New Priest Spell - Renew
Submitted 4 years, 8 months ago by
Arthas
A new Common Priest Spell, Renew, has been revealed!
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A new Common Priest Spell, Renew, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Ashes of Outland
Head on over to our dedicated guide for Ashes of Outland!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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See, that'S the kind of card that makes me wish they hadn't rotated Auchenai.
Not sure how to judge this, but it does fit well with the 2/3 that generates spells.
I'M still not sold on the idea of chaining multiple spells in a class that now has no way of efficiently drawing cards.
I tried having fun once.
It was awful.
This is an really powerfull card. Can discover itself and just keep the healing loop going. Works well with the new 2/3 "After you cast a spell on a minion, discover a spell" to discover even more spells. Great card that might give priest a LOT of "bs" clears. This will probably lead to some salt.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
1 mana discover a spell is great. With 3 health restoration, it's a great card.
Priest is getting its theme on point with the new year ; the rebirth is promising*
*I am possibly plain and simply fed up with current standard priest slooooooooooooooooow games
Struggle with Heroic Galakrond's Awakening? I got your back :
This could be uesd as cheap spell for Gadgetzan Auctioneer in Nomi Priest. Otherwise, it seems rather bad.
You will play this card for the spell discover effect. The healing is negligible in most games. Useful with staples like injured [Hearthstone Card (tol'vir) Not Found] and Injured Blademaster. Too bad there's no more Northshire Cleric.
Pretty powerful card - 1 mana discover a spell is okay, but the 3 healing can prove also quite useful as we all know...
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Probably the best card that priest got this entire set. Will slot into any priest deck for the next 2 years.
Looks amazing in my opinion, there are a lot of reasons to run this one.. very flexible and makes some healing cards look really bad..
also the 3/5 that gives 2 1 cost cards just got better.
This card doesn't appeal me. If I reserve 2 slot in deckbuilding for this card I must have some really good reason...and right now I don't think that Sethekk Veilweaver is enough
Discover is always good, and this is nice and cheap. I like it.
"Be excellent to each other." -Bill and Ted
Cheap discover effects are always appreciated. Thank God it *is* a Discover, but the Priest spell pool is rather all over the place in terms of usage.
potential for unlimited heal cycle or fish for that removal card. might be useful in control priest decks.
One of the best AoO Priest cards, by far! Could go twice into every Priest deck, fast or slow.
Discover cantrips are always nice, and with Power Word: Shield getting ?nerfed? this will likely replace it in most decks that ran it for the cantrip value rather than the digging.
This post is discussing the wild format.
Restoring 3 health and discovering a spell is worth a lot more than 1 mana. This is bonkers and will probably be in every Priest deck until it rotates.
Flexible card, can be use for cycle, heal, and has synergy with the new 2/3 epic card for more value.
pretty sure the 0 mana heal 3 saw play at some point, this is only slightly more expensive and it generates a card.
it's cheap and flexible, too, I'm sure it'll see play in constructed somewhere
Nice card for random effects, I don't see this being a part of constructed deck tho. Noone wants to delete 2 slot from their deck for these. But I'm quite happy for its existance.
Unpopular Opinion Incarnate
A great tool for miracle priest. Nomi doesn't rotate out yet.
Not bad. If your deck cares about playing lots of spells than this is fine, otherwise it isn't worth playing.
Carrion, my wayward grub.
Seems pretty great, can generate more healing which is nice.
Who needs consistency when you could have fun?
Strong and fits the class identity, so it's likely to see some play in constructed.
Decent Heal, decent reload, decent card. Added bonus for being useful on a Gadgetzan Auctioneer/ Chef Nomi deck for survivability and card draw.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Now this is good, and I will probably play it with my quest standard priest deck