Duplicate protection and the dust refunds
So someone on here (I forgot who) brought up that with the new duplicate protection rule there's now a very easy way to farm Dust whenever cards are being nerfed.
The principle is the following: Assuming you own all Rares and Commons of a set and one of them gets nerfed you can then:
1) disenchant all copies of it for their full dust value
2) buy packs from that expansion
3) open them until you have 2 copies of said card again
4) rinse and repeat
If we assume, for instance that 3 cards got nerfed, being 1 Rare and 2 Commons you can technically convert 100g into 300 Dust and essentially buy yourself great value entirely for gold (it would take 6 packs to craft a legendary for instance).
Now I assume that Blizzard is aware of this exploit and will take measures to prevent it. The question is: How exactly?
The most efficient way would be to cap the amount of refunds you can get on a card to only the playable copies so you can't actually DE them for full value more than twice. However, I don't know if that is actually possible in the current code of Hearthstone.
The other possibility would be to treat nerfs like HoF and grant players an automatic dust refund (without having to DE the cards) for all their playable copies. This seems like the most likely solution to me, as it's a familiar system and while it essentially makes players "lose" some dust compared to the previous system it could at least be justified by the duplicate protection rule making up for it.
In any case, I can't imagine they'll keep the system as is, because if they did they'd have to find other ways to incentivize buying packs and I don't believe we'd like that.
Anyways, your thoughts on this?
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So someone on here (I forgot who) brought up that with the new duplicate protection rule there's now a very easy way to farm Dust whenever cards are being nerfed.
The principle is the following: Assuming you own all Rares and Commons of a set and one of them gets nerfed you can then:
1) disenchant all copies of it for their full dust value
2) buy packs from that expansion
3) open them until you have 2 copies of said card again
4) rinse and repeat
If we assume, for instance that 3 cards got nerfed, being 1 Rare and 2 Commons you can technically convert 100g into 300 Dust and essentially buy yourself great value entirely for gold (it would take 6 packs to craft a legendary for instance).
Now I assume that Blizzard is aware of this exploit and will take measures to prevent it. The question is: How exactly?
The most efficient way would be to cap the amount of refunds you can get on a card to only the playable copies so you can't actually DE them for full value more than twice. However, I don't know if that is actually possible in the current code of Hearthstone.
The other possibility would be to treat nerfs like HoF and grant players an automatic dust refund (without having to DE the cards) for all their playable copies. This seems like the most likely solution to me, as it's a familiar system and while it essentially makes players "lose" some dust compared to the previous system it could at least be justified by the duplicate protection rule making up for it.
In any case, I can't imagine they'll keep the system as is, because if they did they'd have to find other ways to incentivize buying packs and I don't believe we'd like that.
Anyways, your thoughts on this?
I tried having fun once.
It was awful.
Considering how casual is HS' playerbase I even doubt that many players are aware of such method to farm easy dust, so if the system will not be exploited too much maybe Blizzard would simply allow it to exist. Otherwise the best solution is probably to just gift each player the amount of dust value corresponding to how many copies of the HoF/nerfed cards he has, instead of having the player to disenchant said cards in order to obtain the refound.
"For what profit is it to a man if he gains the world, and loses his own soul?"
I think you really underestimate how fast news like this would spread. There'd be at least 2 reddit threads and the obligatory Regis Killbin video "INSANE EXPLOIT, FREE LEGENDARIES????"
I tried having fun once.
It was awful.
Sadly, it seems to not work. The duplicate protection looks at the cards you have opened from packs and have crafted, not at what you have in your collection. Probably to prevent this exploit. See this tweet from Celestalon: https://twitter.com/Celestalon/status/1240320702151942144
well shit that makes opening old packs to get nerfed cards back much less useful. Oh well
I tried having fun once.
It was awful.
I think it would be relatively easy to code a condition over refund, on the first two cards you disenchant (+ two goldens): anything else refunds non-nerf value.
Sadly, there´s another catch:
♡ u 4ever 2008 - 2022
good to know.
Although how does this work with Golden cards? Do they count seperately? If I open, say, a golden epic and I DE it, is there just no chance that I would ever open a regular copy? If so that kinda makes disenchanting golden cards entirely pointless since there's no actual way to get them in regular form anymore.
I tried having fun once.
It was awful.
So does that mean that the first time I get 2 copies, I disenchant them, open up packs, I'm not guaranteed to get the cards I disenchanted earlier back?
Yes, these two cards you disenchanted are still considered as “collected” and will not show automatically for next packs
-=alfi=-
Does the duplication protection work for Golden cards? I keep the good common cards, but DE the bad ones (f2p). If I open packs after march 26, does that mean that every golden common I get are ones I don't have the regular version of?
As I understood it, it does not differentiate between golden and non-golden. If you have 1 golden and 1 non-golden of the same card, from the system's perspective 2 copies have been "collected" and you will not receive any copy again (until the random phase starts). If you have 1 golden and no other copy, you will receive the second which may or may not be golden (RNG).
When you DE a card, it is still "collected" from the system's perspective. Say you have 2 epics, you DE both, you will not receive any more copies of the 2 epics as they have already been collected (up until the random phase).
I wonder if the "collected" tag is retroactive or will only take effect from March 26 onward.
For example, say I dusted nerfed cards from a few years ago. Are those still marked as collected?
Well, there´s no official answer on this AFAIK, but people on reddit guessed it won´t be retroactive, because now when you accidentally DE a card, the support say they cant track your DE-ed cards to prove you really had the said card, so they can´t restore it for you. But it´s just a guess by now.
♡ u 4ever 2008 - 2022
Ahh that's good to hear.
Hopefully, Blizzard makes an official statement to make it certain.
This is obviously too late, but just for future reference, it turned out that it was not retroactive. I had dusted all my copies of Raiding Party for example, after the nerf last year, and those were my only missing rares from Rastakhan's Rumble. I opened one RR pack and it had two rares in it -- both copies of Raiding Party! I also opened a copy of Scion of Ruin from DoD pack I got as an arena reward, which I had collected in the past but dusted when it was nerfed. I had several other similar examples as well. But testing out the new system, dusting a card now after the patch does indeed leave it as "collected", and you don't even get that card when you've collected all the other cards of that rarity in the set, they're totally random from then on.