I think the trick with this card will be to find the best circumstances to take advantage of the symmetric effect. Against aggro decks and opponents with few cards in their hand would be advantageous, and even though the opponent gets the first chance to make use of the 10 mana, you still get an 8/8 on the board, which they'll have to deal with. I really want Dragon Paladin to work, and if it does I think this card will be a main feature of the deck, but it will take some experimentation to see if that archetype is even viable in the meta.
but is it good only for big pally or there is some combo potential? and what if u play it and opponent can't remove this? isn't this like instant win when u play against small minion decks?
At first glance I though it refreshes your mana pool to 10 which will be absolutely insane. Real effect is much less amazing. Fact that your oppent will be the first to fully benefit from 10 mana is huge downside, in spite of that 8/8 body for 4 is still ridiculous.
I don't know... seems like a bait, sure it is a 4 mana 8/8 in late game and can be used in big decks, but big Paladin decks were never good enough, and this certainly isn't enough to make them good enough
Great card to ramp fast and it's a 4 mana 8/8 .. But your opponent benefits from the 10 mana refill before you, so it's not that great after all.. it reminds me of Duskfallen Aviana
Big Paladin lets go! Your opponent does get to take advantage of the extra mana first though but they will also have to deal with an 8/8. In arena, this seems risky but can also still be good due to the body.
Hope fishing this with call to adventure does not make too polarized of a meta. I don´t think its that great of a card, but has potential to huge highrolling.
Well I can't wait to see how this one works out. If Paladin gets some way to fish this out of the deck on time, I think it becomes more fearful, but a 4-mana 8/8 at any point of the game is fearful.
Comments
Has potential to be an "I win" card in many situations.
I think the trick with this card will be to find the best circumstances to take advantage of the symmetric effect. Against aggro decks and opponents with few cards in their hand would be advantageous, and even though the opponent gets the first chance to make use of the 10 mana, you still get an 8/8 on the board, which they'll have to deal with. I really want Dragon Paladin to work, and if it does I think this card will be a main feature of the deck, but it will take some experimentation to see if that archetype is even viable in the meta.
but is it good only for big pally or there is some combo potential? and what if u play it and opponent can't remove this? isn't this like instant win when u play against small minion decks?
duel paladin which have lot of big butty minion but enemy anyway take advantage of this first
vs some enemy which fast empty they hand it can be good vs other i don't think so
Well, 8/8 body for 4
At first glance I though it refreshes your mana pool to 10 which will be absolutely insane. Real effect is much less amazing. Fact that your oppent will be the first to fully benefit from 10 mana is huge downside, in spite of that 8/8 body for 4 is still ridiculous.
I don't know... seems like a bait, sure it is a 4 mana 8/8 in late game and can be used in big decks, but big Paladin decks were never good enough, and this certainly isn't enough to make them good enough
Great card to ramp fast and it's a 4 mana 8/8 .. But your opponent benefits from the 10 mana refill before you, so it's not that great after all.. it reminds me of Duskfallen Aviana
Big Paladin lets go! Your opponent does get to take advantage of the extra mana first though but they will also have to deal with an 8/8. In arena, this seems risky but can also still be good due to the body.
You give your opponent the chance to use his 10 mana first, however with the right support this card could be really broken
Good card definitely. I think we will hate highlander paladin and this card when expansion launches
This card is freakin' crazy, it will make any aggro deck tremble.
Hmm a good card, for sure.
Will definetely see play, but Im not sure for how long and whether it will be good enough to still be played.
Hard to guess. only TIME will tell.
Fun card for sure and counter to all agro deck. Still give to enemy an hypothetical turn 4/5 with 10 mana can be dangerous in some matchup...
So maybe we will see a deck build around this card, but probably it will be good only on tournament
This card is crazy and I want it now =)
I don't even know how to evaluate it, I just can't wait to see crazy shinanigans that spawn from it on Trolden.
Hope fishing this with call to adventure does not make too polarized of a meta. I don´t think its that great of a card, but has potential to huge highrolling.
Well, big paladin might be a thing with this card. Turn 3 Call to adventure -> Turn 4 Nozdomu -> Turn 5 Tirion
Curves perfectly with Call to Adventure.
Could lead to a lot of polarized match ups if opponent is not prepared to get full advantage of 10 mana play on turn 5
Well I can't wait to see how this one works out. If Paladin gets some way to fish this out of the deck on time, I think it becomes more fearful, but a 4-mana 8/8 at any point of the game is fearful.