if the meta is very flat and everybody plays the same decks u can guess right like 80% of the time. but is card from opponent deck help u in any way? i'm really starting to think about some aggressive priests deck, with addition tools of survival, u ran out of steam - lets see what other guy have in hand
Close relative to Curious Glimmerroot but I don't believe it will be played (maybe in some highlander decks). Guessing card from hand is much harder than from deck (especially with this much of random card generation) and value is not good enough. Even correctly guessed card can be useless trash and very similar Madame Lazul is not played at all.
Do you really want to play this though? If I remember right Glimmeroot was played cause it added value to a decent 3/3 on curve at a time. This card’s ability is harder to pull off in some cases so it might end up being a 2/2 for 2 mana for nothing which is really bad. This card is not good apart from giving you information on what the opponent is holding and I’m not sure if you want to put this in your deck just for that.
Very similar to Curious Glimmerroot, still harder to trigger since there are a lot of ways for your opponent to gain in his hands randomly generated cards.
In competive play this is 2 mana 2/2 obtain a card and information. The only downside of this card are empty hands and the "random generate card" to guess
The flavor and art of this are awesome--especially as someone who made a Thief Priest flavor deck for fun alone!
I love the Thief Priest archetype, but it's a tragedy that it's so bad. If Priest gets some thief cards like Rogue, we might finally get the Thief Priest archetype. Maybe this set and the upcoming rotation will bring in the much needed support Priest needs to make this archetype valid?
Glimeroot was much more consistent, since you could almost always know what cards are in your opponent´s deck. That said, this gives you more information, even when you miss it.
I think it might see play in standard, since its a play on T2 for a control priest that doesnt give up card advantage.
"According to Stephen Chang, it doesn’t work the same as Glimmerroot does where it gives you a card that started in their deck, and two random cards that could applicably be put into their deck. Instead, it shows one card currently in their hand, and 2 cards that started in their deck but are not currently in their hand (and if their hand is empty, the Battlecry simply fizzles out)."
This kind of sucks now. You have much less ability to "read" the hand and guess correctly. If you guess wrong, you still get to know one card they are NOT holding, and see 2 other cards they MIGHT have. Not actually getting the card significantly decreases the value.
i like this style of card, but the stats are not good if you guess wrong so... it's a good card to pick up randomly but it's not good to include on a deck... people gonna do that anyway soo 3 stars
depends on which cards the pool is chosen from. opponents deck? all cards? if you have to guess which card from your opponents deck is in his hand right now only skilled players with good hand reading capabilities might have an advantage from the battlecry. if the cards are random class or neutral cards it might be easier to guess for all players. highly depends on the pool of cards though so hard to vote reliably for me atm
I know this will not be be a popular opinion, but I think this would be a much more interesting card at 6 mana, but instead of copying the card, you steal it.
It would be a high-risk combo destroyer, with a massive upside and downside. I would also like some Zephrys style AI involved that would select 3 of the same type of card to make the choice harder.
I like these types of cards. A fortune telling deck would be cool. I crafted Madame and Chameleos for it already. The information is nice and playing your opponents cards against them is fun.
Playing it after one of the other cards increases you chances of guessing correctly
Comments
Worse Curious Glimmerroot. Some will play this, others will choose not to.
if the meta is very flat and everybody plays the same decks u can guess right like 80% of the time. but is card from opponent deck help u in any way? i'm really starting to think about some aggressive priests deck, with addition tools of survival, u ran out of steam - lets see what other guy have in hand
if you have extraordinary intuition it can be useful for some fun deck but otherwise meh
Worse curious glimmerroot
Close relative to Curious Glimmerroot but I don't believe it will be played (maybe in some highlander decks). Guessing card from hand is much harder than from deck (especially with this much of random card generation) and value is not good enough. Even correctly guessed card can be useless trash and very similar Madame Lazul is not played at all.
Really good value card. It´s strenght will depend on the meta
Do you really want to play this though? If I remember right Glimmeroot was played cause it added value to a decent 3/3 on curve at a time. This card’s ability is harder to pull off in some cases so it might end up being a 2/2 for 2 mana for nothing which is really bad. This card is not good apart from giving you information on what the opponent is holding and I’m not sure if you want to put this in your deck just for that.
Very similar to Curious Glimmerroot, still harder to trigger since there are a lot of ways for your opponent to gain in his hands randomly generated cards.
In competive play this is 2 mana 2/2 obtain a card and information. The only downside of this card are empty hands and the "random generate card" to guess
The flavor and art of this are awesome--especially as someone who made a Thief Priest flavor deck for fun alone!
I love the Thief Priest archetype, but it's a tragedy that it's so bad. If Priest gets some thief cards like Rogue, we might finally get the Thief Priest archetype. Maybe this set and the upcoming rotation will bring in the much needed support Priest needs to make this archetype valid?
Glimeroot was much more consistent, since you could almost always know what cards are in your opponent´s deck. That said, this gives you more information, even when you miss it.
I think it might see play in standard, since its a play on T2 for a control priest that doesnt give up card advantage.
From the recent news post:
"According to Stephen Chang, it doesn’t work the same as Glimmerroot does where it gives you a card that started in their deck, and two random cards that could applicably be put into their deck. Instead, it shows one card currently in their hand, and 2 cards that started in their deck but are not currently in their hand (and if their hand is empty, the Battlecry simply fizzles out)."
This kind of sucks now. You have much less ability to "read" the hand and guess correctly. If you guess wrong, you still get to know one card they are NOT holding, and see 2 other cards they MIGHT have. Not actually getting the card significantly decreases the value.
i like this style of card, but the stats are not good if you guess wrong so... it's a good card to pick up randomly but it's not good to include on a deck... people gonna do that anyway soo 3 stars
I have a odd feeling that I've seen this one before...
Worse version of Curious Glimmerroot but still decent in a control priest deck
Don't see it being viable without further Steal Priest support, but its basically a better Blink Fox so I guess its not terrible.
(Edit: I hope the card pool is drawn from opponents deck, and not from random cards)
depends on which cards the pool is chosen from. opponents deck? all cards? if you have to guess which card from your opponents deck is in his hand right now only skilled players with good hand reading capabilities might have an advantage from the battlecry. if the cards are random class or neutral cards it might be easier to guess for all players. highly depends on the pool of cards though so hard to vote reliably for me atm
I know this will not be be a popular opinion, but I think this would be a much more interesting card at 6 mana, but instead of copying the card, you steal it.
It would be a high-risk combo destroyer, with a massive upside and downside. I would also like some Zephrys style AI involved that would select 3 of the same type of card to make the choice harder.
First of all, fun card, second, it'll get way more misses than Glimmerroot which makes it a worse card.
I like these types of cards. A fortune telling deck would be cool. I crafted Madame and Chameleos for it already. The information is nice and playing your opponents cards against them is fun.
Playing it after one of the other cards increases you chances of guessing correctly