What is Rafaam's goal in Galakrond Awakening
Submitted 4 years, 9 months ago by
khoadinh
After finishing the last chapter of the adventure I'm quite confused about the plot.
How does stealing Dalaran help with resurrecting Galakrond? They could have just start in Uldum and steal the Plagues? Would make more senses if they gain some kind of magical artifacts from Dalaran.
What did Rafaam achieve by resurrecting Galakrond and then defeat it? Is it just to defeat the good guys? That is not consistent with his theme as a thief IMO.
What do you think?
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After finishing the last chapter of the adventure I'm quite confused about the plot.
How does stealing Dalaran help with resurrecting Galakrond? They could have just start in Uldum and steal the Plagues? Would make more senses if they gain some kind of magical artifacts from Dalaran.
What did Rafaam achieve by resurrecting Galakrond and then defeat it? Is it just to defeat the good guys? That is not consistent with his theme as a thief IMO.
What do you think?
I think its a silly plot with no intention of meaningfull narrative.
The focus is on the fun, witch is fine by me. A card game is not exactly the best medium for story narration
Although i agree that a deeper storyline would be great. Maybe they up their game next year..?
Winner winner chicken dinner
They stole dalaran to gain more henchmen and a base of operations, maybe also information about how to revive the plagues.
They got to uldum to get the plague of undeath.
He revived galakrond to conquer azoroth, then defeated him to ensure he won't betray him and so he could prove he is stronger than him.
I don't think Rafaam originally planned to defeat Galakrond. He just did that because Galakrond had destroyed too much and was leaving no one behind to fear/worship/etc him.
Also, they DID take artifacts from Dalaran: the treasures we took/used in the Dalaran Heist. It is very possible one of these was needed to unleash the plagues in Uldum (we only saw the story from the Explorers' point of view so we didn't see how the plagues were released). Certainly it seems unlikely they could be released without something special; if anyone could just go to Uldum and let them out they weren't imprisoned very well.
Keep in mind Rafaam is an ethereal with a huge ego. It is well within his character to steal treasures purely for the sake of stealing treasures, and Dalaran is itself one heck of a treasure. Plus it provided a very useful and portable base for the league of E.V.I.L.
Is the story told perfectly? No. As Bersak said above card games are not the best medium for story telling. Did I have to make inferences without official confirmation of the facts? Yes. But you can make a consistent narrative if you are willing to fill in a few blanks.
I agree that its a silly plot, and less said about the final wing's storyline the better, but I have some reservations about your opinion on card games as a medium of storytelling.
It serves well as a medium, with its own limitations and strengths different but certainly not any lesser compared with other mediums. I personally thought the way Witchwood's adventure ending (final fight with Hagatha) was handled and presented is leagues above from what we got in Galakrond's awakening, so there's no excuse why Galakrond's awakening cannot reach the same if not better level than was done.
Rafaam's ego is the main theme: "the Supreme Archeologist", Arch-Thief Rafaam, Arch-Villain Rafaam. He really wants to feel important.
As AngryShuckie said, Rafaam didn't plan to defeat Galakrond. But pretty soon after the resurrection, he realized that if he let Galakrond continue to rampage, there would be no audience left to witness Rafaam's glory.
I kinda like the way the two stories are tied up: in both cases Galakrond is defeated and Rafaam gets away, but in one story Rafaam defeated Galakrond and in another story Reno did. So what we have is a chaotic event and two huge egos claiming that they defeated the Big Bad, leaving anyone who wasn't there (and some that were) unsure what is fact and what is boasting.