New Hunter Minion - Imprisoned Felmaw
Submitted 4 years, 7 months ago by
Arthas
A new Common Hunter Minion, Imprisoned Felmaw, has been revealed!
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A new Common Hunter Minion, Imprisoned Felmaw, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Ashes of Outland
Head on over to our dedicated guide for Ashes of Outland!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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One of the rare instances where you really hope a “random enemy” effect goes face.
“Golly bob howdy, I am undead!” - Wretched Tiller
Seems bad. Hunter already has reliable Rushers and Face Damage. This is just a worse Version of that Warrior Kobold from KaC.
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Honestly, if you want to RNG for Facedamage/instant removal that much, just roll for Huffer. At least that one doesn'T need 2 turns to get going.
I tried having fun once.
It was awful.
Random enemy can be pretty consistent on an empty board ^^
Anyway, don't think it is that great on turn 2, but it may just be what it takes to secure your powerplay on turn 4.
Who knows how the next meta will play out?
... surely aggro
Struggle with Heroic Galakrond's Awakening? I got your back :
A much slower Huffer indeed xd
Dormant minions are kinda getting out of hand already in my opinion. The mana cost is going down and the stats are going up. Kinda frightening already...
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
And to think that during the last couple expansions, I used to be worried that there wasn't enough demons being added. Random demon pool is getting scarier too ..!
Struggle with Heroic Galakrond's Awakening? I got your back :
This card might be too slow, because the most Hunter decks are focused on tempo. I'm curious if the random effect can ignore taunts.
Great stats for cost and a potentially strong effect. I'm so curious to see if these Dormant minions will be good. Basically, you're banking tempo for later.
"Be excellent to each other." -Bill and Ted
Looks strong, if aggro hunter slows down. But let's be real, no one is gonna use this while they can just play Toxic Reinforcements Face Hunter.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
If he's like Rag and always goes face...
Leeroy went to hall of fame to give birth to these baby leeroys..This card better not disappoint the Smorc god.
I just don't see this card being better than Imprisoned Vilefiend. Being able to target what you want seems worth more than the extra stats and being able to hit face.
"(A)ttack a random enemy" has never worked out well in the past; I don't see it happening now. Maybe I'll be wrong, but I really don't like this card.
Not a bad card, by turn 4 you have a 5 attach minion with random rush. Will definitely help to clear some threats or at least make your opponent play more cautiously.
Seems so slow for hunter... but on the bright side it's a minion to Houndmaster on 4! and without Mountain Giant this probably survives any trade.
Edit: I am dumb, I thought it was a beast.. well it's MUCH worse then..
I assumed it's a beast based on appearance and it being a hunter card.. but nope it's a demon..
I heard about the new Hunter Demons we were getting this expansion. Although I thought they were a class, not a card... Which is confusing.
(in before comment correcting me, that was just a joke)
Quick! Someone give me something clever to write here.
This card is very slow and very random. The number of targets is controlled by your opponent, as is the case with all of these dormant cards. In an aggressive deck, this is too slow against other aggressive decks, but against slower decks Mind Blast + a 5/4 could be useful? Erring towards no on this card.
This post is discussing the wild format.
Now this is the only hunter card that is a bit off from the others. Maybe because they want to stay true to the imprison policy.
probably one of the stronger dormant demons, he'll deal 5 dmage somewhere on turn 4, and if you're opponent doesn't have a board that means 5 damage to face
This card is slow, inconsistent, and unreliable. Unless you are able to drop this card on turn 2, it probably won't be worth waiting for.
Carrion, my wayward grub.
It's playable. Just barely. Maybe with some demon support.
One of the worst Dormants with Warrior's one. There is no actual synergy for both tribe and effect in Hunter. I think this one is just a filler.
Unpopular Opinion Incarnate
lol i agree
Seems kind of meh really, the class already runs a lot of 2 mana cards, and the early game is when it’s most important to play on curve. Probably too slow
Who needs consistency when you could have fun?
Doesn't seem that great, as it's pretty much a turn 4 5/4 with unreliable rush.
I can only see this being played in face Hunter because a two mana deal five to face is appealing, but this card will only do so if there is room over the other two drops in the deck (and yes, I'm considering HP on two after Toxic Reinforcements as a better two drop than this guy).
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Decent compared to other imprisoned minions. 5 random dmg on T4 before your other plays is pretto good.
It will usually go to low health and get killed on your opponents turn. Plus, you waste your 2nd turn and wait two more for it to work. Late game, this just stinks