponent rarely will provide any real help toward your win condition and the information isn't a big deal. I'd rather just play something more reliable.
Shu'ma is a really weird card that doesn't fit into any current strategies. It seems too slow for token decks and a board (or a few, if you have other minions) of 1/1s isn't anything special by turn 7. Maybe it will find a home in quest hunter but that seems like the only deck that could use it effectively.
May I remind you of Curious Glimmerroot? If I'm not mistaken, it used to be good. This is very similar to that card, in that you can most of the time guess the best card of the 3, or use context to help choose. I think it's a really good card, and will be played.
Curious Glimmerroot saw play mostly at Raza Priest. During that time, it was a deck that dominated the meta and a card like this gains value from the fact that it works really well in a mirror match. But the context is completely different now. There's not a single priest deck at the moment that cares about this effect and the strongest priest decks (Resurrect Priest and Combo Priest) don't want this card.
The only way i see this card being played is if Galakrond decks completely dominate the meta in which case this is a cool way to get more invoke cards and value out of your own Galakrond. Other than that, it is just going to be another Chameleos/Lazul case: hyped card that turned out to be highly innefective.
On top of what melon101 wrote, iirc Curious Glimmerroot was almost exclusively played as a 1-off in Reno Priest. If highlander Priest becomes a thing in DoD, this one might see play in a similar fashion - a cheap filler card.
Guess a card in deck is much easier than guess a card in hand. Same stats.
Shu'ma will probably be one of those minions that gonna screw you so hard in the most ridiculous situation possible when it drops from a random effect (for you or your opponent) :D
Too bad it's not 8 mana so that it could come out from a Mogu Fleshshaper + Mutate.
Did you mean that in a good or bad way? 😁
Wanted to let you guys know the hyperlink, Descent of Dragons expansion guide, on this page doesn't work and results in a Page Not Found error.
Actually I wrote the comment and then thought, I don’t know if it would be good or bad! No idea how this thing will pan out.
I want to believe Shu'ma is good in token warlock. it sounds fishy, but so far what we have seen, most of the cards supports tempo style plays as warlock this years expansions.
Warlock hasn't shined once in this years meta. I hope that the rest of the warlock cards connects with the cards we got this year really well this time.
Rafaam will get his glory as a warlock he is.
He even sacrificed(Betrayed) Dark Pharaoh Tekahn for his own achievement.
I'm pretty sure Rafaam will give us good warlock cards, cause RAFAAM, IS, the SUPREME ARCHEOLOGIST, after, all!